Player Matchup

Anubis
Anubis
TheBestSupportQc
Anubis
Level 87
God Stats
15W - 16L
1,383 SR
Queue Stats
281W - 293L
1,498 Elo+
Solo
Charybdis
Charybdis
icy_memes
Charybdis
Level 25
God Stats
9W - 3L
1,583 SR
Queue Stats
138W - 121L
1,448 Elo+
Party 2
King Arthur
King Arthur
tbo1000
King Arthur
Level 57
God Stats
19W - 30L
1,405 SR
Queue Stats
60W - 58L
1,448 Elo+
Party 2
Team Averages
Level 56
1,457 SR
1,464 Elo+

VS

Team Averages
Level 60
1,484 SR
1,460 Elo+
Danzaburou
Danzaburou
Budderghost911
Danzaburou
Level 69
God Stats
3W - 2L
1,502 SR
Queue Stats
22W - 15L
1,457 Elo+
Party 1
Chang'e
Chang'e
Jhedson
Chang'e
Level 67
God Stats
27W - 16L
1,656 SR
Queue Stats
405W - 400L
1,465 Elo+
Solo
Tyr
Tyr
SingularJet90
Tyr
Level 43
God Stats
0W - 1L
1,294 SR
Queue Stats
25W - 18L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
11,269
751
16,609
14,962
8,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
icy_memes
Charybdis
17
5 / 5 / 5
11,521
768
14,850
16,401
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
tbo1000
King Arthur
18
8 / 5 / 7
11,990
799
13,599
19,791
21,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Budderghost911
Danzaburou
16
6 / 4 / 5
11,163
744
16,741
14,508
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Jhedson
Chang'e
16
6 / 8 / 5
11,011
734
15,079
18,683
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 7
9,817
654
9,700
20,181
23,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
17
Kills
13
14
Deaths
17
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Budderghost911
Danzaburou
6
4
5
2.13
L
Chang'e
Jhedson
Chang'e
6
8
5
1.06
L
1
5
7
0.9
W
4
4
6
1.75
W
Charybdis
icy_memes
Charybdis
5
5
5
1.5
W
King Arthur
tbo1000
King Arthur
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
41,520
51,154
Taken
53,372
36,338
Mitigated
37,087
12,944
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Budderghost911
Danzaburou
16,741
8,919
0
2,958
14,508
5,402
160
7,229
7,279
0
44,002
L
Chang'e
Jhedson
Chang'e
15,079
520
2,686
4,213
18,683
7,794
359
4,013
14,670
41,536
0
L
9,700
2,907
160
2,143
20,181
23,891
332
5,731
14,450
0
29,668
W
16,609
785
0
6,187
14,962
8,454
795
3,104
11,660
63,417
0
W
Charybdis
icy_memes
Charybdis
14,850
9,302
0
2,961
16,401
6,717
1,415
7,297
8,830
0
57,398
W
King Arthur
tbo1000
King Arthur
13,599
1,491
429
3,367
19,791
21,167
296
5,519
13,825
0
29,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
31,991
175
Minions Killed
149
0
Camps Cleared
0
770,819
Distance Traveled
738,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,163
744
53
4
0
237,225
0
L
Chang'e
11,011
734
60
4
0
240,207
0
L
Tyr
9,817
654
36
2
0
261,048
0
W
Anubis
11,269
751
72
5
0
243,588
0
W
Charybdis
11,521
768
84
6
0
248,516
0
W
King Arthur
11,990
799
19
1
0
278,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role