Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CyborgNinja001
Rama
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
137W - 121L
1,426 Elo+
Party 2
Raijin
Raijin
HeartFlaowR
Raijin
Level 123
God Stats
3W - 1L
1,481 SR
Queue Stats
161W - 148L
1,419 Elo+
Party 2
Nox
Nox
VAHardcore
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 21L
1,235 Elo+
Party 1
Ganesha
Ganesha
ViciousDalek
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,235 Elo+
Party 1
Team Averages
Level 70
1,539 SR
1,363 Elo+

VS

Team Averages
Level 109
1,489 SR
1,442 Elo+
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Asaapj
Jing Wei
Level 108
God Stats
0W - 1L
1,603 SR
Queue Stats
3W - 10L
1,388 Elo+
Solo
Surtr
Surtr
Irish_GoodBye52
Surtr
Level 76
God Stats
1W - 6L
1,341 SR
Queue Stats
278W - 276L
1,437 Elo+
Solo
Tyr
Tyr
TheOneIsaiah
Tyr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,388 Elo+
Solo
Lancelot
Lancelot
lamb l sauce
Lancelot
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 1 / 7
6,894
1,149
6,884
4,800
2,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 6
7,157
1,193
3,452
2,512
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
12
5 / 1 / 6
7,247
1,208
2,943
3,109
1,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 10
6,515
1,086
4,774
3,513
2,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ViciousDalek
Ganesha
11
0 / 1 / 11
6,623
1,104
2,129
6,586
7,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 3 / 0
4,828
805
2,343
5,327
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Asaapj
Jing Wei
5
0 / 0 / 0
4,500
750
0
547
125
12
1 / 4 / 1
6,002
1,000
3,938
9,051
8,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 0
4,534
756
741
2,076
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
lamb l sauce
Lancelot
11
1 / 5 / 1
5,695
949
3,768
7,119
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
13
Kills
3
4
Deaths
13
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
7
6.5
L
Da Ji
 
Da Ji
1
3
0
0.33
L
Jing Wei
Asaapj
Jing Wei
0
0
0
0
W
4
0
6
7
W
Raijin
5
1
6
8
L
1
4
1
0.38
L
0
1
0
0
W
1
1
10
6
W
Ganesha
ViciousDalek
Ganesha
0
1
11
5.5
L
Lancelot
lamb l sauce
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
10,790
20,520
Taken
24,120
13,792
Mitigated
15,457
5,944
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,884
1,219
994
1,415
4,800
2,175
546
0
4,800
18,390
0
L
Da Ji
 
Da Ji
2,343
73
95
355
5,327
2,230
0
3,588
1,696
0
3,402
L
Jing Wei
Asaapj
Jing Wei
0
0
0
0
547
125
0
547
0
0
0
W
3,452
2,978
188
410
2,512
1,126
3,585
22
2,490
0
10,842
W
Raijin
2,943
283
0
229
3,109
1,263
1,405
0
3,109
9,154
0
L
3,938
964
352
1,881
9,051
8,822
0
6,577
2,342
63
10,943
L
741
35
0
15
2,076
1,133
0
1,839
237
0
863
W
4,774
586
130
491
3,513
2,146
1,545
20
3,493
7,918
0
W
Ganesha
ViciousDalek
Ganesha
2,129
244
504
1,583
6,586
7,082
382
21
6,565
10,596
0
L
Lancelot
lamb l sauce
Lancelot
3,768
156
0
20
7,119
3,147
0
3,946
3,115
0
7,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
25,559
77
Minions Killed
13
0
Camps Cleared
0
618,425
Distance Traveled
334,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,894
1,149
23
4
0
124,239
0
L
Da Ji
4,828
805
0
0
0
101,994
0
L
Jing Wei
4,500
750
0
0
0
3,996
0
W
Rama
7,157
1,193
13
2
0
110,949
0
W
Raijin
7,247
1,208
24
4
0
128,033
0
L
Surtr
6,002
1,000
11
2
0
82,122
0
L
Tyr
4,534
756
0
0
0
27,664
0
W
Nox
6,515
1,086
16
3
0
120,219
0
W
Ganesha
6,623
1,104
1
0
0
134,985
0
L
Lancelot
5,695
949
2
0
0
118,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role