Player Matchup

Bacchus
Bacchus
DemonDog2024
Bacchus
Level 69
God Stats
4W - 7L
1,668 SR
Queue Stats
598W - 590L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
TheBigMac3000
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,466 Elo+
Solo
Nemesis
Nemesis
dere15
Nemesis
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 208L
1,511 Elo+
Solo
Discordia
Discordia
knightsof21
Discordia
Level 106
God Stats
2W - 3L
1,733 SR
Queue Stats
260W - 251L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
noblewolf147
Kumbhakarna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 107L
1,503 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,468 Elo+

VS

Team Averages
Level 107
1,466 SR
1,435 Elo+
Athena
Athena
A_DadToRemember
Athena
Level 157
God Stats
7W - 7L
1,885 SR
Queue Stats
288W - 245L
1,413 Elo+
Solo
Vulcan
Vulcan
ButchersSon4298
Vulcan
Level 153
God Stats
3W - 2L
1,275 SR
Queue Stats
213W - 226L
1,420 Elo+
Party 1
Atlas
Atlas
Gorbachii
Atlas
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
IDecidedMyTag
Tsukuyomi
Level 18
God Stats
1W - 2L
1,171 SR
Queue Stats
21W - 30L
1,388 Elo+
Solo
Chronos
Chronos
MugJohnson
Chronos
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 37L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemonDog2024
Bacchus
14
5 / 4 / 9
7,941
1,134
5,212
9,930
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TheBigMac3000
Zhong Kui
12
3 / 4 / 5
6,500
929
4,405
7,227
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
dere15
Nemesis
8
0 / 2 / 2
5,160
737
1,277
3,063
907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
knightsof21
Discordia
16
9 / 2 / 7
8,355
1,194
12,518
5,157
1,897
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
noblewolf147
Kumbhakarna
1
0 / 0 / 0
1,768
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
7,416
1,059
2,688
10,018
11,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 5
8,186
1,169
7,157
4,328
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Gorbachii
Atlas
11
1 / 4 / 4
6,922
989
3,259
7,236
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
IDecidedMyTag
Tsukuyomi
12
1 / 5 / 7
7,049
1,007
6,601
8,074
3,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
MugJohnson
Chronos
15
4 / 2 / 8
8,852
1,265
2,640
5,781
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
17
Kills
12
12
Deaths
17
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
4
2
5
3.25
L
Bacchus
DemonDog2024
Bacchus
5
4
9
2.38
W
Atlas
Gorbachii
Atlas
1
4
4
0.75
W
Tsukuyomi
IDecidedMyTag
Tsukuyomi
1
5
7
0.9
W
Chronos
MugJohnson
Chronos
4
2
8
4
L
Zhong Kui
TheBigMac3000
Zhong Kui
3
4
5
1.38
L
Nemesis
dere15
Nemesis
0
2
2
0.5
L
Discordia
knightsof21
Discordia
9
2
7
6.25
L
Kumbhakarna
noblewolf147
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
22,345
25,377
Taken
35,437
19,593
Mitigated
26,057
5,486
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,688
898
503
942
10,018
11,203
441
4,335
5,683
7,344
0
W
7,157
3,288
416
625
4,328
2,362
476
2,893
1,435
19,532
0
L
Bacchus
DemonDog2024
Bacchus
5,212
189
290
1,168
9,930
12,628
0
7,306
2,624
7,585
0
W
Atlas
Gorbachii
Atlas
3,259
875
295
647
7,236
5,905
0
5,084
2,152
9,642
0
W
Tsukuyomi
IDecidedMyTag
Tsukuyomi
6,601
1,767
175
415
8,074
3,537
1,336
4,455
3,619
0
14,518
W
Chronos
MugJohnson
Chronos
2,640
448
438
1,438
5,781
3,050
1,311
5,368
413
6,152
0
L
Zhong Kui
TheBigMac3000
Zhong Kui
4,405
741
956
1,075
7,227
4,161
0
4,562
2,665
8,877
0
L
Nemesis
dere15
Nemesis
1,277
419
160
591
3,063
907
0
1,083
1,980
0
3,635
L
Discordia
knightsof21
Discordia
12,518
221
332
914
5,157
1,897
0
2,793
2,364
29,015
0
L
Kumbhakarna
noblewolf147
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
38,425
57
Minions Killed
84
0
Camps Cleared
0
441,493
Distance Traveled
673,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,416
1,059
9
1
0
140,463
0
W
Vulcan
8,186
1,169
37
5
0
134,399
0
L
Bacchus
7,941
1,134
3
0
0
125,164
0
W
Atlas
6,922
989
15
2
0
132,485
0
W
Tsukuyomi
7,049
1,007
9
1
0
139,047
0
W
Chronos
8,852
1,265
14
2
0
127,000
0
L
Zhong Kui
6,500
929
11
2
0
121,824
0
L
Nemesis
5,160
737
5
1
0
64,615
0
L
Discordia
8,355
1,194
38
5
0
129,890
0
L
Kumbhakarna
1,768
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role