Player Matchup

Bacchus
Bacchus
AlgumMendigo
Bacchus
Level 66
God Stats
1W - 1L
1,708 SR
Queue Stats
155W - 154L
1,464 Elo+
Party 3
Rama
Rama
FabiGhosts-_
Rama
Level 141
God Stats
12W - 13L
1,512 SR
Queue Stats
167W - 152L
1,558 Elo+
Party 1
He Bo
He Bo
KingRagnaar
He Bo
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 233L
1,446 Elo+
Party 1
King Arthur
King Arthur
jaguarman_17
King Arthur
Level 57
God Stats
5W - 4L
1,500 SR
Queue Stats
143W - 149L
1,448 Elo+
Party 3
Vamana
Vamana
xDyzcreTss--
Vamana
Level 129
God Stats
3W - 3L
1,536 SR
Queue Stats
290W - 272L
1,484 Elo+
Party 1
Team Averages
Level 90
1,551 SR
1,480 Elo+

VS

Team Averages
Level 64
1,644 SR
1,766 Elo+
Surtr
Surtr
Alterableashield
Surtr
Level 26
God Stats
8W - 0L
1,842 SR
Queue Stats
15W - 1L
1,936 Elo+
Party 2
Mercury
Mercury
ArisenHeart
Mercury
Level 82
God Stats
33W - 3L
1,997 SR
Queue Stats
474W - 93L
1,891 Elo+
Party 2
Ullr
Ullr
Excès
Ullr
Level 78
God Stats
2W - 2L
1,380 SR
Queue Stats
95W - 54L
1,653 Elo+
Party 2
Heimdallr
Heimdallr
KirgheanOItavo
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,802 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KonariLin
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlgumMendigo
Bacchus
7
0 / 4 / 1
4,647
465
3,052
7,774
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 1
5,244
524
3,253
7,137
2,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,000
600
2,219
5,401
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jaguarman_17
King Arthur
9
0 / 4 / 0
4,986
499
3,538
10,453
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
8
1 / 3 / 1
5,041
504
3,501
7,693
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,901
590
4,326
7,920
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
ArisenHeart
Mercury
13
9 / 0 / 2
7,842
784
7,223
5,352
1,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
Excès
Ullr
11
2 / 0 / 2
6,481
648
7,064
6,988
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KirgheanOItavo
Heimdallr
9
3 / 2 / 5
5,676
568
5,653
7,766
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
KonariLin
Morgan Le Fay
10
2 / 2 / 1
5,609
561
3,746
4,338
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlgumMendigo
Bacchus
0
4
1
0.13
W
1
0
7
4.5
W
Mercury
ArisenHeart
Mercury
9
0
2
10
W
Ullr
Excès
Ullr
2
0
2
3
L
1
4
1
0.38
L
2
2
0
1
W
Heimdallr
KirgheanOItavo
Heimdallr
3
2
5
2.75
W
Morgan Le Fay
KonariLin
Morgan Le Fay
2
2
1
1.25
L
King Arthur
jaguarman_17
King Arthur
0
4
0
0
L
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
28,012
38,458
Taken
32,364
21,894
Mitigated
14,026
7,474
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlgumMendigo
Bacchus
3,052
577
0
2,034
7,774
6,530
0
317
7,457
11,035
0
W
4,326
1,705
0
3,662
7,920
4,766
105
1,353
6,567
203
17,621
W
Mercury
ArisenHeart
Mercury
7,223
4,819
0
799
5,352
1,859
77
283
5,069
0
56,274
W
Ullr
Excès
Ullr
7,064
3,754
0
750
6,988
2,713
0
873
6,115
0
46,024
L
3,253
2,498
0
1,968
7,137
2,303
0
118
7,019
0
33,769
L
2,219
80
0
725
5,401
1,791
0
2,460
2,941
37,453
0
W
Heimdallr
KirgheanOItavo
Heimdallr
5,653
2,056
0
1,919
7,766
3,062
679
974
6,792
0
36,987
W
Morgan Le Fay
KonariLin
Morgan Le Fay
3,746
270
0
423
4,338
1,626
48
1,788
2,550
30,418
0
L
King Arthur
jaguarman_17
King Arthur
3,538
265
0
1,560
10,453
7,870
0
0
10,453
0
30,704
L
Vamana
3,501
1,679
0
1,187
7,693
3,400
0
1,027
6,666
0
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
31,509
243
Minions Killed
305
0
Camps Cleared
0
1,005,137
Distance Traveled
1,016,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,647
465
10
1
0
225,542
2
W
Surtr
5,901
590
31
3
0
206,453
3
W
Mercury
7,842
784
87
9
0
259,562
0
W
Ullr
6,481
648
83
8
0
197,403
0
L
Rama
5,244
524
58
6
0
167,653
1
L
He Bo
6,000
600
68
7
0
230,773
0
W
Heimdallr
5,676
568
50
5
0
167,876
0
W
Morgan Le Fay
5,609
561
54
5
0
184,984
2
L
King Arthur
4,986
499
45
5
0
198,875
0
L
Vamana
5,041
504
62
6
0
182,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role