Player Matchup

Bastet
Bastet
CGALEXXX
Bastet
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,493 Elo+
Solo
Geb
Geb
Dontsleep666155
Geb
Level 88
God Stats
1W - 1L
1,243 SR
Queue Stats
45W - 48L
1,468 Elo+
Solo
Hel
Hel
MFGROOVE
Hel
Level 128
God Stats
6W - 5L
1,450 SR
Queue Stats
543W - 513L
1,559 Elo+
Party 2
Chaac
Chaac
TenseLemon5484
Chaac
Level 122
God Stats
2W - 2L
1,503 SR
Queue Stats
143W - 139L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Ujex
Xbalanque
Level 143
God Stats
6W - 3L
1,840 SR
Queue Stats
394W - 402L
1,480 Elo+
Party 2
Team Averages
Level 124
1,507 SR
1,495 Elo+

VS

Team Averages
Level 141
1,495 SR
1,521 Elo+
Shiva
Shiva
Just_A_Clue
Shiva
Level 127
God Stats
12W - 9L
1,667 SR
Queue Stats
326W - 337L
1,503 Elo+
Solo
Charybdis
Charybdis
SeraphicBliss
Charybdis
Level 107
God Stats
0W - 1L
1,506 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 1
Athena
Athena
StellarAries
Athena
Level 158
God Stats
0W - 2L
1,343 SR
Queue Stats
33W - 43L
1,497 Elo+
Party 1
Chronos
Chronos
TJGlass42
Chronos
Level 147
God Stats
142W - 120L
1,590 SR
Queue Stats
604W - 539L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Wozards
Danzaburou
Level 167
God Stats
5W - 7L
1,369 SR
Queue Stats
326W - 294L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CGALEXXX
Bastet
13
2 / 2 / 3
8,253
516
6,952
12,546
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 4
8,267
517
5,968
12,784
11,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 0
9,764
610
13,611
11,578
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 0
9,781
611
5,440
8,708
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Ujex
Xbalanque
16
1 / 0 / 0
9,571
598
13,822
11,007
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,848
553
3,598
10,832
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SeraphicBliss
Charybdis
12
1 / 1 / 1
7,470
467
5,806
11,691
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
11
1 / 0 / 1
6,894
431
5,754
14,039
9,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TJGlass42
Chronos
15
2 / 4 / 0
8,782
549
7,697
13,356
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Wozards
Danzaburou
12
0 / 1 / 3
7,563
473
6,974
14,895
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
CGALEXXX
Bastet
2
2
3
1.75
W
0
1
4
2
L
0
2
0
0
W
4
1
0
4
L
Charybdis
SeraphicBliss
Charybdis
1
1
1
1.5
L
Athena
1
0
1
1.5
L
Chronos
TJGlass42
Chronos
2
4
0
0.5
W
1
0
0
1
W
Xbalanque
Ujex
Xbalanque
1
0
0
1
L
Danzaburou
Wozards
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
29,829
56,623
Taken
64,813
34,846
Mitigated
33,765
25,485
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CGALEXXX
Bastet
6,952
2,274
0
5,226
12,546
5,349
503
1,646
10,804
0
53,527
W
5,968
511
2,353
1,707
12,784
11,182
94
3,724
8,682
29,125
0
L
3,598
437
0
1,375
10,832
7,053
0
0
10,832
0
81,312
W
13,611
817
3,171
5,658
11,578
5,042
491
6,233
5,259
94,763
0
L
Charybdis
SeraphicBliss
Charybdis
5,806
3,028
0
3,851
11,691
5,093
0
843
10,848
0
47,994
L
Athena
5,754
1,126
342
2,881
14,039
9,309
0
6,131
7,908
29,913
0
L
Chronos
TJGlass42
Chronos
7,697
1,838
0
2,122
13,356
5,472
0
9,188
4,168
78,176
0
W
5,440
365
0
2,799
8,708
8,028
504
0
8,708
0
91,297
W
Xbalanque
Ujex
Xbalanque
13,822
7,009
0
4,571
11,007
5,245
206
1,210
9,719
0
101,276
L
Danzaburou
Wozards
Danzaburou
6,974
3,186
0
4,908
14,895
6,838
0
3,417
11,478
0
66,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
39,557
605
Minions Killed
562
0
Camps Cleared
0
1,696,851
Distance Traveled
1,640,344
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,253
516
87
5
0
333,735
0
W
Geb
8,267
517
38
2
0
341,616
0
L
Shiva
8,848
553
160
10
0
336,572
0
W
Hel
9,764
610
149
9
0
348,662
0
L
Charybdis
7,470
467
87
5
0
312,376
0
L
Athena
6,894
431
61
4
0
339,419
3
L
Chronos
8,782
549
141
9
0
290,624
0
W
Chaac
9,781
611
168
11
0
352,977
0
W
Xbalanque
9,571
598
163
10
0
319,861
6
L
Danzaburou
7,563
473
113
7
0
361,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role