Player Matchup

Danzaburou
Danzaburou
FatShackFlub
Danzaburou
Level 158
God Stats
1W - 0L
1,192 SR
Queue Stats
60W - 62L
1,449 Elo+
Party 1
Arachne
Arachne
Ozone34
Arachne
Level 129
God Stats
3W - 2L
1,713 SR
Queue Stats
23W - 25L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
idDFree
Cthulhu
Level 128
God Stats
17W - 29L
1,092 SR
Queue Stats
486W - 492L
1,471 Elo+
Solo
Team Averages
Level 138
1,332 SR
1,427 Elo+

VS

Team Averages
Level 99
1,499 SR
1,430 Elo+
Cthulhu
Cthulhu
Kaylatina
Cthulhu
Level 48
God Stats
0W - 3L
1,291 SR
Queue Stats
29W - 22L
1,439 Elo+
Solo
Neith
Neith
Mack528
Neith
Level 159
God Stats
0W - 1L
1,706 SR
Queue Stats
136W - 132L
1,536 Elo+
Solo
The Morrigan
The Morrigan
exodummy298
The Morrigan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatShackFlub
Danzaburou
15
1 / 2 / 8
10,041
772
12,425
12,796
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ozone34
Arachne
15
5 / 4 / 4
10,405
800
7,151
11,708
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
idDFree
Cthulhu
17
7 / 3 / 5
11,231
864
15,347
15,722
14,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaylatina
Cthulhu
12
2 / 3 / 2
8,450
650
11,152
13,596
15,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Mack528
Neith
16
3 / 3 / 4
10,129
779
8,989
12,625
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
exodummy298
The Morrigan
14
4 / 7 / 5
9,874
760
9,380
13,164
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
9
9
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FatShackFlub
Danzaburou
1
2
8
2.5
L
Cthulhu
Kaylatina
Cthulhu
2
3
2
1
L
Neith
Mack528
Neith
3
3
4
1.67
W
Arachne
Ozone34
Arachne
5
4
4
1.75
L
The Morrigan
exodummy298
The Morrigan
4
7
5
0.93
W
Cthulhu
idDFree
Cthulhu
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
29,521
40,226
Taken
39,385
26,544
Mitigated
28,875
12,059
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FatShackFlub
Danzaburou
12,425
5,952
0
3,932
12,796
5,531
1,962
6,110
6,208
0
56,216
L
Cthulhu
Kaylatina
Cthulhu
11,152
522
42
915
13,596
15,683
0
5,788
7,808
21,383
1,180
L
Neith
Mack528
Neith
8,989
2,569
0
2,210
12,625
6,296
75
3,803
8,822
0
40,036
W
Arachne
Ozone34
Arachne
7,151
5,318
0
2,882
11,708
7,006
388
5,169
6,340
0
31,200
L
The Morrigan
exodummy298
The Morrigan
9,380
1,048
58
1,438
13,164
6,896
102
5,807
7,357
32,543
1,799
W
Cthulhu
idDFree
Cthulhu
15,347
662
288
4,957
15,722
14,007
0
5,579
9,580
42,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
28,453
168
Minions Killed
178
0
Camps Cleared
0
765,900
Distance Traveled
573,719
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,041
772
80
6
0
235,101
0
L
Cthulhu
8,450
650
23
2
0
183,421
0
L
Neith
10,129
779
82
6
0
205,189
0
W
Arachne
10,405
800
25
2
0
256,246
3
L
The Morrigan
9,874
760
73
6
0
185,109
0
W
Cthulhu
11,231
864
63
5
0
274,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role