Player Matchup

Rama
Rama
CurlyJ612
Rama
Level 137
God Stats
6W - 5L
1,278 SR
Queue Stats
105W - 108L
1,117 Elo+
Solo
Aphrodite
Aphrodite
CvldFairy
Aphrodite
Level 89
God Stats
34W - 18L
1,610 SR
Queue Stats
161W - 126L
1,465 Elo+
Solo
Thanatos
Thanatos
Dusten_92185
Thanatos
Level 95
God Stats
20W - 20L
1,445 SR
Queue Stats
119W - 123L
1,466 Elo+
Solo
Ix Chel
Ix Chel
MandoROnin
Ix Chel
Level 176
God Stats
1W - 1L
1,328 SR
Queue Stats
19W - 29L
1,353 Elo+
Solo
Amaterasu
Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
Level 296
God Stats
27W - 34L
1,415 SR
Queue Stats
1,044W - 989L
1,578 Elo+
Solo
Team Averages
Level 159
1,415 SR
1,396 Elo+

VS

Team Averages
Level 118
1,529 SR
1,520 Elo+
Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DARKBLADE-47xd
Jing Wei
Level 69
God Stats
8W - 8L
1,611 SR
Queue Stats
265W - 246L
1,562 Elo+
Solo
Fenrir
Fenrir
Im JFN
Fenrir
Level 123
God Stats
3W - 8L
1,572 SR
Queue Stats
235W - 230L
1,521 Elo+
Solo
Osiris
Osiris
PY3tti
Osiris
Level 154
God Stats
7W - 6L
1,428 SR
Queue Stats
624W - 619L
1,429 Elo+
Solo
Hera
Hera
Stormsae
Hera
Level 87
God Stats
1W - 1L
1,533 SR
Queue Stats
13W - 16L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 0 / 1
7,367
567
3,613
8,396
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
CvldFairy
Aphrodite
12
1 / 0 / 3
7,192
553
5,051
7,157
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
Dusten_92185
Thanatos
13
7 / 0 / 5
8,593
661
5,629
8,870
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
MandoROnin
Ix Chel
13
4 / 3 / 2
8,041
619
4,928
8,607
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
14
1 / 2 / 1
8,234
633
9,084
14,117
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 3 / 1
5,603
431
1,387
7,914
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
12
0 / 3 / 0
7,027
541
4,156
7,317
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Im JFN
Fenrir
12
3 / 2 / 0
6,890
530
5,570
12,336
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
PY3tti
Osiris
12
1 / 1 / 1
6,733
518
6,925
11,194
10,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
1 / 5 / 0
6,060
466
4,805
5,707
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Rama
1
0
1
1.5
W
Aphrodite
CvldFairy
Aphrodite
1
0
3
2.5
L
Jing Wei
0
3
0
0
W
Thanatos
Dusten_92185
Thanatos
7
0
5
9.5
L
Fenrir
Im JFN
Fenrir
3
2
0
1.5
W
Ix Chel
MandoROnin
Ix Chel
4
3
2
1.67
L
Osiris
PY3tti
Osiris
1
1
1
1.5
L
Hera
1
5
0
0.2
W
Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
22,843
47,147
Taken
44,468
26,315
Mitigated
23,752
30,128
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,387
203
0
2,467
7,914
5,271
0
2,559
5,355
12,725
0
W
Rama
3,613
3,416
0
4,835
8,396
3,240
1,003
153
8,243
0
61,761
W
Aphrodite
CvldFairy
Aphrodite
5,051
1,168
2,668
4,768
7,157
3,587
743
1,105
6,052
34,293
0
L
Jing Wei
4,156
3,178
0
2,276
7,317
2,250
1,012
1,482
5,835
0
56,633
W
Thanatos
Dusten_92185
Thanatos
5,629
1,955
0
8,442
8,870
3,799
1,010
2,368
6,502
0
53,440
L
Fenrir
Im JFN
Fenrir
5,570
1,567
0
1,603
12,336
4,565
0
3,761
8,383
0
36,263
W
Ix Chel
MandoROnin
Ix Chel
4,928
661
339
2,384
8,607
3,276
973
2,566
6,041
60,196
0
L
Osiris
PY3tti
Osiris
6,925
3,576
0
4,114
11,194
10,288
0
0
10,303
0
37,891
L
Hera
4,805
963
0
330
5,707
1,378
0
2,177
3,530
43,319
0
W
Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
9,084
3,871
0
6,692
14,117
12,413
0
0
14,117
0
64,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
32,313
455
Minions Killed
299
0
Camps Cleared
0
1,272,709
Distance Traveled
1,177,347
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,603
431
8
1
0
177,443
2
W
Rama
7,367
567
101
8
0
212,783
0
W
Aphrodite
7,192
553
70
5
0
250,461
0
L
Jing Wei
7,027
541
104
8
0
245,499
0
W
Thanatos
8,593
661
76
6
0
314,078
0
L
Fenrir
6,890
530
58
4
0
285,144
2
W
Ix Chel
8,041
619
107
8
0
258,528
0
L
Osiris
6,733
518
62
5
0
249,523
0
L
Hera
6,060
466
67
5
0
219,738
2
W
Amaterasu
8,234
633
101
8
0
236,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role