Player Matchup

Vulcan
Vulcan
Alejandri_to12
Vulcan
Level 145
God Stats
50W - 47L
1,598 SR
Queue Stats
429W - 407L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Serstery
Sylvanus
Level 129
God Stats
0W - 1L
1,309 SR
Queue Stats
117W - 116L
1,514 Elo+
Party 2
Izanami
Izanami
tacoslayer52
Izanami
Level 68
God Stats
0W - 4L
1,252 SR
Queue Stats
148W - 158L
1,483 Elo+
Party 2
Team Averages
Level 114
1,387 SR
1,509 Elo+

VS

Team Averages
Level 85
1,606 SR
1,503 Elo+
Bacchus
Bacchus
Deathseishin
Bacchus
Level 120
God Stats
3W - 0L
1,897 SR
Queue Stats
23W - 22L
1,423 Elo+
Party 1
Cupid
Cupid
FanzAndBandz
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,578 Elo+
Party 1
Merlin
Merlin
JujuOnDaMeat844
Merlin
Level 119
God Stats
5W - 6L
1,421 SR
Queue Stats
149W - 161L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,343
634
7,524
6,301
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Serstery
Sylvanus
11
0 / 1 / 0
6,661
666
4,960
11,614
6,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
tacoslayer52
Izanami
10
0 / 4 / 0
6,168
617
4,100
9,252
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deathseishin
Bacchus
11
1 / 0 / 4
7,421
742
6,737
10,850
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 2
7,357
736
5,247
5,735
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,319
732
10,556
7,049
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bacchus
Deathseishin
Bacchus
1
0
4
3
W
3
0
2
4
W
2
0
4
4
L
Sylvanus
Serstery
Sylvanus
0
1
0
0
L
Izanami
tacoslayer52
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
22,540
27,167
Taken
23,634
12,789
Mitigated
15,314
9,459
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,524
2,570
0
1,252
6,301
2,679
0
3,924
2,119
28,194
0
W
Bacchus
Deathseishin
Bacchus
6,737
1,006
0
3,652
10,850
10,673
0
4,018
6,832
17,175
0
W
5,247
2,066
785
2,241
5,735
2,102
1,086
3,843
1,892
0
30,298
W
10,556
1,223
0
1,335
7,049
2,539
53
4,703
2,346
32,021
0
L
Sylvanus
Serstery
Sylvanus
4,960
1,325
2,949
5,107
11,614
6,476
0
5,928
5,388
13,029
0
L
Izanami
tacoslayer52
Izanami
4,100
3,377
0
151
9,252
3,634
0
6,720
2,305
0
20,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,172
Gold Earned
22,097
107
Minions Killed
150
0
Camps Cleared
0
521,620
Distance Traveled
578,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,343
634
38
4
0
191,677
1
W
Bacchus
7,421
742
22
2
0
215,870
0
W
Cupid
7,357
736
62
6
0
178,501
0
W
Merlin
7,319
732
66
7
0
184,175
0
L
Sylvanus
6,661
666
22
2
0
163,599
1
L
Izanami
6,168
617
47
5
0
166,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role