Player Matchup

Ix Chel
Ix Chel
LIV3 NAK3D
Ix Chel
Level 167
God Stats
18W - 15L
1,676 SR
Queue Stats
266W - 280L
1,511 Elo+
Party 3
Kali
Kali
Night5541
Kali
Level 123
God Stats
12W - 8L
1,582 SR
Queue Stats
36W - 34L
1,540 Elo+
Party 1
Persephone
Persephone
The Living Ice
Persephone
Level 149
God Stats
3W - 3L
1,636 SR
Queue Stats
32W - 46L
1,510 Elo+
Party 1
Izanami
Izanami
bulletbillmg
Izanami
Level 37
God Stats
11W - 3L
1,679 SR
Queue Stats
209W - 219L
1,495 Elo+
Party 3
Guan Yu
Guan Yu
clout reject
Guan Yu
Level 103
God Stats
2W - 1L
1,412 SR
Queue Stats
14W - 17L
1,372 Elo+
Party 1
Team Averages
Level 116
1,597 SR
1,486 Elo+

VS

Team Averages
Level 144
1,530 SR
1,510 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Alejito_15
Amaterasu
Level 105
God Stats
2W - 3L
1,373 SR
Queue Stats
115W - 111L
1,546 Elo+
Solo
Bacchus
Bacchus
Kentiepoo08
Bacchus
Level 252
God Stats
20W - 14L
1,535 SR
Queue Stats
923W - 878L
1,626 Elo+
Solo
Bakasura
Bakasura
Skadetayne
Bakasura
Level 63
God Stats
18W - 12L
1,528 SR
Queue Stats
88W - 84L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
Tikiman8
Jing Wei
Level 141
God Stats
2W - 4L
1,714 SR
Queue Stats
123W - 121L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LIV3 NAK3D
Ix Chel
10
5 / 2 / 4
6,217
622
5,598
8,887
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
2 / 1 / 2
5,713
571
6,267
8,992
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
The Living Ice
Persephone
12
6 / 0 / 2
7,768
777
6,224
2,384
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bulletbillmg
Izanami
11
3 / 1 / 3
6,554
655
5,927
6,880
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
clout reject
Guan Yu
10
2 / 0 / 1
6,005
601
4,457
4,814
4,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 6 / 1
4,688
469
2,377
8,520
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Alejito_15
Amaterasu
6
0 / 2 / 0
4,550
455
2,161
7,121
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Kentiepoo08
Bacchus
8
3 / 3 / 0
4,844
484
6,603
9,684
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Skadetayne
Bakasura
9
1 / 2 / 1
5,483
548
4,261
8,518
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Tikiman8
Jing Wei
8
0 / 5 / 1
4,800
480
3,102
7,322
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
1
0.08
L
Amaterasu
Alejito_15
Amaterasu
0
2
0
0
L
Bacchus
Kentiepoo08
Bacchus
3
3
0
1
W
Ix Chel
LIV3 NAK3D
Ix Chel
5
2
4
3.5
W
Kali
2
1
2
3
L
Bakasura
Skadetayne
Bakasura
1
2
1
0.75
W
Persephone
The Living Ice
Persephone
6
0
2
7
L
Jing Wei
Tikiman8
Jing Wei
0
5
1
0.1
W
Izanami
bulletbillmg
Izanami
3
1
3
4.5
W
Guan Yu
clout reject
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
18,504
31,957
Taken
41,165
15,839
Mitigated
19,752
16,455
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,377
60
0
1,244
8,520
4,568
0
3,937
4,371
25,861
0
L
Amaterasu
Alejito_15
Amaterasu
2,161
1,269
0
1,993
7,121
2,316
0
0
7,121
0
20,154
L
Bacchus
Kentiepoo08
Bacchus
6,603
731
160
2,050
9,684
7,713
0
3,166
6,496
21,320
0
W
Ix Chel
LIV3 NAK3D
Ix Chel
5,598
1,077
893
3,289
8,887
3,462
152
4,020
4,857
27,131
0
W
Kali
6,267
3,640
0
6,038
8,992
4,324
0
1,387
7,391
0
41,875
L
Bakasura
Skadetayne
Bakasura
4,261
3,434
0
1,461
8,518
2,654
0
1,383
7,094
0
29,319
W
Persephone
The Living Ice
Persephone
6,224
282
0
529
2,384
822
162
576
1,808
56,848
0
L
Jing Wei
Tikiman8
Jing Wei
3,102
1,975
0
930
7,322
2,501
0
3,061
4,261
0
27,222
W
Izanami
bulletbillmg
Izanami
5,927
3,894
0
4,131
6,880
2,532
589
2,796
4,074
0
52,453
W
Guan Yu
clout reject
Guan Yu
4,457
722
40
1,535
4,814
4,699
0
201
4,420
0
34,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
24,365
351
Minions Killed
204
0
Camps Cleared
0
1,012,758
Distance Traveled
1,035,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,688
469
42
4
0
191,723
0
L
Amaterasu
4,550
455
38
4
0
164,104
0
L
Bacchus
4,844
484
21
2
0
200,577
0
W
Ix Chel
6,217
622
35
4
0
190,298
0
W
Kali
5,713
571
58
6
0
229,813
0
L
Bakasura
5,483
548
66
7
0
256,874
0
W
Persephone
7,768
777
102
10
0
200,167
0
L
Jing Wei
4,800
480
37
4
0
222,606
0
W
Izanami
6,554
655
95
10
0
170,298
0
W
Guan Yu
6,005
601
61
6
0
222,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role