Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DanejaKun
Ix Chel
Level 142
God Stats
7W - 5L
1,588 SR
Queue Stats
441W - 453L
1,419 Elo+
Solo
Anubis
Anubis
JXJVitor
Anubis
Level 127
God Stats
1W - 2L
1,152 SR
Queue Stats
174W - 173L
1,441 Elo+
Solo
Susano
Susano
gurisp
Susano
Level 203
God Stats
11W - 9L
1,540 SR
Queue Stats
476W - 474L
1,488 Elo+
Party 1
Team Averages
Level 164
1,456 SR
1,470 Elo+

VS

Team Averages
Level 108
1,545 SR
1,461 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FeKills
Aphrodite
Level 68
God Stats
28W - 31L
1,562 SR
Queue Stats
39W - 40L
1,502 Elo+
Solo
Danzaburou
Danzaburou
MandyyM
Danzaburou
Level 79
God Stats
1W - 3L
1,335 SR
Queue Stats
258W - 273L
1,409 Elo+
Solo
Lancelot
Lancelot
NILS0NFERREIRA
Lancelot
Level 158
God Stats
23W - 23L
1,504 SR
Queue Stats
331W - 338L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xaoiug
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,824 SR
Queue Stats
32W - 35L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 2 / 4
6,794
566
7,648
6,690
2,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
 
Aphrodite
11
3 / 3 / 4
6,670
556
4,571
9,229
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
DanejaKun
Ix Chel
10
1 / 3 / 1
6,274
523
6,524
8,675
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
JXJVitor
Anubis
12
1 / 3 / 0
7,174
598
4,907
8,617
4,257
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
gurisp
Susano
11
5 / 2 / 2
7,163
597
6,008
12,017
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
6 / 2 / 1
7,511
626
8,945
10,451
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
FeKills
Aphrodite
7
1 / 3 / 0
5,434
453
2,731
7,562
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MandyyM
Danzaburou
10
3 / 5 / 1
6,012
501
4,521
9,798
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
12
3 / 0 / 6
7,247
604
6,156
9,388
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Xaoiug
Morgan Le Fay
11
0 / 2 / 3
6,241
520
6,697
7,887
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
13
13
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
4
2
W
Aphrodite
 
Aphrodite
3
3
4
1.67
L
Jormungandr
 
Jormungandr
6
2
1
3.25
W
Ix Chel
DanejaKun
Ix Chel
1
3
1
0.5
L
Aphrodite
FeKills
Aphrodite
1
3
0
0.33
W
Anubis
JXJVitor
Anubis
1
3
0
0.33
L
Danzaburou
MandyyM
Danzaburou
3
5
1
0.7
L
Lancelot
3
0
6
6
L
Morgan Le Fay
Xaoiug
Morgan Le Fay
0
2
3
0.75
W
Susano
gurisp
Susano
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
29,050
45,228
Taken
45,086
17,890
Mitigated
17,812
17,515
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,648
5,525
0
2,322
6,690
2,279
2,147
1,262
5,399
0
43,487
W
Aphrodite
 
Aphrodite
4,571
283
2,598
3,448
9,229
3,670
354
2,672
6,376
31,743
0
L
Jormungandr
 
Jormungandr
8,945
2,639
0
3,369
10,451
4,251
0
5,442
5,009
53,411
0
W
Ix Chel
DanejaKun
Ix Chel
6,524
368
205
1,591
8,675
3,181
302
4,796
3,414
39,774
0
L
Aphrodite
FeKills
Aphrodite
2,731
194
1,788
2,893
7,562
2,856
0
3,002
4,560
14,700
0
W
Anubis
JXJVitor
Anubis
4,907
215
0
3,757
8,617
4,257
576
4,695
3,922
58,248
0
L
Danzaburou
MandyyM
Danzaburou
4,521
1,463
0
1,972
9,798
4,110
0
966
8,832
0
34,031
L
Lancelot
6,156
1,078
0
1,139
9,388
3,541
0
1,803
7,585
0
51,504
L
Morgan Le Fay
Xaoiug
Morgan Le Fay
6,697
163
0
1,512
7,887
3,054
222
4,789
3,098
40,669
0
W
Susano
gurisp
Susano
6,008
975
0
3,594
12,017
4,503
344
4,183
7,744
0
43,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
32,445
342
Minions Killed
306
0
Camps Cleared
0
1,200,528
Distance Traveled
1,133,972
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,794
566
71
6
0
243,769
0
W
Aphrodite
6,670
556
50
4
0
229,626
6
L
Jormungandr
7,511
626
79
7
0
233,828
0
W
Ix Chel
6,274
523
66
6
0
247,896
4
L
Aphrodite
5,434
453
30
3
0
165,986
0
W
Anubis
7,174
598
93
8
0
202,692
2
L
Danzaburou
6,012
501
36
3
0
217,523
0
L
Lancelot
7,247
604
82
7
0
292,048
0
L
Morgan Le Fay
6,241
520
79
7
0
224,587
0
W
Susano
7,163
597
62
5
0
276,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role