Player Matchup

Morgan Le Fay
Morgan Le Fay
DR4GYN
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 289L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
F3AR KJ
Nu Wa
Level 139
God Stats
2W - 2L
1,743 SR
Queue Stats
81W - 102L
1,561 Elo+
Solo
Vulcan
Vulcan
SpiniestJam7041
Vulcan
Level 148
God Stats
2W - 2L
1,734 SR
Queue Stats
378W - 386L
1,492 Elo+
Solo
Fenrir
Fenrir
franketeen
Fenrir
Level 180
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 104L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
xRYZZOx
Zhong Kui
Level 155
God Stats
4W - 6L
1,583 SR
Queue Stats
462W - 462L
1,515 Elo+
Party 1
Team Averages
Level 156
1,612 SR
1,517 Elo+

VS

Team Averages
Level 130
1,531 SR
1,504 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EazyE n AZ
Zhong Kui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,602 Elo+
Solo
Anhur
Anhur
Gerardo0001
Anhur
Level 144
God Stats
2W - 1L
1,654 SR
Queue Stats
74W - 84L
1,449 Elo+
Solo
Charybdis
Charybdis
Rahooligan
Charybdis
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
238W - 242L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DR4GYN
Morgan Le Fay
19
1 / 6 / 8
11,060
691
14,911
17,476
9,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
F3AR KJ
Nu Wa
19
3 / 6 / 5
10,863
679
16,866
15,816
6,897
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
8 / 3 / 4
11,902
744
22,851
11,522
5,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
franketeen
Fenrir
14
3 / 5 / 5
9,564
598
10,039
18,116
20,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
xRYZZOx
Zhong Kui
16
2 / 5 / 6
10,162
635
6,726
13,221
13,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
3 / 3 / 18
12,337
771
8,363
23,780
30,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
 
Sol
19
3 / 2 / 16
11,522
720
12,075
18,856
9,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
EazyE n AZ
Zhong Kui
19
5 / 3 / 16
11,600
725
20,182
23,590
22,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 14
12,603
788
18,515
16,806
9,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Rahooligan
Charybdis
17
5 / 6 / 12
11,306
707
11,333
15,840
9,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
17
Kills
25
25
Deaths
17
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
3
18
4
W
Sol
 
Sol
3
2
16
5.5
L
Morgan Le Fay
DR4GYN
Morgan Le Fay
1
6
8
0.83
W
Zhong Kui
EazyE n AZ
Zhong Kui
5
3
16
4.33
L
Nu Wa
F3AR KJ
Nu Wa
3
6
5
0.92
W
9
3
14
5.33
W
Charybdis
Rahooligan
Charybdis
5
6
12
1.83
L
8
3
4
3.33
L
Fenrir
franketeen
Fenrir
3
5
5
1.1
L
Zhong Kui
xRYZZOx
Zhong Kui
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,393
Damage
70,468
76,151
Taken
98,872
55,775
Mitigated
81,639
21,542
Healing
41,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,363
802
5,860
4,747
23,780
30,816
341
10,397
13,107
20,687
0
W
Sol
 
Sol
12,075
1,844
733
5,859
18,856
9,650
5,248
11,012
7,130
39,669
0
L
Morgan Le Fay
DR4GYN
Morgan Le Fay
14,911
3,038
944
4,305
17,476
9,244
0
10,968
6,508
40,217
0
W
Zhong Kui
EazyE n AZ
Zhong Kui
20,182
1,645
1,896
11,077
23,590
22,108
2,065
15,223
8,212
48,148
0
L
Nu Wa
F3AR KJ
Nu Wa
16,866
2,316
1,312
1,119
15,816
6,897
63
9,331
6,485
33,148
0
W
18,515
10,909
2,776
5,808
16,806
9,645
1,662
11,646
5,075
0
53,389
W
Charybdis
Rahooligan
Charybdis
11,333
3,953
2,099
793
15,840
9,420
1,618
12,221
3,358
0
36,720
L
22,851
10,265
942
2,674
11,522
5,754
0
7,797
3,725
49,601
0
L
Fenrir
franketeen
Fenrir
10,039
1,844
2,098
4,783
18,116
20,616
0
6,119
11,997
0
11,642
L
Zhong Kui
xRYZZOx
Zhong Kui
6,726
192
1,118
2,247
13,221
13,264
0
6,405
6,816
8,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
59,368
160
Minions Killed
229
0
Camps Cleared
0
1,189,971
Distance Traveled
1,448,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,337
771
13
1
0
307,254
0
W
Sol
11,522
720
55
3
0
312,682
0
L
Morgan Le Fay
11,060
691
54
3
0
226,738
0
W
Zhong Kui
11,600
725
60
4
0
280,998
0
L
Nu Wa
10,863
679
35
2
0
229,475
0
W
Anhur
12,603
788
60
4
0
287,061
0
W
Charybdis
11,306
707
41
3
0
260,362
0
L
Vulcan
11,902
744
60
4
0
291,512
0
L
Fenrir
9,564
598
3
0
0
225,275
0
L
Zhong Kui
10,162
635
8
1
0
216,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role