Player Matchup

Baron Samedi
Baron Samedi
Beeefy Bert
Baron Samedi
Level 146
God Stats
3W - 2L
1,670 SR
Queue Stats
65W - 38L
1,603 Elo+
Party 3
King Arthur
King Arthur
HenkSolo
King Arthur
Level 146
God Stats
7W - 13L
1,327 SR
Queue Stats
275W - 270L
1,503 Elo+
Solo
Persephone
Persephone
MalikTheMarksman
Persephone
Level 126
God Stats
2W - 1L
1,602 SR
Queue Stats
382W - 374L
1,484 Elo+
Solo
Jing Wei
Jing Wei
MrDizzyWoo
Jing Wei
Level 157
God Stats
15W - 8L
1,496 SR
Queue Stats
225W - 171L
1,651 Elo+
Solo
Serqet
Serqet
Perfect Pete742
Serqet
Level 69
God Stats
3W - 0L
1,949 SR
Queue Stats
57W - 30L
1,608 Elo+
Party 3
Team Averages
Level 129
1,609 SR
1,570 Elo+

VS

Team Averages
Level 138
1,429 SR
1,552 Elo+
Susano
Susano
Monsu5107
Susano
Level 196
God Stats
1W - 5L
1,272 SR
Queue Stats
484W - 433L
1,559 Elo+
Party 2
Chaac
Chaac
Morgan Evns
Chaac
Level 154
God Stats
4W - 4L
1,202 SR
Queue Stats
239W - 233L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
NoReloads
Danzaburou
Level 96
God Stats
64W - 35L
1,684 SR
Queue Stats
141W - 111L
1,543 Elo+
Party 1
Zeus
Zeus
Tree in a river
Zeus
Level 139
God Stats
20W - 28L
1,486 SR
Queue Stats
192W - 191L
1,582 Elo+
Party 1
Geb
Geb
gingybean93
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 130L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beeefy Bert
Baron Samedi
12
1 / 0 / 9
8,276
637
8,462
10,349
10,265
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
HenkSolo
King Arthur
13
0 / 2 / 1
7,748
596
8,098
10,740
11,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
MalikTheMarksman
Persephone
12
0 / 4 / 3
7,322
563
5,503
9,025
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MrDizzyWoo
Jing Wei
15
8 / 1 / 1
8,970
690
11,438
11,006
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 3
8,262
636
6,015
12,659
9,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Monsu5107
Susano
13
5 / 3 / 1
8,034
618
8,038
12,862
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 2
7,262
559
4,948
10,835
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
NoReloads
Danzaburou
10
0 / 6 / 1
6,424
494
6,222
10,754
4,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,523
579
7,490
9,169
3,200
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,402
492
3,323
10,884
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
8
8
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beeefy Bert
Baron Samedi
1
0
9
5.5
W
King Arthur
HenkSolo
King Arthur
0
2
1
0.25
W
Persephone
MalikTheMarksman
Persephone
0
4
3
0.38
L
Susano
Monsu5107
Susano
5
3
1
1.83
L
1
1
2
2
W
Jing Wei
MrDizzyWoo
Jing Wei
8
1
1
8.5
L
Danzaburou
NoReloads
Danzaburou
0
6
1
0.08
W
4
1
3
5.5
L
2
1
1
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
30,021
53,779
Taken
54,504
38,122
Mitigated
28,042
18,598
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beeefy Bert
Baron Samedi
8,462
1,357
1,364
5,113
10,349
10,265
0
3,938
6,411
24,840
0
W
King Arthur
HenkSolo
King Arthur
8,098
1,366
0
1,980
10,740
11,182
0
190
10,550
724
65,238
W
Persephone
MalikTheMarksman
Persephone
5,503
351
0
2,234
9,025
3,508
0
4,532
4,476
61,795
0
L
Susano
Monsu5107
Susano
8,038
2,271
0
627
12,862
4,891
0
1,996
10,510
0
60,365
L
4,948
472
0
4,333
10,835
8,082
0
1,011
9,426
0
58,352
W
Jing Wei
MrDizzyWoo
Jing Wei
11,438
9,032
0
5,578
11,006
3,945
803
792
10,214
0
76,665
L
Danzaburou
NoReloads
Danzaburou
6,222
3,298
0
2,512
10,754
4,699
0
2,140
8,614
0
49,200
W
6,015
1,354
0
2,329
12,659
9,222
0
1,351
11,308
0
72,721
L
7,490
616
0
3,820
9,169
3,200
0
5,354
3,599
69,419
0
L
3,323
1,013
0
3,301
10,884
7,170
0
4,127
6,757
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
35,645
475
Minions Killed
423
0
Camps Cleared
0
1,413,887
Distance Traveled
1,331,893
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,276
637
25
2
0
265,290
0
W
King Arthur
7,748
596
109
8
0
259,925
2
W
Persephone
7,322
563
94
7
0
281,330
1
L
Susano
8,034
618
94
7
0
305,455
0
L
Chaac
7,262
559
103
8
0
279,413
0
W
Jing Wei
8,970
690
130
10
0
280,186
3
L
Danzaburou
6,424
494
84
6
0
226,235
0
W
Serqet
8,262
636
117
9
0
327,156
0
L
Zeus
7,523
579
120
9
0
264,811
0
L
Geb
6,402
492
22
2
0
255,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role