Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Duffman49
Mercury
Level 131
God Stats
6W - 4L
1,724 SR
Queue Stats
62W - 50L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noobinite
Morgan Le Fay
Level 158
God Stats
10W - 10L
1,528 SR
Queue Stats
268W - 239L
1,570 Elo+
Solo
Xbalanque
Xbalanque
YenYul
Xbalanque
Level 148
God Stats
26W - 11L
1,835 SR
Queue Stats
574W - 511L
1,558 Elo+
Solo
Team Averages
Level 145
1,617 SR
1,527 Elo+

VS

Team Averages
Level 145
1,586 SR
1,579 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Big Daddy Slump
Gilgamesh
Level 145
God Stats
4W - 0L
1,584 SR
Queue Stats
174W - 139L
1,603 Elo+
Solo
Ratatoskr
Ratatoskr
Timotreee
Ratatoskr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,541 Elo+
Party 2
Zeus
Zeus
Ziibo
Zeus
Level 148
God Stats
6W - 5L
1,780 SR
Queue Stats
539W - 471L
1,641 Elo+
Solo
Danzaburou
Danzaburou
sedativ3s
Danzaburou
Level 127
God Stats
4W - 2L
1,563 SR
Queue Stats
23W - 14L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 2 / 1
6,963
633
6,666
11,561
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
 
Hera
10
1 / 4 / 0
5,614
510
1,309
6,449
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Duffman49
Mercury
10
0 / 3 / 4
6,075
552
2,302
10,196
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Noobinite
Morgan Le Fay
11
1 / 3 / 4
6,620
602
4,161
8,191
5,802
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
YenYul
Xbalanque
13
6 / 1 / 1
8,148
741
8,786
6,600
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 3
7,161
651
7,248
8,600
4,372
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Big Daddy Slump
Gilgamesh
11
1 / 2 / 4
6,438
585
2,835
9,236
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Timotreee
Ratatoskr
12
3 / 2 / 6
6,977
634
5,949
7,848
3,007
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Ziibo
Zeus
13
5 / 0 / 1
7,608
692
7,919
3,614
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sedativ3s
Danzaburou
11
2 / 4 / 0
6,828
621
3,519
9,231
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
13
13
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
1
1.25
L
Hera
 
Hera
1
4
0
0.25
W
Anubis
 
Anubis
2
2
3
1.75
W
Gilgamesh
Big Daddy Slump
Gilgamesh
1
2
4
1.5
L
Mercury
Duffman49
Mercury
0
3
4
0.67
L
Morgan Le Fay
Noobinite
Morgan Le Fay
1
3
4
1
W
Ratatoskr
Timotreee
Ratatoskr
3
2
6
3
L
Xbalanque
YenYul
Xbalanque
6
1
1
6.5
W
Zeus
Ziibo
Zeus
5
0
1
5.5
W
Danzaburou
sedativ3s
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
27,470
42,997
Taken
38,529
19,795
Mitigated
18,996
10,049
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,666
2,289
0
3,316
11,561
5,826
0
4,748
6,813
408
46,937
L
Hera
 
Hera
1,309
443
0
772
6,449
2,295
0
3,689
2,562
29,172
0
W
Anubis
 
Anubis
7,248
363
0
4,841
8,600
4,372
60
687
7,913
58,735
0
W
Gilgamesh
Big Daddy Slump
Gilgamesh
2,835
753
0
3,625
9,236
6,396
44
2,101
7,135
0
21,715
L
Mercury
Duffman49
Mercury
2,302
942
0
750
10,196
3,241
0
2,940
7,128
0
45,434
L
Morgan Le Fay
Noobinite
Morgan Le Fay
4,161
368
0
1,639
8,191
5,802
0
3,280
4,727
28,305
0
W
Ratatoskr
Timotreee
Ratatoskr
5,949
1,790
0
576
7,848
3,007
0
614
7,234
0
46,875
L
Xbalanque
YenYul
Xbalanque
8,786
4,096
0
3,572
6,600
2,631
678
0
6,600
0
65,768
W
Zeus
Ziibo
Zeus
7,919
1,872
0
1,100
3,614
1,256
109
1,324
2,290
58,580
0
W
Danzaburou
sedativ3s
Danzaburou
3,519
1,420
0
2,487
9,231
3,965
0
892
8,339
0
42,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
35,012
366
Minions Killed
412
0
Camps Cleared
0
1,157,018
Distance Traveled
1,181,470
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,963
633
75
7
0
224,354
2
L
Hera
5,614
510
52
5
0
219,376
4
W
Anubis
7,161
651
105
10
0
196,768
0
W
Gilgamesh
6,438
585
35
3
0
264,836
1
L
Mercury
6,075
552
75
7
0
273,950
0
L
Morgan Le Fay
6,620
602
39
4
0
233,259
7
W
Ratatoskr
6,977
634
71
6
0
267,498
1
L
Xbalanque
8,148
741
125
11
0
206,079
2
W
Zeus
7,608
692
125
11
0
233,589
2
W
Danzaburou
6,828
621
76
7
0
218,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role