Player Matchup

Ravana
Ravana
Im-Jxck-Dxniels
Ravana
Level 158
God Stats
12W - 6L
1,851 SR
Queue Stats
247W - 250L
1,579 Elo+
Party 1
Artemis
Artemis
LaLiLuLeo
Artemis
Level 104
God Stats
23W - 16L
1,533 SR
Queue Stats
661W - 743L
1,466 Elo+
Party 1
Surtr
Surtr
OG Bumpin
Surtr
Level 89
God Stats
3W - 1L
1,520 SR
Queue Stats
33W - 25L
1,521 Elo+
Party 4
Ix Chel
Ix Chel
RicoPeaked
Ix Chel
Level 36
God Stats
2W - 2L
1,647 SR
Queue Stats
46W - 64L
1,424 Elo+
Party 4
Ares
Ares
itsWareeZ--
Ares
Level 26
God Stats
11W - 7L
1,519 SR
Queue Stats
82W - 132L
1,330 Elo+
Party 1
Team Averages
Level 83
1,614 SR
1,464 Elo+

VS

Team Averages
Level 25
1,543 SR
1,520 Elo+
Arachne
Arachne
Dr2Med7USA
Arachne
Level 50
God Stats
24W - 10L
1,714 SR
Queue Stats
134W - 138L
1,543 Elo+
Party 3
Ix Chel
Ix Chel
GERbberentz
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
1,556 Elo+
Party 3
Cupid
Cupid
Mo-ni-que
Cupid
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Vulcan
Vulcan
Terrassinho
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
sMartinus_Fr
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 2
9,813
654
15,444
10,654
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
LaLiLuLeo
Artemis
13
3 / 1 / 3
7,772
518
7,527
8,579
3,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
OG Bumpin
Surtr
15
5 / 3 / 1
9,545
636
7,879
15,301
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
RicoPeaked
Ix Chel
15
2 / 1 / 3
8,860
591
8,312
6,215
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
7,143
476
1,522
12,645
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr2Med7USA
Arachne
13
7 / 5 / 2
8,660
577
12,614
19,487
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
GERbberentz
Ix Chel
11
1 / 2 / 1
6,942
463
7,696
9,913
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Mo-ni-que
Cupid
8
0 / 4 / 1
5,528
369
2,524
7,201
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
0 / 3 / 1
7,114
474
4,302
5,657
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
1 / 6 / 0
6,843
456
6,285
11,889
5,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
20
Kills
9
9
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dr2Med7USA
Arachne
7
5
2
1.6
L
Ix Chel
GERbberentz
Ix Chel
1
2
1
0.75
W
10
2
2
5.5
W
Artemis
LaLiLuLeo
Artemis
3
1
3
4.5
L
Cupid
Mo-ni-que
Cupid
0
4
1
0.13
W
Surtr
OG Bumpin
Surtr
5
3
1
1.83
W
Ix Chel
RicoPeaked
Ix Chel
2
1
3
3.5
L
Vulcan
0
3
1
0.17
W
0
2
5
1.25
L
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
33,421
53,394
Taken
54,147
31,602
Mitigated
23,644
13,247
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dr2Med7USA
Arachne
12,614
8,574
0
5,907
19,487
9,617
0
2,967
16,486
0
53,260
L
Ix Chel
GERbberentz
Ix Chel
7,696
291
841
3,801
9,913
4,579
0
2,082
7,801
48,307
0
W
15,444
6,632
0
2,665
10,654
5,296
295
3,456
7,198
0
85,581
W
Artemis
LaLiLuLeo
Artemis
7,527
1,892
0
3,232
8,579
3,584
666
2,524
6,055
0
60,001
L
Cupid
Mo-ni-que
Cupid
2,524
607
72
746
7,201
2,188
0
127
7,074
0
17,983
W
Surtr
OG Bumpin
Surtr
7,879
2,814
0
5,032
15,301
9,175
649
2,803
12,498
693
68,603
W
Ix Chel
RicoPeaked
Ix Chel
8,312
862
255
648
6,215
2,294
594
3,139
3,076
72,482
0
L
Vulcan
4,302
1,200
0
500
5,657
2,229
0
3,350
2,294
41,772
0
W
1,522
36
0
1,415
12,645
11,253
174
6,361
6,284
19,318
0
L
Anubis
6,285
165
0
4,317
11,889
5,031
132
1,442
10,438
40,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
35,087
513
Minions Killed
317
0
Camps Cleared
0
1,540,303
Distance Traveled
1,425,737
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,660
577
73
5
0
339,153
0
L
Ix Chel
6,942
463
88
6
0
301,138
6
W
Ravana
9,813
654
126
8
0
351,896
0
W
Artemis
7,772
518
109
7
0
293,497
5
L
Cupid
5,528
369
26
2
0
233,513
0
W
Surtr
9,545
636
110
7
0
295,268
1
W
Ix Chel
8,860
591
148
10
0
319,496
4
L
Vulcan
7,114
474
73
5
0
297,799
0
W
Ares
7,143
476
20
1
0
280,146
0
L
Anubis
6,843
456
57
4
0
254,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role