Player Matchup

Anhur
Anhur
Petravicious
Anhur
Level 31
God Stats
0W - 3L
1,280 SR
Queue Stats
89W - 87L
1,451 Elo+
Solo
Terra
Terra
SeanHallClampedU
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,417 Elo+
Party 2
Neith
Neith
SheetOfL
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,260 Elo+
Party 2
Cabrakan
Cabrakan
TheWockDoc
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 2
The Morrigan
The Morrigan
Yabid
The Morrigan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 94L
1,577 Elo+
Solo
Team Averages
Level 45
1,456 SR
1,481 Elo+

VS

Team Averages
Level 75
1,549 SR
1,479 Elo+
Atlas
Atlas
AndSharkr7
Atlas
Level 68
God Stats
8W - 4L
1,500 SR
Queue Stats
376W - 359L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
Level 159
God Stats
7W - 1L
1,285 SR
Queue Stats
679W - 663L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
RobChonillo
Guan Yu
Level 39
God Stats
3W - 0L
1,838 SR
Queue Stats
45W - 40L
1,598 Elo+
Solo
Hera
Hera
The Po Folk
Hera
Level 47
God Stats
6W - 7L
1,407 SR
Queue Stats
571W - 619L
1,493 Elo+
Solo
Poseidon
Poseidon
laelfdp
Poseidon
Level 64
God Stats
8W - 10L
1,715 SR
Queue Stats
799W - 740L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,038
731
6,383
14,511
7,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 3
7,730
703
4,682
10,144
6,328
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
SheetOfL
Neith
13
0 / 2 / 4
7,280
662
10,610
9,903
5,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TheWockDoc
Cabrakan
12
0 / 5 / 3
6,902
627
3,550
13,040
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Yabid
The Morrigan
14
3 / 4 / 2
7,854
714
11,781
6,363
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
6 / 0 / 11
10,345
940
8,140
11,337
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
JOSELITOnonSENSE
Sun Wukong
14
3 / 1 / 12
8,568
779
6,177
13,165
16,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RobChonillo
Guan Yu
13
1 / 2 / 11
8,132
739
5,632
12,474
9,336
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 2 / 11
9,227
839
12,391
7,524
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
laelfdp
Poseidon
17
5 / 0 / 11
9,690
881
17,949
6,261
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
5
Kills
18
18
Deaths
5
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Atlas
6
0
11
11.5
W
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
3
1
12
9
L
1
6
0
0.17
W
Guan Yu
RobChonillo
Guan Yu
1
2
11
3.25
L
1
1
3
2.5
L
Neith
SheetOfL
Neith
0
2
4
1
W
3
2
11
4.25
L
Cabrakan
TheWockDoc
Cabrakan
0
5
3
0.3
L
The Morrigan
Yabid
The Morrigan
3
4
2
1
W
Poseidon
laelfdp
Poseidon
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
50,289
53,961
Taken
50,761
34,670
Mitigated
41,980
17,567
Healing
28,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,140
1,750
365
1,952
11,337
10,854
1,235
4,853
6,338
16,796
0
W
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
6,177
599
2,586
3,657
13,165
16,383
1,301
4,527
8,364
0
12,185
L
6,383
3,283
456
2,584
14,511
7,239
0
9,833
4,322
0
16,201
W
Guan Yu
RobChonillo
Guan Yu
5,632
286
10,858
5,704
12,474
9,336
1,302
6,527
5,886
0
10,487
L
4,682
478
5,063
3,870
10,144
6,328
0
7,146
2,771
12,812
0
L
Neith
SheetOfL
Neith
10,610
2,794
0
2,453
9,903
5,122
0
6,811
2,887
0
31,021
W
12,391
2,140
517
1,012
7,524
3,048
1,430
2,128
5,388
34,882
0
L
Cabrakan
TheWockDoc
Cabrakan
3,550
243
564
1,475
13,040
12,670
0
9,156
3,598
10,043
0
L
The Morrigan
Yabid
The Morrigan
11,781
1,438
417
685
6,363
3,311
0
4,270
1,903
20,079
0
W
Poseidon
laelfdp
Poseidon
17,949
1,521
1,197
917
6,261
2,359
2,326
1,485
4,772
40,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
45,962
113
Minions Killed
131
0
Camps Cleared
0
957,828
Distance Traveled
1,108,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,345
940
14
1
0
224,670
0
W
Sun Wukong
8,568
779
4
0
0
214,141
0
L
Anhur
8,038
731
28
3
0
164,847
0
W
Guan Yu
8,132
739
6
1
0
247,926
0
L
Terra
7,730
703
20
2
0
208,897
0
L
Neith
7,280
662
33
3
0
208,949
0
W
Hera
9,227
839
41
4
0
213,036
0
L
Cabrakan
6,902
627
14
1
0
195,801
0
L
The Morrigan
7,854
714
18
2
0
179,334
0
W
Poseidon
9,690
881
66
6
0
208,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role