Player Matchup

King Arthur
King Arthur
Azxzeel
King Arthur
Level 156
God Stats
50W - 43L
1,201 SR
Queue Stats
375W - 359L
1,511 Elo+
Party 3
Ix Chel
Ix Chel
Clappin Yu
Ix Chel
Level 121
God Stats
5W - 6L
1,811 SR
Queue Stats
118W - 165L
1,509 Elo+
Party 4
Izanami
Izanami
Dan Thumbs
Izanami
Level 157
God Stats
0W - 3L
1,284 SR
Queue Stats
145W - 172L
1,552 Elo+
Party 4
Aphrodite
Aphrodite
Its A Crisis348
Aphrodite
Level 155
God Stats
7W - 3L
1,611 SR
Queue Stats
221W - 234L
1,612 Elo+
Party 4
Bastet
Bastet
Joosse_10
Bastet
Level 168
God Stats
6W - 6L
1,668 SR
Queue Stats
274W - 269L
1,566 Elo+
Party 3
Team Averages
Level 151
1,515 SR
1,550 Elo+

VS

Team Averages
Level 143
1,557 SR
1,524 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Arizium
Hercules
Level 185
God Stats
19W - 12L
1,641 SR
Queue Stats
511W - 470L
1,590 Elo+
Party 1
Bastet
Bastet
BEASTMODE4787
Bastet
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,504 Elo+
Party 2
Merlin
Merlin
Its Frylock
Merlin
Level 191
God Stats
10W - 11L
1,645 SR
Queue Stats
636W - 600L
1,546 Elo+
Party 1
Apollo
Apollo
bocaj792
Apollo
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azxzeel
King Arthur
11
0 / 5 / 1
6,179
475
6,571
14,313
14,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Clappin Yu
Ix Chel
11
1 / 1 / 1
6,253
481
4,515
8,243
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dan Thumbs
Izanami
12
1 / 2 / 0
6,642
511
5,377
9,008
3,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Its A Crisis348
Aphrodite
10
0 / 2 / 2
6,039
465
3,362
9,224
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Joosse_10
Bastet
12
1 / 1 / 2
6,747
519
3,886
10,698
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 1
6,834
526
1,628
8,626
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Arizium
Hercules
14
4 / 1 / 2
8,713
670
11,093
11,742
11,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 1 / 1
7,249
558
3,630
10,457
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
12
2 / 1 / 0
7,832
602
11,525
5,861
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
bocaj792
Apollo
14
2 / 0 / 1
7,957
612
8,180
9,164
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
11
11
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
1
1.5
W
Hercules
Arizium
Hercules
4
1
2
5
L
King Arthur
Azxzeel
King Arthur
0
5
1
0.1
W
2
1
1
2.5
L
Ix Chel
Clappin Yu
Ix Chel
1
1
1
1.5
L
Izanami
Dan Thumbs
Izanami
1
2
0
0.5
L
Aphrodite
Its A Crisis348
Aphrodite
0
2
2
0.5
W
Merlin
2
1
0
2
L
Bastet
Joosse_10
Bastet
1
1
2
2
W
Apollo
bocaj792
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
36,056
51,486
Taken
45,850
34,683
Mitigated
28,988
21,837
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,628
448
3,440
6,006
8,626
6,853
135
4,307
4,319
17,663
0
W
Hercules
Arizium
Hercules
11,093
4,494
0
6,725
11,742
11,700
0
166
11,576
0
70,463
L
King Arthur
Azxzeel
King Arthur
6,571
726
0
2,330
14,313
14,892
0
0
14,313
971
42,592
W
3,630
1,026
0
2,856
10,457
3,930
96
1,203
9,254
0
51,952
L
Ix Chel
Clappin Yu
Ix Chel
4,515
739
884
1,655
8,243
4,596
0
6,202
2,041
52,187
0
L
Izanami
Dan Thumbs
Izanami
5,377
4,010
0
2,858
9,008
3,945
0
302
8,706
0
65,891
L
Aphrodite
Its A Crisis348
Aphrodite
3,362
409
4,159
4,319
9,224
6,988
0
4,832
4,392
11,296
0
W
Merlin
11,525
267
0
990
5,861
2,747
605
2,747
3,114
75,231
0
L
Bastet
Joosse_10
Bastet
3,886
1,247
0
5,632
10,698
4,262
0
1,817
8,881
0
52,658
W
Apollo
bocaj792
Apollo
8,180
5,890
0
5,945
9,164
3,758
750
476
8,688
0
70,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
38,585
409
Minions Killed
481
0
Camps Cleared
0
1,318,180
Distance Traveled
1,337,363
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,834
526
32
2
0
242,612
4
W
Hercules
8,713
670
119
9
0
285,249
2
L
King Arthur
6,179
475
74
6
0
263,301
0
W
Bastet
7,249
558
81
6
0
303,801
0
L
Ix Chel
6,253
481
110
8
0
276,355
2
L
Izanami
6,642
511
117
9
0
232,141
0
L
Aphrodite
6,039
465
16
1
0
241,958
4
W
Merlin
7,832
602
133
10
0
260,045
3
L
Bastet
6,747
519
92
7
0
304,425
0
W
Apollo
7,957
612
116
9
0
245,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role