Player Matchup

Neith
Neith
Cr-Edu-Cr
Neith
Level 109
God Stats
162W - 125L
1,599 SR
Queue Stats
254W - 250L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
FcProNl
Tsukuyomi
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 298L
1,521 Elo+
Solo
Anubis
Anubis
Ironhide_1999
Anubis
Level 66
God Stats
89W - 80L
1,464 SR
Queue Stats
365W - 387L
1,470 Elo+
Solo
Hades
Hades
NightmareSniipZ
Hades
Level 57
God Stats
10W - 6L
1,513 SR
Queue Stats
48W - 40L
1,429 Elo+
Solo
Hachiman
Hachiman
pridestalker_2K
Hachiman
Level 33
God Stats
5W - 5L
1,340 SR
Queue Stats
173W - 192L
1,317 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,450 Elo+

VS

Team Averages
Level 96
1,595 SR
1,549 Elo+
Atlas
Atlas
ONKEL--JONNY
Atlas
Level 81
God Stats
9W - 9L
1,599 SR
Queue Stats
115W - 113L
1,475 Elo+
Solo
Ix Chel
Ix Chel
devourerofgodss1
Ix Chel
Level 146
God Stats
17W - 10L
1,689 SR
Queue Stats
371W - 395L
1,520 Elo+
Solo
Neith
Neith
jormasamuel
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Chaac
Chaac
lewie179
Chaac
Level 109
God Stats
2W - 2L
1,770 SR
Queue Stats
98W - 87L
1,559 Elo+
Solo
Mercury
Mercury
maalbadaa22
Mercury
Level 57
God Stats
10W - 11L
1,419 SR
Queue Stats
105W - 87L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cr-Edu-Cr
Neith
9
4 / 0 / 2
5,540
616
5,841
4,891
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
FcProNl
Tsukuyomi
12
4 / 0 / 1
6,453
717
2,860
6,215
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 2
6,114
679
3,116
5,941
2,876
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 1
5,693
633
2,589
5,136
2,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
8
1 / 3 / 3
5,133
570
3,541
5,827
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,157
462
1,889
7,735
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 2
5,237
582
3,660
5,316
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 1
4,307
479
4,408
7,608
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
lewie179
Chaac
5
0 / 0 / 0
3,766
418
1,162
2,537
1,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mercury
maalbadaa22
Mercury
10
3 / 3 / 1
5,656
628
3,318
6,222
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Cr-Edu-Cr
Neith
4
0
2
5
W
Tsukuyomi
FcProNl
Tsukuyomi
4
0
1
4.5
W
1
2
2
1
W
1
0
1
1.5
L
1
3
1
0.5
L
0
2
2
0.5
L
1
4
1
0.38
L
Chaac
lewie179
Chaac
0
0
0
0
L
Mercury
maalbadaa22
Mercury
3
3
1
1.17
W
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
14,437
28,010
Taken
29,418
10,547
Mitigated
12,266
11,312
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cr-Edu-Cr
Neith
5,841
1,678
0
830
4,891
1,456
371
1,055
3,836
0
29,425
W
Tsukuyomi
FcProNl
Tsukuyomi
2,860
682
0
3,944
6,215
2,308
0
374
5,841
0
40,466
W
3,116
97
0
2,487
5,941
2,876
0
3,373
2,568
46,745
0
W
2,589
456
65
2,955
5,136
2,157
248
440
4,696
32,876
0
L
1,889
694
0
1,622
7,735
5,063
0
732
7,003
8,685
0
L
3,660
266
86
1,702
5,316
1,515
0
3,001
2,315
40,280
0
L
4,408
1,414
0
1,107
7,608
2,299
0
0
7,608
0
23,366
L
Chaac
lewie179
Chaac
1,162
395
0
1,412
2,537
1,458
0
1,108
1,429
0
10,919
L
Mercury
maalbadaa22
Mercury
3,318
1,434
60
115
6,222
1,931
0
864
5,358
0
26,608
W
Hachiman
3,541
1,474
0
1,031
5,827
1,750
381
307
5,520
0
21,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
23,123
310
Minions Killed
177
0
Camps Cleared
0
834,913
Distance Traveled
774,370
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,540
616
37
4
0
143,979
1
W
Tsukuyomi
6,453
717
89
10
0
203,880
0
W
Anubis
6,114
679
84
9
0
165,256
2
W
Hades
5,693
633
62
7
0
159,305
0
L
Atlas
4,157
462
9
1
0
173,499
0
L
Ix Chel
5,237
582
67
7
0
148,738
0
L
Neith
4,307
479
31
3
0
161,418
0
L
Chaac
3,766
418
18
2
0
74,753
0
L
Mercury
5,656
628
52
6
0
215,962
0
W
Hachiman
5,133
570
38
4
0
162,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role