Player Matchup

Ix Chel
Ix Chel
Mdizzy21
Ix Chel
Level 155
God Stats
4W - 2L
1,512 SR
Queue Stats
315W - 316L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
laralucia_
Kumbhakarna
Level 60
God Stats
7W - 2L
1,480 SR
Queue Stats
180W - 181L
1,276 Elo+
Solo
Susano
Susano
ragingcowwaffles
Susano
Level 102
God Stats
10W - 15L
1,500 SR
Queue Stats
782W - 799L
1,449 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,372 Elo+

VS

Team Averages
Level 121
1,439 SR
1,321 Elo+
Ah Muzen Cab
Ah Muzen Cab
KingKuroKuma
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,511 SR
Queue Stats
13W - 17L
1,305 Elo+
Solo
Anubis
Anubis
KushHighwalker42
Anubis
Level 63
God Stats
0W - 5L
1,305 SR
Queue Stats
18W - 31L
1,229 Elo+
Solo
Bastet
Bastet
i-Swaavy
Bastet
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 183L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Mdizzy21
Ix Chel
13
1 / 4 / 3
7,855
655
6,561
8,683
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
laralucia_
Kumbhakarna
13
2 / 3 / 2
8,694
725
4,251
12,029
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 2
8,159
680
4,322
13,274
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingKuroKuma
Ah Muzen Cab
15
5 / 0 / 1
9,262
772
11,546
6,324
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 7
9,099
758
11,678
9,965
5,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
i-Swaavy
Bastet
9
4 / 1 / 1
7,519
627
4,004
4,021
1,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
11
11
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
KingKuroKuma
Ah Muzen Cab
5
0
1
5.5
L
2
4
7
1.38
W
Ix Chel
Mdizzy21
Ix Chel
1
4
3
0.63
L
Bastet
i-Swaavy
Bastet
4
1
1
4.5
W
Kumbhakarna
laralucia_
Kumbhakarna
2
3
2
1
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,134
Damage
27,228
33,986
Taken
20,310
12,565
Mitigated
9,663
3,723
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
KingKuroKuma
Ah Muzen Cab
11,546
1,997
0
0
6,324
2,637
171
3,426
2,898
0
38,321
L
11,678
75
0
3,598
9,965
5,100
231
5,912
4,053
43,227
0
W
Ix Chel
Mdizzy21
Ix Chel
6,561
668
187
885
8,683
2,979
644
1,574
7,109
31,312
0
L
Bastet
i-Swaavy
Bastet
4,004
1,516
0
1,118
4,021
1,926
114
1,495
2,526
0
9,186
W
Kumbhakarna
laralucia_
Kumbhakarna
4,251
229
345
2,105
12,029
5,737
0
3,727
8,302
12,340
0
W
4,322
684
0
201
13,274
3,849
0
6,434
6,840
0
24,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
25,880
126
Minions Killed
139
0
Camps Cleared
0
597,047
Distance Traveled
496,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,262
772
53
4
0
218,760
0
L
Anubis
9,099
758
70
6
0
187,273
0
W
Ix Chel
7,855
655
55
5
0
173,780
0
L
Bastet
7,519
627
16
1
0
90,285
0
W
Kumbhakarna
8,694
725
13
1
0
204,932
0
W
Susano
8,159
680
58
5
0
218,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role