Player Matchup

Poseidon
Poseidon
Abloish28903
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Party 3
Jing Wei
Jing Wei
Trixio_Nix
Jing Wei
Level 48
God Stats
0W - 5L
1,163 SR
Queue Stats
128W - 139L
1,366 Elo+
Party 2
Serqet
Serqet
XFDS-TIDOCK57
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,362 Elo+
Party 2
Chaac
Chaac
elliot_slr
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Bacchus
Bacchus
risky-pickle83
Bacchus
Level 47
God Stats
1W - 1L
1,562 SR
Queue Stats
13W - 24L
1,371 Elo+
Party 3
Team Averages
Level 26
1,445 SR
1,453 Elo+

VS

Team Averages
Level 56
1,507 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BadAbe710
Yemoja
Level 33
God Stats
6W - 3L
1,591 SR
Queue Stats
30W - 37L
1,329 Elo+
Solo
Izanami
Izanami
Bigjimmy3013
Izanami
Level 48
God Stats
1W - 2L
1,490 SR
Queue Stats
69W - 90L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlueJay_Wolf
Morgan Le Fay
Level 158
God Stats
11W - 5L
1,456 SR
Queue Stats
228W - 246L
1,488 Elo+
Party 1
Bakasura
Bakasura
TTVDONUTCHEESE
Bakasura
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 35L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abloish28903
Poseidon
12
0 / 12 / 1
7,610
423
7,101
17,596
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Trixio_Nix
Jing Wei
13
0 / 6 / 2
7,801
433
6,647
15,023
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 6 / 1
8,375
465
7,306
18,845
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
0 / 10 / 1
7,875
438
3,187
17,210
9,668
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 1
9,501
528
6,717
15,253
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
10 / 1 / 3
10,875
604
12,861
10,345
4,084
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
BadAbe710
Yemoja
12
1 / 0 / 4
8,206
456
1,749
4,829
3,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Bigjimmy3013
Izanami
14
1 / 0 / 11
9,037
502
4,635
9,272
3,870
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
BlueJay_Wolf
Morgan Le Fay
17
17 / 1 / 9
11,970
665
27,833
11,565
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
8 / 2 / 15
10,699
594
15,754
20,142
9,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
37
37
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
3
11.5
L
Poseidon
Abloish28903
Poseidon
0
12
1
0.04
W
Yemoja
BadAbe710
Yemoja
1
0
4
3
W
Izanami
Bigjimmy3013
Izanami
1
0
11
6.5
W
Morgan Le Fay
BlueJay_Wolf
Morgan Le Fay
17
1
9
21.5
W
Bakasura
8
2
15
7.75
L
Jing Wei
Trixio_Nix
Jing Wei
0
6
2
0.17
L
1
6
1
0.25
L
Chaac
0
10
1
0.05
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
62,832
83,927
Taken
56,153
45,606
Mitigated
27,254
11,397
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,861
834
165
722
10,345
4,084
1,951
2,022
8,071
70,855
0
L
Poseidon
Abloish28903
Poseidon
7,101
1,034
0
1,017
17,596
5,562
668
12,158
5,043
48,957
0
W
Yemoja
BadAbe710
Yemoja
1,749
480
5,017
971
4,829
3,931
388
1,421
3,408
15,897
0
W
Izanami
Bigjimmy3013
Izanami
4,635
2,210
0
1,307
9,272
3,870
1,519
3,634
5,638
0
73,075
W
Morgan Le Fay
BlueJay_Wolf
Morgan Le Fay
27,833
1,845
0
1,332
11,565
5,374
1,810
3,731
7,660
93,428
0
W
Bakasura
15,754
12,454
0
4,637
20,142
9,995
1,072
3,444
16,332
0
71,498
L
Jing Wei
Trixio_Nix
Jing Wei
6,647
5,358
0
2,451
15,023
4,786
0
5,171
9,023
0
52,065
L
7,306
2,134
0
3,821
18,845
7,046
0
6,550
12,015
0
47,929
L
Chaac
3,187
371
0
1,016
17,210
9,668
0
11,156
5,284
0
45,925
L
6,717
336
52
3,040
15,253
18,544
0
7,408
7,638
31,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,162
Gold Earned
50,787
325
Minions Killed
515
0
Camps Cleared
0
1,587,001
Distance Traveled
1,753,496
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,875
604
111
6
0
306,610
1
L
Poseidon
7,610
423
75
4
0
280,811
0
W
Yemoja
8,206
456
20
1
0
321,240
0
W
Izanami
9,037
502
143
8
0
339,125
1
W
Morgan Le Fay
11,970
665
120
7
0
363,576
0
W
Bakasura
10,699
594
121
7
0
422,945
0
L
Jing Wei
7,801
433
81
5
0
345,933
0
L
Serqet
8,375
465
73
4
0
344,613
0
L
Chaac
7,875
438
67
4
0
305,445
0
L
Bacchus
9,501
528
29
2
0
310,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role