Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,500 Elo+

VS

Team Averages
Level 57
1,457 SR
1,431 Elo+
Baron Samedi
Baron Samedi
AlexTrip006
Baron Samedi
Level 43
God Stats
58W - 71L
1,488 SR
Queue Stats
177W - 199L
1,518 Elo+
Solo
Lancelot
Lancelot
Kangooro007
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,425 Elo+
Solo
Odin
Odin
xSource47
Odin
Level 83
God Stats
4W - 13L
1,382 SR
Queue Stats
23W - 47L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
10 / 3 / 6
10,468
952
15,202
11,659
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
 
Khepri
14
1 / 3 / 14
9,663
878
3,886
13,927
14,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
 
Zeus
13
5 / 3 / 7
9,313
847
8,582
6,629
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexTrip006
Baron Samedi
15
7 / 4 / 1
9,994
909
10,525
11,048
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Kangooro007
Lancelot
12
1 / 7 / 6
8,527
775
8,210
13,879
6,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
12
1 / 5 / 6
7,881
716
4,328
10,227
5,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
9
9
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
3
6
4.33
W
Khepri
 
Khepri
1
3
14
2.67
W
Zeus
 
Zeus
5
3
7
2.83
L
Baron Samedi
AlexTrip006
Baron Samedi
7
4
1
1.88
L
Lancelot
Kangooro007
Lancelot
1
7
6
0.57
L
Odin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
23,063
32,215
Taken
35,154
22,129
Mitigated
18,353
6,266
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,202
9,696
0
2,317
11,659
5,050
1,999
2,421
9,238
0
49,449
W
Khepri
 
Khepri
3,886
92
1,356
1,660
13,927
14,546
320
5,327
8,600
19,143
0
W
Zeus
 
Zeus
8,582
67
75
858
6,629
2,533
583
2,970
3,659
28,137
0
L
Baron Samedi
AlexTrip006
Baron Samedi
10,525
467
392
760
11,048
6,005
0
6,378
4,670
40,382
0
L
Lancelot
Kangooro007
Lancelot
8,210
2,739
0
2,687
13,879
6,489
0
3,449
10,430
189
30,641
L
Odin
4,328
1,193
0
0
10,227
5,859
208
2,719
7,508
0
14,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
26,402
131
Minions Killed
120
0
Camps Cleared
0
568,480
Distance Traveled
605,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,468
952
66
6
0
192,006
0
W
Khepri
9,663
878
28
3
0
216,835
3
W
Zeus
9,313
847
37
3
0
159,639
0
L
Baron Samedi
9,994
909
58
5
0
199,403
0
L
Lancelot
8,527
775
39
4
0
228,385
0
L
Odin
7,881
716
23
2
0
177,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role