Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ClutchTon
Baron Samedi
Gold V
Level 128
God Stats
1W - 2L
1,739 SR
Queue Stats
386W - 387L
1,376 MMR
Solo
Hades
Hades
Bronze III
N0Acrack08
Hades
Bronze III
Level 35
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 7L
1,354 MMR
Solo
Vamana
Vamana
Gold V
adventure_boy12
Vamana
Gold V
Level 159
God Stats
8W - 8L
1,613 SR
Queue Stats
458W - 481L
1,360 MMR
Solo
Ishtar
Ishtar
Bronze III
martinoaraff
Ishtar
Bronze III
Level 41
God Stats
2W - 5L
1,544 SR
Queue Stats
32W - 38L
1,352 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,522 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,510 SR
1,389 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
ADCorTroll
Serqet
Gold V
Level 110
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 48L
1,387 MMR
Solo
Hou Yi
Hou Yi
Silver II
Jayames
Hou Yi
Silver II
Level 148
God Stats
4W - 3L
1,284 SR
Queue Stats
169W - 159L
1,361 MMR
Party 1
Hercules
Hercules
Silver I
jagersk8
Hercules
Silver I
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,337 MMR
Solo
Geb
Geb
Silver II
micropigo
Geb
Silver II
Level 88
God Stats
26W - 19L
1,766 SR
Queue Stats
115W - 116L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 2 / 0
3,383
564
1,225
4,199
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ClutchTon
Baron Samedi
8
2 / 0 / 0
4,584
764
3,044
2,675
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
7
0 / 2 / 1
3,787
631
564
3,818
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 1 / 1
3,697
616
905
4,378
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
5
0 / 3 / 0
3,437
573
2,450
4,410
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MercuryAh Muzen CabAnubis

VS

Bans
AphroditeTyrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 1
4,661
777
2,911
1,892
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
ADCorTroll
Serqet
7
1 / 1 / 4
4,289
715
1,867
5,131
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Jayames
Hou Yi
7
6 / 0 / 0
4,452
742
4,270
2,673
847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
jagersk8
Hercules
7
0 / 2 / 0
3,636
606
985
5,287
3,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 4
4,014
669
1,413
2,839
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Janus
 
Janus
1
0
1
1.5
W
Serqet
ADCorTroll
Serqet
1
1
4
3
L
Baron Samedi
ClutchTon
Baron Samedi
2
0
0
2
W
Hou Yi
Jayames
Hou Yi
6
0
0
6
L
Hades
0
2
1
0.25
L
0
1
1
0.5
W
Hercules
jagersk8
Hercules
0
2
0
0
L
Ishtar
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
11,446
19,480
Taken
17,822
7,398
Mitigated
8,016
5,637
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,225
0
0
832
4,199
2,164
0
611
3,524
4,783
0
W
Janus
 
Janus
2,911
210
0
736
1,892
555
0
365
1,527
28,338
0
W
Serqet
ADCorTroll
Serqet
1,867
532
0
2,588
5,131
1,667
0
398
4,733
0
19,594
L
Baron Samedi
ClutchTon
Baron Samedi
3,044
425
65
1,005
2,675
1,061
0
0
2,675
24,150
0
W
Hou Yi
Jayames
Hou Yi
4,270
3,162
0
1,513
2,673
847
0
452
2,221
0
23,889
L
Hades
564
80
100
1,468
3,818
1,205
0
1,858
1,760
14,915
0
L
905
447
0
1,154
4,378
1,585
0
799
3,525
0
19,860
W
Hercules
jagersk8
Hercules
985
447
0
1,661
5,287
3,343
0
2,750
2,243
0
15,738
L
Ishtar
2,450
1,940
0
1,013
4,410
1,383
0
802
3,608
0
18,760
W
1,413
199
0
1,530
2,839
1,604
0
574
2,265
9,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,888
Gold Earned
21,052
150
Minions Killed
172
0
Camps Cleared
0
571,615
Distance Traveled
628,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,383
564
6
1
0
88,101
1
W
Janus
4,661
777
59
10
0
131,081
1
W
Serqet
4,289
715
44
7
0
131,073
0
L
Baron Samedi
4,584
764
48
8
0
109,581
0
W
Hou Yi
4,452
742
38
6
0
108,848
0
L
Hades
3,787
631
24
4
0
120,989
0
L
Vamana
3,697
616
39
7
0
142,810
0
W
Hercules
3,636
606
21
4
0
124,773
0
L
Ishtar
3,437
573
33
6
0
110,134
0
W
Geb
4,014
669
10
2
0
133,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role