Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CraziE505
Merlin
Level 92
God Stats
1W - 1L
1,314 SR
Queue Stats
35W - 32L
1,570 Elo+
Party 1
Geb
Geb
Damura
Geb
Level 155
God Stats
2W - 0L
1,740 SR
Queue Stats
43W - 26L
1,739 Elo+
Party 1
Guan Yu
Guan Yu
Delirium-937
Guan Yu
Level 159
God Stats
1W - 2L
1,199 SR
Queue Stats
182W - 198L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Slendy8
Jormungandr
Level 115
God Stats
1W - 1L
1,275 SR
Queue Stats
19W - 14L
1,636 Elo+
Party 1
Team Averages
Level 134
1,406 SR
1,588 Elo+

VS

Team Averages
Level 137
1,476 SR
1,502 Elo+
Discordia
Discordia
 
Discordia
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hamudi12
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 222L
1,464 Elo+
Solo
Atlas
Atlas
Louis-D
Atlas
Level 146
God Stats
2W - 6L
1,592 SR
Queue Stats
705W - 735L
1,487 Elo+
Solo
Awilix
Awilix
Pilch90
Awilix
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
506W - 527L
1,554 Elo+
Solo
Chronos
Chronos
SilentStreamr
Chronos
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
169W - 189L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 6
6,142
1,228
4,263
6,879
7,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
CraziE505
Merlin
11
1 / 1 / 3
5,692
1,138
4,627
4,951
2,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Damura
Geb
11
0 / 0 / 6
6,084
1,217
2,952
6,847
5,617
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Delirium-937
Guan Yu
11
2 / 0 / 5
6,264
1,253
4,747
6,773
6,745
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jormungandr
Slendy8
Jormungandr
10
3 / 2 / 3
5,891
1,178
3,598
5,631
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 2
5,476
1,095
6,563
4,436
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Hamudi12
Horus
8
1 / 2 / 1
5,108
1,022
1,038
5,767
4,990
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
Louis-D
Atlas
1
0 / 0 / 0
1,340
268
0
0
0
Awilix
Pilch90
Awilix
11
1 / 2 / 2
5,587
1,117
3,178
6,194
2,300
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
10
0 / 2 / 2
5,055
1,011
3,932
5,531
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
8
Kills
4
4
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
6
5
L
Discordia
 
Discordia
2
2
2
1.5
W
Merlin
CraziE505
Merlin
1
1
3
2.5
W
Geb
Damura
Geb
0
0
6
3
W
Guan Yu
Delirium-937
Guan Yu
2
0
5
4.5
L
Horus
Hamudi12
Horus
1
2
1
0.75
L
Atlas
Louis-D
Atlas
0
0
0
0
L
Awilix
Pilch90
Awilix
1
2
2
1
L
Chronos
0
2
2
0.5
W
Jormungandr
Slendy8
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
14,711
31,081
Taken
21,928
28,543
Mitigated
10,555
11,694
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,263
380
288
661
6,879
7,821
204
2,053
4,826
0
7,527
L
Discordia
 
Discordia
6,563
275
0
842
4,436
1,363
0
2,049
2,143
12,716
0
W
Merlin
CraziE505
Merlin
4,627
232
677
580
4,951
2,688
266
2,785
2,165
10,141
0
W
Geb
Damura
Geb
2,952
142
1,504
1,591
6,847
5,617
240
2,657
4,188
5,044
0
W
Guan Yu
Delirium-937
Guan Yu
4,747
448
2,697
2,980
6,773
6,745
213
1,663
5,110
0
11,982
L
Horus
Hamudi12
Horus
1,038
445
1,508
2,071
5,767
4,990
0
2,295
3,391
0
1,247
L
Atlas
Louis-D
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
Pilch90
Awilix
3,178
1,180
0
1,275
6,194
2,300
0
3,545
2,516
0
8,203
L
Chronos
3,932
1,165
438
895
5,531
1,902
0
2,754
2,701
8,870
0
W
Jormungandr
Slendy8
Jormungandr
3,598
310
327
389
5,631
5,672
0
1,334
4,297
6,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
22,566
41
Minions Killed
33
0
Camps Cleared
0
557,375
Distance Traveled
373,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,142
1,228
13
3
0
110,429
0
L
Discordia
5,476
1,095
13
3
0
100,362
0
W
Merlin
5,692
1,138
7
1
0
106,696
0
W
Geb
6,084
1,217
5
1
0
120,551
0
W
Guan Yu
6,264
1,253
11
2
0
129,638
0
L
Horus
5,108
1,022
0
0
0
84,053
0
L
Atlas
1,340
268
0
0
0
0
0
L
Awilix
5,587
1,117
10
2
0
92,608
0
L
Chronos
5,055
1,011
10
2
0
96,447
0
W
Jormungandr
5,891
1,178
5
1
0
90,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role