Player Matchup

Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Thebandawsome
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,550 Elo+
Party 2
Tiamat
Tiamat
Tykoone
Tiamat
Level 126
God Stats
40W - 46L
1,380 SR
Queue Stats
551W - 546L
1,459 Elo+
Solo
Danzaburou
Danzaburou
UptAntt
Danzaburou
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 9L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
lastdarkarmstron
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 97L
1,308 Elo+
Party 1
Team Averages
Level 58
1,476 SR
1,473 Elo+

VS

Team Averages
Level 65
1,466 SR
1,369 Elo+
Guan Yu
Guan Yu
DeathStalker4_6
Guan Yu
Level 49
God Stats
3W - 5L
1,431 SR
Queue Stats
34W - 60L
1,233 Elo+
Solo
Anhur
Anhur
Shinobi_Garrison
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,342 Elo+
Solo
Merlin
Merlin
VERY_ANGRY_TOAST
Merlin
Level 63
God Stats
6W - 4L
1,471 SR
Queue Stats
412W - 408L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
temp-973020
Ao Kuang
Level 85
God Stats
27W - 15L
1,526 SR
Queue Stats
151W - 139L
1,443 Elo+
Party 3
Bellona
Bellona
trucker-child
Bellona
Level 65
God Stats
47W - 46L
1,401 SR
Queue Stats
208W - 197L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 3 / 0
4,262
387
2,403
9,648
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Thebandawsome
Lancelot
8
1 / 3 / 0
5,216
474
2,299
8,100
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Tykoone
Tiamat
10
0 / 4 / 0
5,569
506
2,551
7,495
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UptAntt
Danzaburou
6
0 / 5 / 0
4,530
412
3,346
6,615
1,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
lastdarkarmstron
Sun Wukong
11
3 / 2 / 0
6,216
565
6,063
10,134
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,560
505
4,222
7,853
7,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 6
5,780
525
4,404
4,210
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 3
6,831
621
4,555
5,519
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
temp-973020
Ao Kuang
10
4 / 2 / 1
6,367
579
7,506
8,303
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
10
6 / 0 / 4
6,544
595
4,648
6,805
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
17
17
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
2
1
0
2
W
2
1
6
5
L
Lancelot
Thebandawsome
Lancelot
1
3
0
0.33
L
Tiamat
Tykoone
Tiamat
0
4
0
0
L
Danzaburou
UptAntt
Danzaburou
0
5
0
0
W
3
0
3
4.5
L
Sun Wukong
lastdarkarmstron
Sun Wukong
3
2
0
1.5
W
Ao Kuang
temp-973020
Ao Kuang
4
2
1
2.25
W
Bellona
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
25,335
41,992
Taken
32,690
19,761
Mitigated
20,018
6,851
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,403
277
0
1,050
9,648
6,918
0
3,610
5,954
8,223
0
W
4,222
1,151
74
2,068
7,853
7,729
0
0
7,853
0
24,998
W
4,404
2,556
0
972
4,210
1,515
634
299
3,911
0
26,715
L
Lancelot
Thebandawsome
Lancelot
2,299
207
0
375
8,100
2,581
0
359
7,705
0
26,038
L
Tiamat
Tykoone
Tiamat
2,551
161
0
838
7,495
2,985
45
4,464
2,753
40,801
0
L
Danzaburou
UptAntt
Danzaburou
3,346
1,341
0
980
6,615
1,503
0
854
5,761
0
20,905
W
4,555
215
0
1,923
5,519
2,075
0
2,422
3,097
46,544
0
L
Sun Wukong
lastdarkarmstron
Sun Wukong
6,063
2,050
0
3,608
10,134
5,774
0
2,376
7,758
0
35,940
W
Ao Kuang
temp-973020
Ao Kuang
7,506
2,979
0
1,853
8,303
2,867
0
699
7,604
40,024
0
W
Bellona
4,648
1,806
0
1,865
6,805
5,832
0
1,534
5,271
0
37,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
31,082
217
Minions Killed
287
0
Camps Cleared
0
1,118,590
Distance Traveled
1,105,442
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,262
387
9
1
0
220,657
0
W
Guan Yu
5,560
505
30
3
0
239,048
0
W
Anhur
5,780
525
39
4
0
183,242
2
L
Lancelot
5,216
474
48
4
0
259,512
1
L
Tiamat
5,569
506
69
6
0
210,423
2
L
Danzaburou
4,530
412
32
3
0
209,323
0
W
Merlin
6,831
621
101
9
0
221,431
3
L
Sun Wukong
6,216
565
59
5
0
218,675
0
W
Ao Kuang
6,367
579
59
5
0
236,695
1
W
Bellona
6,544
595
58
5
0
225,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role