Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AgraBad
Ares
Level 102
God Stats
2W - 4L
1,643 SR
Queue Stats
85W - 62L
1,523 Elo+
Party 2
Anhur
Anhur
CzarnaBluza
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,478 Elo+
Party 2
Sobek
Sobek
Rems0n
Sobek
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 60L
1,523 Elo+
Party 2
Olorun
Olorun
xXFLaMeZz15Xx
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,399 Elo+
Solo
Team Averages
Level 76
1,529 SR
1,485 Elo+

VS

Team Averages
Level 102
1,541 SR
1,506 Elo+
Eset
Eset
Gerold583
Eset
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Gindakong
Xbalanque
Level 130
God Stats
6W - 7L
1,411 SR
Queue Stats
395W - 399L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
TJhookbait
Zhong Kui
Level 106
God Stats
1W - 1L
1,774 SR
Queue Stats
244W - 230L
1,493 Elo+
Party 1
Neith
Neith
ZooTyTooTyFruiTy
Neith
Level 102
God Stats
1W - 6L
1,295 SR
Queue Stats
263W - 278L
1,541 Elo+
Party 1
Chaac
Chaac
xTriance_
Chaac
Level 153
God Stats
3W - 3L
1,725 SR
Queue Stats
654W - 655L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 4 / 15
8,636
864
8,848
12,147
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
AgraBad
Ares
16
5 / 1 / 18
8,738
874
9,857
11,221
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 16
9,197
920
10,283
9,966
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Rems0n
Sobek
15
3 / 1 / 23
9,409
941
8,479
17,755
24,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 1 / 19
9,202
920
14,995
10,702
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 7 / 3
7,668
767
4,450
11,420
5,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Gindakong
Xbalanque
15
5 / 5 / 0
8,828
883
12,082
8,904
3,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TJhookbait
Zhong Kui
13
0 / 7 / 4
7,420
742
11,392
12,791
7,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 1
7,736
774
16,063
7,805
3,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
xTriance_
Chaac
13
0 / 6 / 3
7,296
730
7,942
16,618
16,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
19
26
Kills
8
8
Deaths
27
91
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
4
15
3.13
W
Ares
AgraBad
Ares
5
1
18
14
W
7
1
16
15
L
Eset
2
7
3
0.5
L
Xbalanque
Gindakong
Xbalanque
5
5
0
1
W
Sobek
Rems0n
Sobek
3
1
23
14.5
L
Zhong Kui
TJhookbait
Zhong Kui
0
7
4
0.29
L
1
2
1
0.75
L
Chaac
xTriance_
Chaac
0
6
3
0.25
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
51,929
61,791
Taken
57,538
57,403
Mitigated
36,214
35,672
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,848
1,538
3,134
1,869
12,147
6,829
303
2,088
10,059
0
17,291
W
Ares
AgraBad
Ares
9,857
246
752
1,060
11,221
12,255
382
3,353
7,868
10,711
0
W
10,283
5,741
439
2,015
9,966
6,162
1,254
2,015
7,951
0
18,104
L
Eset
4,450
1,010
331
1,574
11,420
5,011
0
7,659
3,542
9,121
0
L
Xbalanque
Gindakong
Xbalanque
12,082
5,166
0
360
8,904
3,788
603
4,612
4,106
0
20,942
W
Sobek
Rems0n
Sobek
8,479
1,037
3,205
7,232
17,755
24,542
53
6,078
11,677
18,342
0
L
Zhong Kui
TJhookbait
Zhong Kui
11,392
1,229
167
1,771
12,791
7,909
367
6,566
5,963
18,580
0
L
16,063
4,481
815
2,530
7,805
3,465
610
4,859
2,856
0
27,585
L
Chaac
xTriance_
Chaac
7,942
959
822
5,308
16,618
16,041
195
8,576
7,740
0
18,978
W
14,995
6,663
10,039
5,927
10,702
7,615
2,453
2,308
8,394
31,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
38,948
95
Minions Killed
94
0
Camps Cleared
0
949,835
Distance Traveled
872,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,636
864
16
2
0
178,670
0
W
Ares
8,738
874
5
1
0
203,287
0
W
Anhur
9,197
920
23
2
0
185,072
0
L
Eset
7,668
767
11
1
0
159,658
0
L
Xbalanque
8,828
883
19
2
0
142,723
0
W
Sobek
9,409
941
14
1
0
209,210
0
L
Zhong Kui
7,420
742
27
3
0
157,583
0
L
Neith
7,736
774
22
2
0
200,065
0
L
Chaac
7,296
730
15
2
0
212,359
0
W
Olorun
9,202
920
37
4
0
173,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role