Player Matchup

Ao Kuang
Ao Kuang
Apreezy
Ao Kuang
Level 18
God Stats
4W - 6L
1,218 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 1
Khepri
Khepri
GORPPIN
Khepri
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
Härm
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Welshman1203
Amaterasu
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 73L
1,462 Elo+
Solo
Nox
Nox
angelkakie
Nox
Level 46
God Stats
20W - 17L
1,613 SR
Queue Stats
471W - 484L
1,449 Elo+
Solo
Team Averages
Level 38
1,466 SR
1,439 Elo+

VS

Team Averages
Level 61
1,577 SR
1,490 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
ImDodgerrr
Discordia
Level 27
God Stats
17W - 9L
1,727 SR
Queue Stats
57W - 50L
1,537 Elo+
Party 2
Fenrir
Fenrir
SerpentsTonguE
Fenrir
Level 132
God Stats
4W - 1L
1,495 SR
Queue Stats
172W - 169L
1,535 Elo+
Party 2
Artemis
Artemis
SmittenByKittens
Artemis
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 40L
1,462 Elo+
Party 3
Artio
Artio
isadltt
Artio
Level 41
God Stats
14W - 5L
1,665 SR
Queue Stats
21W - 20L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apreezy
Ao Kuang
12
3 / 2 / 1
7,175
1,196
9,396
11,133
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
GORPPIN
Khepri
11
0 / 6 / 1
7,030
1,172
2,390
11,752
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Härm
Apollo
12
1 / 2 / 2
6,728
1,121
5,331
6,298
2,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Welshman1203
Amaterasu
11
0 / 4 / 1
6,130
1,022
4,675
8,414
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 4
6,632
1,105
4,853
9,952
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
6 / 0 / 5
7,466
1,244
8,547
6,353
4,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ImDodgerrr
Discordia
13
2 / 0 / 13
7,937
1,323
18,133
3,219
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 8
7,488
1,248
6,166
4,628
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 10
7,603
1,267
7,125
6,012
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
isadltt
Artio
13
2 / 2 / 12
8,236
1,373
4,160
11,612
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
4
Kills
17
17
Deaths
4
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
0
5
8.5
L
Ao Kuang
Apreezy
Ao Kuang
3
2
1
1.75
L
Khepri
GORPPIN
Khepri
0
6
1
0.08
L
Apollo
Härm
Apollo
1
2
2
1
W
Discordia
ImDodgerrr
Discordia
2
0
13
8.5
W
4
0
8
8
W
3
2
10
4
L
Amaterasu
Welshman1203
Amaterasu
0
4
1
0.13
L
0
3
4
0.67
W
Artio
isadltt
Artio
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
44,131
47,549
Taken
31,824
29,018
Mitigated
24,248
3,458
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,547
1,114
0
765
6,353
4,982
0
1,999
4,081
11,490
0
L
Ao Kuang
Apreezy
Ao Kuang
9,396
2,576
0
1,646
11,133
6,204
0
6,640
4,398
17,950
0
L
Khepri
GORPPIN
Khepri
2,390
296
0
660
11,752
9,914
0
7,113
4,508
4,950
0
L
Apollo
Härm
Apollo
5,331
4,132
0
294
6,298
2,595
0
4,487
1,756
0
16,025
W
Discordia
ImDodgerrr
Discordia
18,133
687
0
0
3,219
1,402
0
1,594
1,540
32,127
0
W
6,166
1,346
0
481
4,628
3,713
0
2,774
1,698
0
9,098
W
7,125
4,635
0
929
6,012
2,533
0
3,210
2,648
0
18,648
L
Amaterasu
Welshman1203
Amaterasu
4,675
1,345
0
858
8,414
6,325
0
5,643
2,661
0
8,851
L
4,853
767
0
0
9,952
3,980
0
6,947
2,879
20,755
0
W
Artio
isadltt
Artio
4,160
1,065
857
2,077
11,612
11,618
0
6,535
4,784
14,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
38,730
92
Minions Killed
103
4
Camps Cleared
4
554,791
Distance Traveled
628,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,466
1,244
10
2
1
119,911
0
L
Ao Kuang
7,175
1,196
12
2
2
125,901
0
L
Khepri
7,030
1,172
3
1
1
101,354
0
L
Apollo
6,728
1,121
24
4
0
107,382
0
W
Discordia
7,937
1,323
35
6
1
137,182
0
W
Fenrir
7,488
1,248
14
2
0
138,467
0
W
Artemis
7,603
1,267
29
5
2
102,598
0
L
Amaterasu
6,130
1,022
12
2
1
89,924
0
L
Nox
6,632
1,105
41
7
0
130,230
0
W
Artio
8,236
1,373
15
3
0
130,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role