Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Himbob9
The Morrigan
Level 136
God Stats
0W - 2L
1,282 SR
Queue Stats
76W - 60L
1,609 Elo+
Party 4
Ishtar
Ishtar
J0NNYLARG0
Ishtar
Level 138
God Stats
0W - 5L
1,177 SR
Queue Stats
262W - 249L
1,542 Elo+
Party 4
Amaterasu
Amaterasu
LususN
Amaterasu
Level 144
God Stats
0W - 2L
1,282 SR
Queue Stats
57W - 35L
1,663 Elo+
Party 1
He Bo
He Bo
Philoceraptor7
He Bo
Level 105
God Stats
5W - 1L
1,989 SR
Queue Stats
66W - 46L
1,640 Elo+
Party 4
Team Averages
Level 134
1,446 SR
1,591 Elo+

VS

Team Averages
Level 127
1,593 SR
1,602 Elo+
Athena
Athena
GuessImGamingTV
Athena
Level 104
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 27L
1,614 Elo+
Party 3
Awilix
Awilix
Ialemda
Awilix
Level 132
God Stats
58W - 43L
1,917 SR
Queue Stats
105W - 98L
1,627 Elo+
Party 2
Hercules
Hercules
Malik1070
Hercules
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 53L
1,614 Elo+
Party 3
Izanami
Izanami
ORIONPAX009
Izanami
Level 147
God Stats
24W - 16L
1,673 SR
Queue Stats
559W - 537L
1,593 Elo+
Party 2
Zeus
Zeus
Petrifee
Zeus
Level 107
God Stats
15W - 11L
1,599 SR
Queue Stats
270W - 231L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 0 / 0
7,998
571
7,698
9,902
8,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Himbob9
The Morrigan
12
1 / 5 / 3
7,271
519
6,435
7,348
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
J0NNYLARG0
Ishtar
13
1 / 3 / 0
7,298
521
4,875
9,219
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
LususN
Amaterasu
12
2 / 3 / 1
7,149
511
5,480
17,102
12,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 2
7,425
530
8,700
10,874
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,171
584
4,791
11,240
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Ialemda
Awilix
13
2 / 3 / 4
7,963
569
9,713
14,103
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Malik1070
Hercules
13
2 / 0 / 0
8,187
585
7,252
10,914
9,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ORIONPAX009
Izanami
15
1 / 1 / 1
8,745
625
6,766
9,637
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
4 / 3 / 2
8,425
602
9,626
7,654
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
13
13
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
0
1
W
4
1
2
5
L
The Morrigan
Himbob9
The Morrigan
1
5
3
0.5
W
Awilix
Ialemda
Awilix
2
3
4
1.33
L
Ishtar
J0NNYLARG0
Ishtar
1
3
0
0.33
L
Amaterasu
LususN
Amaterasu
2
3
1
0.83
W
Hercules
Malik1070
Hercules
2
0
0
2
W
Izanami
ORIONPAX009
Izanami
1
1
1
1.5
W
Zeus
4
3
2
1.67
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
38,148
54,445
Taken
53,548
30,737
Mitigated
33,058
15,014
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,698
3,869
0
3,431
9,902
8,110
0
455
9,447
215
70,922
W
4,791
1,770
0
4,321
11,240
10,029
0
2,173
9,067
24,952
0
L
The Morrigan
Himbob9
The Morrigan
6,435
1,940
0
625
7,348
2,792
0
4,480
2,783
59,829
1,387
W
Awilix
Ialemda
Awilix
9,713
3,523
0
312
14,103
6,037
0
5,533
8,570
0
57,336
L
Ishtar
J0NNYLARG0
Ishtar
4,875
3,249
0
2,181
9,219
3,792
0
1,307
7,912
0
65,616
L
Amaterasu
LususN
Amaterasu
5,480
2,460
1,168
5,049
17,102
12,318
0
4,950
12,152
0
28,706
W
Hercules
Malik1070
Hercules
7,252
2,644
0
4,618
10,914
9,183
0
2,022
8,892
0
63,889
W
Izanami
ORIONPAX009
Izanami
6,766
5,357
0
4,367
9,637
4,431
958
937
8,700
0
96,584
W
Zeus
9,626
2,388
0
867
7,654
3,378
0
3,627
4,027
73,246
0
L
8,700
526
0
2,560
10,874
3,725
0
3,140
7,734
55,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
41,491
501
Minions Killed
517
0
Camps Cleared
0
1,504,847
Distance Traveled
1,511,275
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,998
571
137
10
0
315,629
2
W
Athena
8,171
584
28
2
0
315,079
4
L
The Morrigan
7,271
519
112
8
0
262,599
4
W
Awilix
7,963
569
90
6
0
348,322
0
L
Ishtar
7,298
521
121
9
0
260,756
1
L
Amaterasu
7,149
511
39
3
0
320,318
11
W
Hercules
8,187
585
113
8
0
315,835
2
W
Izanami
8,745
625
168
12
0
264,448
2
W
Zeus
8,425
602
118
8
0
267,591
0
L
He Bo
7,425
530
92
7
0
345,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role