Player Matchup

Serqet
Serqet
Kendzi002
Serqet
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 301L
1,483 Elo+
Party 3
Neith
Neith
Kendzi97
Neith
Level 66
God Stats
6W - 7L
1,626 SR
Queue Stats
128W - 139L
1,444 Elo+
Party 3
Persephone
Persephone
LastTOne
Persephone
Level 147
God Stats
3W - 1L
1,406 SR
Queue Stats
22W - 14L
1,514 Elo+
Solo
Surtr
Surtr
Nobeldome
Surtr
Level 83
God Stats
12W - 12L
1,532 SR
Queue Stats
611W - 562L
1,502 Elo+
Party 3
Fafnir
Fafnir
Warriouf
Fafnir
Level 125
God Stats
3W - 3L
1,252 SR
Queue Stats
163W - 132L
1,540 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,497 Elo+

VS

Team Averages
Level 56
1,492 SR
1,406 Elo+
Bakasura
Bakasura
A78iver_2K
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,334 Elo+
Party 2
Ishtar
Ishtar
TheSunBro93
Ishtar
Level 154
God Stats
56W - 70L
1,545 SR
Queue Stats
318W - 319L
1,483 Elo+
Solo
Ymir
Ymir
pridestalker_2K
Ymir
Level 34
God Stats
5W - 12L
1,500 SR
Queue Stats
173W - 192L
1,400 Elo+
Party 2
Ares
Ares
xI Harley81 Ix
Ares
Level 32
God Stats
24W - 45L
1,458 SR
Queue Stats
24W - 45L
1,406 Elo+
Party 1
Ix Chel
Ix Chel
ziziluce
Ix Chel
Level 28
God Stats
7W - 12L
1,458 SR
Queue Stats
24W - 45L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kendzi002
Serqet
15
3 / 2 / 8
9,116
570
8,995
12,312
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Kendzi97
Neith
14
4 / 0 / 5
8,295
518
10,900
9,147
3,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
LastTOne
Persephone
16
6 / 0 / 6
10,957
685
12,130
7,002
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Nobeldome
Surtr
16
2 / 1 / 3
9,872
617
5,918
12,223
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Warriouf
Fafnir
13
3 / 1 / 7
8,153
510
6,421
12,992
14,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A78iver_2K
Bakasura
12
2 / 7 / 1
7,564
473
6,092
18,176
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
12
0 / 3 / 1
7,541
471
6,663
10,610
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 1
7,335
458
5,931
14,422
13,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 1
7,466
467
4,885
9,938
8,073
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ix Chel
ziziluce
Ix Chel
12
0 / 3 / 0
7,393
462
3,901
9,299
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
4
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A78iver_2K
Bakasura
2
7
1
0.36
W
Serqet
Kendzi002
Serqet
3
2
8
3.5
W
Neith
Kendzi97
Neith
4
0
5
6.5
W
Persephone
LastTOne
Persephone
6
0
6
9
W
Surtr
Nobeldome
Surtr
2
1
3
3.5
L
Ishtar
0
3
1
0.17
W
Fafnir
Warriouf
Fafnir
3
1
7
6.5
L
1
3
1
0.5
L
1
2
1
0.75
L
Ix Chel
ziziluce
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,364
Damage
27,472
53,676
Taken
62,445
34,786
Mitigated
35,269
23,540
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A78iver_2K
Bakasura
6,092
4,436
0
4,225
18,176
7,151
57
2,441
15,247
0
46,599
W
Serqet
Kendzi002
Serqet
8,995
2,418
0
4,826
12,312
5,373
0
1,846
10,411
0
80,055
W
Neith
Kendzi97
Neith
10,900
4,012
0
6,364
9,147
3,992
248
2,587
6,350
0
65,927
W
Persephone
LastTOne
Persephone
12,130
940
0
3,029
7,002
2,787
901
3,359
3,643
89,553
0
W
Surtr
Nobeldome
Surtr
5,918
1,963
0
4,613
12,223
8,418
10
4,605
7,598
421
81,520
L
Ishtar
6,663
4,549
0
1,625
10,610
3,888
623
3,370
7,240
0
63,008
W
Fafnir
Warriouf
Fafnir
6,421
2,207
291
4,417
12,992
14,216
0
3,051
9,805
21,823
0
L
5,931
1,903
0
587
14,422
13,416
116
3,664
10,392
22,848
0
L
4,885
101
0
643
9,938
8,073
436
3,203
6,567
36,308
0
L
Ix Chel
ziziluce
Ix Chel
3,901
182
187
261
9,299
2,741
396
5,947
3,309
50,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
37,299
469
Minions Killed
354
0
Camps Cleared
0
1,565,978
Distance Traveled
1,542,260
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,564
473
84
5
0
341,292
0
W
Serqet
9,116
570
103
6
0
389,116
0
W
Neith
8,295
518
89
6
0
270,905
0
W
Persephone
10,957
685
154
10
0
323,967
4
W
Surtr
9,872
617
109
7
0
260,154
1
L
Ishtar
7,541
471
117
7
0
300,779
3
W
Fafnir
8,153
510
14
1
0
321,836
5
L
Ymir
7,335
458
20
1
0
304,477
0
L
Ares
7,466
467
47
3
0
305,812
0
L
Ix Chel
7,393
462
86
5
0
289,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role