Player Matchup

Ullr
Ullr
Bully RooCket
Ullr
Level 149
God Stats
3W - 1L
1,703 SR
Queue Stats
299W - 310L
1,501 Elo+
Solo
Ix Chel
Ix Chel
Prissymissliesl
Ix Chel
Level 168
God Stats
10W - 8L
1,595 SR
Queue Stats
129W - 156L
1,463 Elo+
Solo
Discordia
Discordia
itzdaviddd
Discordia
Level 111
God Stats
2W - 2L
1,417 SR
Queue Stats
60W - 46L
1,550 Elo+
Party 3
Serqet
Serqet
lunaman9
Serqet
Level 123
God Stats
8W - 7L
1,470 SR
Queue Stats
147W - 136L
1,375 Elo+
Solo
Cthulhu
Cthulhu
raiderhead53
Cthulhu
Level 104
God Stats
0W - 2L
1,212 SR
Queue Stats
75W - 68L
1,533 Elo+
Party 3
Team Averages
Level 131
1,479 SR
1,484 Elo+

VS

Team Averages
Level 130
1,543 SR
1,481 Elo+
Ne Zha
Ne Zha
IamSwagJesus
Ne Zha
Level 163
God Stats
22W - 15L
1,708 SR
Queue Stats
519W - 464L
1,505 Elo+
Party 2
Odin
Odin
JaegerBom6astic
Odin
Level 142
God Stats
15W - 7L
1,150 SR
Queue Stats
536W - 490L
1,484 Elo+
Party 2
Ix Chel
Ix Chel
LightningDwag
Ix Chel
Level 106
God Stats
1W - 0L
1,771 SR
Queue Stats
14W - 16L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
darkangel714
Kuzenbo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,489 Elo+
Party 1
Ishtar
Ishtar
illuminati5DX
Ishtar
Level 146
God Stats
3W - 1L
1,588 SR
Queue Stats
235W - 213L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,128
688
651
3,954
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
4,700
783
1,544
3,661
1,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
itzdaviddd
Discordia
11
0 / 1 / 0
5,004
834
2,761
2,977
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
lunaman9
Serqet
8
0 / 0 / 0
4,174
696
827
1,381
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
raiderhead53
Cthulhu
9
0 / 2 / 0
4,790
798
4,267
7,495
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 0 / 5
5,617
936
4,428
3,153
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 5
5,036
839
900
2,920
1,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
11
1 / 0 / 1
5,251
875
2,879
2,948
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
darkangel714
Kuzenbo
10
2 / 0 / 2
5,123
854
3,149
5,898
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 4
5,781
964
4,105
4,098
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
8
8
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ne Zha
2
0
5
4.5
W
0
0
5
2.5
W
Ix Chel
1
0
1
1.5
L
0
2
0
0
W
Kuzenbo
darkangel714
Kuzenbo
2
0
2
3
W
3
0
4
5
L
Discordia
itzdaviddd
Discordia
0
1
0
0
L
Serqet
lunaman9
Serqet
0
0
0
0
L
Cthulhu
raiderhead53
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,050
Damage
15,461
19,468
Taken
19,017
8,562
Mitigated
10,421
2,998
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
651
50
0
7
3,954
1,238
0
676
3,203
0
2,277
W
Ne Zha
4,428
739
0
537
3,153
1,287
275
589
2,564
0
18,880
W
900
301
0
957
2,920
1,923
0
1,179
1,741
0
11,774
W
Ix Chel
2,879
391
403
1,206
2,948
1,127
526
1,831
1,117
15,657
0
L
1,544
78
121
315
3,661
1,111
195
798
2,833
13,914
0
W
Kuzenbo
darkangel714
Kuzenbo
3,149
1,503
0
1,720
5,898
4,462
364
2,178
3,720
5,487
0
W
4,105
1,951
0
1,501
4,098
1,622
2,002
2,795
1,303
0
19,619
L
Discordia
itzdaviddd
Discordia
2,761
42
0
500
2,977
968
0
929
2,048
18,320
0
L
Serqet
lunaman9
Serqet
827
80
0
303
1,381
560
0
468
875
0
2,225
L
Cthulhu
raiderhead53
Cthulhu
4,267
155
475
1,277
7,495
4,685
0
2,759
4,481
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
26,808
97
Minions Killed
137
0
Camps Cleared
0
475,159
Distance Traveled
657,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,128
688
4
1
0
62,196
0
W
Ne Zha
5,617
936
34
6
0
146,317
0
W
Odin
5,036
839
23
4
0
143,389
0
W
Ix Chel
5,251
875
34
6
0
119,348
0
L
Ix Chel
4,700
783
27
5
0
107,086
0
W
Kuzenbo
5,123
854
6
1
0
129,901
0
W
Ishtar
5,781
964
40
7
0
118,255
0
L
Discordia
5,004
834
42
7
0
123,445
0
L
Serqet
4,174
696
7
1
0
47,245
0
L
Cthulhu
4,790
798
17
3
0
135,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role