Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EzMrm
Cliodhna
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
PuroChiwas
Cernunnos
Level 150
God Stats
4W - 3L
1,462 SR
Queue Stats
94W - 91L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
Still_Beat_Tho_
Ix Chel
Level 97
God Stats
3W - 2L
1,417 SR
Queue Stats
49W - 48L
1,501 Elo+
Party 1
Chaac
Chaac
YodasBrane420
Chaac
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 133L
1,375 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,472 Elo+

VS

Team Averages
Level 110
1,481 SR
1,421 Elo+
Bakasura
Bakasura
Arehandoro9156
Bakasura
Level 89
God Stats
1W - 1L
1,492 SR
Queue Stats
6W - 17L
1,271 Elo+
Solo
Chernobog
Chernobog
Kiya23
Chernobog
Level 122
God Stats
11W - 8L
1,548 SR
Queue Stats
594W - 568L
1,483 Elo+
Solo
Horus
Horus
Tawv_
Horus
Level 83
God Stats
19W - 13L
1,496 SR
Queue Stats
479W - 461L
1,444 Elo+
Solo
Camazotz
Camazotz
Unphasiblephilip
Camazotz
Level 141
God Stats
17W - 23L
1,466 SR
Queue Stats
751W - 700L
1,484 Elo+
Solo
Nox
Nox
finnhark123
Nox
Level 113
God Stats
2W - 10L
1,402 SR
Queue Stats
330W - 323L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 3 / 1
5,742
574
3,427
4,771
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
EzMrm
Cliodhna
8
3 / 1 / 6
5,696
570
3,973
5,191
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
PuroChiwas
Cernunnos
10
3 / 1 / 5
6,204
620
5,338
6,229
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
3 / 2 / 3
5,767
577
3,179
8,261
3,267
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 1 / 0
5,890
589
4,640
9,716
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
2
0 / 2 / 0
3,494
349
0
2,545
588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Kiya23
Chernobog
10
1 / 2 / 1
6,195
620
5,690
6,200
2,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
Tawv_
Horus
6
0 / 4 / 3
4,510
451
1,544
6,702
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 4 / 1
5,372
537
6,773
9,422
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 1
5,244
524
4,267
6,995
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
8
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
1
1.17
L
Bakasura
0
2
0
0
W
Cliodhna
EzMrm
Cliodhna
3
1
6
6
L
Chernobog
Kiya23
Chernobog
1
2
1
0.75
W
Cernunnos
PuroChiwas
Cernunnos
3
1
5
5.5
W
3
2
3
2.25
L
Horus
Tawv_
Horus
0
4
3
0.38
L
4
4
1
1.13
W
2
1
0
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
18,274
34,168
Taken
31,864
14,378
Mitigated
14,084
12,387
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,427
393
0
500
4,771
1,604
309
2,855
1,916
31,624
0
L
Bakasura
0
0
0
0
2,545
588
0
150
2,395
0
2,708
W
Cliodhna
EzMrm
Cliodhna
3,973
1,025
0
588
5,191
1,582
373
602
4,589
0
22,948
L
Chernobog
Kiya23
Chernobog
5,690
4,026
0
2,626
6,200
2,232
122
0
6,200
0
46,131
W
Cernunnos
PuroChiwas
Cernunnos
5,338
2,861
0
2,472
6,229
1,980
59
308
5,921
0
47,620
W
3,179
959
2,032
2,131
8,261
3,267
96
502
7,759
19,060
0
L
Horus
Tawv_
Horus
1,544
819
575
1,052
6,702
5,261
0
1,717
4,985
0
7,320
L
6,773
3,412
0
1,801
9,422
3,149
0
2,537
6,885
0
21,914
W
4,640
1,171
0
4,664
9,716
5,945
32
0
9,716
0
35,440
L
4,267
141
0
886
6,995
2,854
0
2,202
4,793
28,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
24,815
251
Minions Killed
170
0
Camps Cleared
0
909,903
Distance Traveled
841,163
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,742
574
54
5
0
173,570
2
L
Bakasura
3,494
349
3
0
0
111,050
0
W
Cliodhna
5,696
570
40
4
0
207,005
0
L
Chernobog
6,195
620
75
8
0
172,099
0
W
Cernunnos
6,204
620
73
7
0
157,285
0
W
Ix Chel
5,767
577
23
2
0
177,398
1
L
Horus
4,510
451
8
1
0
158,276
0
L
Camazotz
5,372
537
27
3
0
199,802
0
W
Chaac
5,890
589
61
6
0
194,645
0
L
Nox
5,244
524
57
6
0
199,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role