Player Matchup

Nemesis
Nemesis
GentleSwift
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,349 Elo+
Party 1
Kali
Kali
KSxiPROxSNIPEZ
Kali
Level 141
God Stats
1W - 1L
1,267 SR
Queue Stats
106W - 107L
1,508 Elo+
Solo
Cerberus
Cerberus
allhac
Cerberus
Level 60
God Stats
3W - 6L
1,358 SR
Queue Stats
23W - 34L
1,392 Elo+
Party 1
Hera
Hera
blackotdonut
Hera
Level 81
God Stats
2W - 0L
1,736 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 1
Hercules
Hercules
soleangel2049
Hercules
Level 129
God Stats
6W - 5L
1,357 SR
Queue Stats
103W - 114L
1,487 Elo+
Party 1
Team Averages
Level 106
1,444 SR
1,465 Elo+

VS

Team Averages
Level 87
1,652 SR
1,483 Elo+
Cerberus
Cerberus
Houkkenn
Cerberus
Level 113
God Stats
4W - 3L
1,771 SR
Queue Stats
286W - 279L
1,469 Elo+
Solo
Vulcan
Vulcan
RezyRaiden
Vulcan
Level 127
God Stats
2W - 2L
1,906 SR
Queue Stats
209W - 202L
1,574 Elo+
Party 2
Yu Huang
Yu Huang
StonedPatron
Yu Huang
Level 34
God Stats
0W - 2L
1,732 SR
Queue Stats
52W - 66L
1,430 Elo+
Solo
Neith
Neith
VerbalVenom
Neith
Level 38
God Stats
3W - 5L
1,393 SR
Queue Stats
43W - 43L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
jacknade
Hun Batz
Level 125
God Stats
0W - 1L
1,458 SR
Queue Stats
31W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GentleSwift
Nemesis
15
2 / 0 / 3
8,225
748
5,049
7,481
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 3
7,800
709
2,516
5,331
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
allhac
Cerberus
14
0 / 0 / 4
8,079
734
1,808
9,011
6,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 1
8,461
769
9,696
5,986
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
soleangel2049
Hercules
14
3 / 1 / 3
7,963
724
6,516
8,385
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Houkkenn
Cerberus
11
0 / 1 / 2
6,741
613
343
2,148
985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
RezyRaiden
Vulcan
13
0 / 3 / 1
7,056
641
9,897
5,843
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
StonedPatron
Yu Huang
14
2 / 2 / 0
8,228
748
4,394
7,299
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
7,359
669
3,521
8,188
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hun Batz
jacknade
Hun Batz
14
0 / 0 / 3
7,437
676
4,928
6,253
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
2
3
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GentleSwift
Nemesis
2
0
3
3.5
L
Cerberus
Houkkenn
Cerberus
0
1
2
1
W
0
1
3
1.5
L
Vulcan
RezyRaiden
Vulcan
0
3
1
0.17
L
Yu Huang
StonedPatron
Yu Huang
2
2
0
1
L
0
3
1
0.17
W
Cerberus
allhac
Cerberus
0
0
4
2
W
4
1
1
4.5
L
Hun Batz
jacknade
Hun Batz
0
0
3
1.5
W
Hercules
soleangel2049
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
23,083
36,194
Taken
29,731
22,307
Mitigated
12,696
7,916
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GentleSwift
Nemesis
5,049
2,001
0
1,679
7,481
2,784
933
2,868
4,491
0
25,484
L
Cerberus
Houkkenn
Cerberus
343
0
446
556
2,148
985
0
661
1,378
1,611
0
W
2,516
1,119
0
757
5,331
3,938
1,711
400
4,899
0
21,090
L
Vulcan
RezyRaiden
Vulcan
9,897
3,683
0
418
5,843
2,417
0
3,875
1,968
23,259
0
L
Yu Huang
StonedPatron
Yu Huang
4,394
80
0
834
7,299
3,190
0
1,886
5,196
33,970
0
L
3,521
731
0
613
8,188
3,552
0
3,557
4,420
0
18,656
W
Cerberus
allhac
Cerberus
1,808
97
1,528
2,021
9,011
6,873
109
3,892
4,937
13,181
0
W
9,696
1,019
0
0
5,986
1,872
526
2,664
3,180
36,100
0
L
Hun Batz
jacknade
Hun Batz
4,928
621
0
0
6,253
2,552
0
1,525
4,728
0
20,156
W
Hercules
soleangel2049
Hercules
6,516
1,643
0
1,931
8,385
6,840
76
4,104
4,053
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
36,821
217
Minions Killed
182
0
Camps Cleared
0
1,156,029
Distance Traveled
994,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,225
748
51
5
0
254,720
0
L
Cerberus
6,741
613
2
0
0
52,114
0
W
Kali
7,800
709
41
4
0
227,124
0
L
Vulcan
7,056
641
36
3
0
214,731
0
L
Yu Huang
8,228
748
64
6
0
232,413
0
L
Neith
7,359
669
42
4
0
238,464
0
W
Cerberus
8,079
734
36
3
0
191,046
0
W
Hera
8,461
769
80
7
0
246,654
0
L
Hun Batz
7,437
676
38
3
0
257,242
0
W
Hercules
7,963
724
9
1
0
236,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role