Player Matchup

Skadi
Skadi
BrtAleX1792
Skadi
Level 159
God Stats
0W - 2L
1,282 SR
Queue Stats
104W - 92L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
KAZU48
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
MAESTROLOKI838
Danzaburou
Level 150
God Stats
1W - 1L
1,685 SR
Queue Stats
119W - 116L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neecolas
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
kesnir
Zhong Kui
Level 153
God Stats
1W - 2L
1,480 SR
Queue Stats
95W - 55L
1,601 Elo+
Solo
Team Averages
Level 128
1,490 SR
1,601 Elo+

VS

Team Averages
Level 126
1,460 SR
1,540 Elo+
Charybdis
Charybdis
Hedeox
Charybdis
Level 114
God Stats
5W - 4L
1,439 SR
Queue Stats
576W - 580L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
Makhshark
Erlang Shen
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 93L
1,635 Elo+
Solo
Lancelot
Lancelot
TotoErn7890
Lancelot
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 157L
1,441 Elo+
Solo
Ishtar
Ishtar
XxDERAJxX
Ishtar
Level 143
God Stats
6W - 6L
1,451 SR
Queue Stats
432W - 411L
1,523 Elo+
Solo
Ah Puch
Ah Puch
itoadaso123
Ah Puch
Level 127
God Stats
9W - 5L
1,408 SR
Queue Stats
699W - 699L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 9
12,081
929
22,373
18,198
10,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
KAZU48
Nu Wa
17
2 / 4 / 14
10,513
809
10,053
12,623
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MAESTROLOKI838
Danzaburou
20
6 / 6 / 10
12,742
980
14,739
14,012
7,498
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Neecolas
Tsukuyomi
16
3 / 5 / 9
9,596
738
17,549
18,159
17,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
kesnir
Zhong Kui
8
0 / 0 / 2
7,612
586
986
1,319
580
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hedeox
Charybdis
17
6 / 3 / 6
11,215
863
10,900
10,260
6,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Makhshark
Erlang Shen
18
3 / 2 / 8
11,358
874
7,965
17,642
17,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
TotoErn7890
Lancelot
16
0 / 6 / 9
9,568
736
5,774
20,244
23,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
XxDERAJxX
Ishtar
17
6 / 7 / 5
10,772
829
10,954
17,014
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
itoadaso123
Ah Puch
19
5 / 6 / 11
12,066
928
20,330
14,713
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
24
Kills
20
21
Deaths
24
44
Assists
39
Player
Kills
Deaths
Assists
KDA
L
13
6
9
2.92
W
Charybdis
Hedeox
Charybdis
6
3
6
3
L
Nu Wa
KAZU48
Nu Wa
2
4
14
2.25
L
Danzaburou
MAESTROLOKI838
Danzaburou
6
6
10
1.83
W
Erlang Shen
Makhshark
Erlang Shen
3
2
8
3.5
L
Tsukuyomi
Neecolas
Tsukuyomi
3
5
9
1.5
W
Lancelot
TotoErn7890
Lancelot
0
6
9
0.75
W
Ishtar
XxDERAJxX
Ishtar
6
7
5
1.21
W
Ah Puch
itoadaso123
Ah Puch
5
6
11
1.75
L
Zhong Kui
kesnir
Zhong Kui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,700
Damage
55,923
64,311
Taken
79,873
41,317
Mitigated
65,332
14,697
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,373
12,130
303
5,228
18,198
10,206
738
5,282
12,916
0
40,569
W
Charybdis
Hedeox
Charybdis
10,900
4,239
1,597
1,431
10,260
6,623
3,836
1,691
8,543
0
36,376
L
Nu Wa
KAZU48
Nu Wa
10,053
2,344
164
2,621
12,623
5,433
309
4,759
7,864
17,845
0
L
Danzaburou
MAESTROLOKI838
Danzaburou
14,739
7,839
534
1,612
14,012
7,498
3,168
4,596
9,416
0
35,071
W
Erlang Shen
Makhshark
Erlang Shen
7,965
2,351
3,417
7,947
17,642
17,839
1,125
2,451
15,093
0
18,333
L
Tsukuyomi
Neecolas
Tsukuyomi
17,549
3,038
1,201
2,628
18,159
17,600
0
5,426
12,733
0
28,659
W
Lancelot
TotoErn7890
Lancelot
5,774
583
519
4,818
20,244
23,480
240
3,057
17,002
0
12,664
W
Ishtar
XxDERAJxX
Ishtar
10,954
4,313
680
1,691
17,014
9,185
1,321
2,278
14,708
0
31,484
W
Ah Puch
itoadaso123
Ah Puch
20,330
755
1,090
2,359
14,713
8,205
1,517
1,225
13,488
42,649
0
L
Zhong Kui
kesnir
Zhong Kui
986
95
0
406
1,319
580
0
267
1,052
986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
54,979
143
Minions Killed
166
0
Camps Cleared
0
951,965
Distance Traveled
1,172,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,081
929
40
3
0
233,224
0
W
Charybdis
11,215
863
55
4
0
174,981
0
L
Nu Wa
10,513
809
26
2
0
240,041
0
L
Danzaburou
12,742
980
59
5
0
185,913
0
W
Erlang Shen
11,358
874
10
1
0
288,901
0
L
Tsukuyomi
9,596
738
18
1
0
268,034
0
W
Lancelot
9,568
736
14
1
0
271,866
0
W
Ishtar
10,772
829
40
3
0
219,717
0
W
Ah Puch
12,066
928
47
4
0
216,923
0
L
Zhong Kui
7,612
586
0
0
0
24,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role