Player Matchup

Hun Batz
Hun Batz
ALISSO173
Hun Batz
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 101L
1,364 Elo+
Solo
Anhur
Anhur
ELJORDYY
Anhur
Level 41
God Stats
0W - 2L
1,682 SR
Queue Stats
34W - 44L
1,351 Elo+
Solo
Bellona
Bellona
KND Paraiba
Bellona
Level 20
God Stats
4W - 8L
1,475 SR
Queue Stats
30W - 71L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
LilxStich
Nu Wa
Level 33
God Stats
1W - 10L
1,500 SR
Queue Stats
74W - 111L
1,307 Elo+
Party 2
Maui
Maui
Tilin-Uchiha
Maui
Level 32
God Stats
6W - 5L
1,814 SR
Queue Stats
10W - 18L
1,324 Elo+
Solo
Team Averages
Level 34
1,594 SR
1,335 Elo+

VS

Team Averages
Level 52
1,428 SR
1,363 Elo+
Awilix
Awilix
S_Flare7
Awilix
Level 40
God Stats
27W - 24L
1,513 SR
Queue Stats
309W - 380L
1,262 Elo+
Party 3
Heimdallr
Heimdallr
TheMadKingofAll
Heimdallr
Level 108
God Stats
27W - 26L
1,579 SR
Queue Stats
291W - 283L
1,474 Elo+
Party 1
Anhur
Anhur
i2aw_bambiii
Anhur
Level 33
God Stats
1W - 0L
1,160 SR
Queue Stats
95W - 92L
1,371 Elo+
Solo
Ix Chel
Ix Chel
mrtoot5
Ix Chel
Level 29
God Stats
6W - 5L
1,489 SR
Queue Stats
161W - 162L
1,428 Elo+
Party 1
Artio
Artio
psyko757
Artio
Level 49
God Stats
12W - 14L
1,400 SR
Queue Stats
85W - 124L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALISSO173
Hun Batz
11
2 / 4 / 0
6,906
493
5,885
11,800
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ELJORDYY
Anhur
10
1 / 6 / 1
5,983
427
3,339
9,882
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
KND Paraiba
Bellona
11
2 / 0 / 0
6,626
473
2,177
11,103
11,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
LilxStich
Nu Wa
12
0 / 4 / 1
6,763
483
6,260
8,924
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
6,711
479
1,981
10,241
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
S_Flare7
Awilix
12
7 / 2 / 4
8,115
580
11,595
10,537
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
TheMadKingofAll
Heimdallr
15
2 / 1 / 1
8,740
624
9,153
7,752
3,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 7
6,656
475
6,981
6,932
2,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
mrtoot5
Ix Chel
14
3 / 0 / 3
8,412
601
6,659
7,894
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
psyko757
Artio
10
2 / 3 / 7
6,888
492
3,656
11,861
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
16
16
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALISSO173
Hun Batz
2
4
0
0.5
L
Anhur
ELJORDYY
Anhur
1
6
1
0.25
L
Bellona
KND Paraiba
Bellona
2
0
0
2
L
Nu Wa
LilxStich
Nu Wa
0
4
1
0.13
W
Awilix
S_Flare7
Awilix
7
2
4
4.5
W
Heimdallr
TheMadKingofAll
Heimdallr
2
1
1
2.5
L
0
2
4
1
W
2
1
7
5.5
W
Ix Chel
mrtoot5
Ix Chel
3
0
3
4.5
W
Artio
psyko757
Artio
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
38,044
51,950
Taken
44,976
30,063
Mitigated
24,082
7,856
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALISSO173
Hun Batz
5,885
1,483
0
2,898
11,800
4,193
0
1,868
9,932
0
46,400
L
Anhur
ELJORDYY
Anhur
3,339
1,830
0
1,789
9,882
3,001
793
1,046
8,836
0
30,116
L
Bellona
KND Paraiba
Bellona
2,177
747
0
1,450
11,103
11,897
202
1,435
9,668
0
27,241
L
Nu Wa
LilxStich
Nu Wa
6,260
1,223
0
250
8,924
3,164
0
3,252
5,672
51,405
0
W
Awilix
S_Flare7
Awilix
11,595
4,973
0
4,448
10,537
3,965
20
1,730
8,807
0
49,448
W
Heimdallr
TheMadKingofAll
Heimdallr
9,153
4,951
0
3,313
7,752
3,514
212
1,489
6,263
0
76,175
L
1,981
658
0
1,469
10,241
7,808
210
2,714
7,527
14,537
0
W
6,981
4,120
0
2,294
6,932
2,230
317
1,222
5,710
0
29,815
W
Ix Chel
mrtoot5
Ix Chel
6,659
901
223
3,201
7,894
3,090
316
2,359
5,535
63,208
0
W
Artio
psyko757
Artio
3,656
817
279
2,091
11,861
11,283
0
1,441
10,420
14,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
38,811
252
Minions Killed
354
0
Camps Cleared
0
1,492,802
Distance Traveled
1,366,440
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,906
493
82
6
0
328,519
0
L
Anhur
5,983
427
44
3
0
241,719
2
L
Bellona
6,626
473
37
3
0
353,913
0
L
Nu Wa
6,763
483
72
5
0
289,635
1
W
Awilix
8,115
580
66
5
0
328,494
0
W
Heimdallr
8,740
624
125
9
0
257,239
0
L
Maui
6,711
479
17
1
0
279,016
1
W
Anhur
6,656
475
47
3
0
238,203
1
W
Ix Chel
8,412
601
97
7
0
255,536
3
W
Artio
6,888
492
19
1
0
286,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role