Player Matchup

Baba Yaga
Baba Yaga
CLOÂCINA
Baba Yaga
Level 139
God Stats
6W - 1L
1,706 SR
Queue Stats
196W - 198L
1,590 Elo+
Party 1
Hachiman
Hachiman
Eisko
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,222 Elo+
Solo
Surtr
Surtr
FALLINII
Surtr
Level 147
God Stats
1W - 0L
1,318 SR
Queue Stats
28W - 20L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
Trasty
Jormungandr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
VolkanKonak
Sun Wukong
Level 132
God Stats
2W - 1L
1,312 SR
Queue Stats
82W - 64L
1,619 Elo+
Party 1
Team Averages
Level 132
1,467 SR
1,541 Elo+

VS

Team Averages
Level 131
1,599 SR
1,532 Elo+
Kali
Kali
FurryVoora
Kali
Level 148
God Stats
1W - 1L
1,693 SR
Queue Stats
173W - 179L
1,532 Elo+
Solo
Scylla
Scylla
achqA
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Athena
Athena
eWJuiStrapon
Athena
Level 126
God Stats
16W - 11L
1,800 SR
Queue Stats
528W - 552L
1,513 Elo+
Solo
Hou Yi
Hou Yi
sweezzy94
Hou Yi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 179L
1,586 Elo+
Solo
Anhur
Anhur
xTheor
Anhur
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 158L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CLOÂCINA
Baba Yaga
20
5 / 4 / 12
12,257
721
19,061
22,599
25,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Eisko
Hachiman
18
4 / 5 / 7
12,085
711
19,596
14,117
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
FALLINII
Surtr
15
0 / 6 / 13
10,590
623
7,367
22,579
27,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Trasty
Jormungandr
20
10 / 4 / 12
13,929
819
19,224
26,066
42,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
VolkanKonak
Sun Wukong
20
7 / 2 / 11
12,825
754
15,807
33,705
45,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 11
11,269
663
13,230
19,851
12,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
achqA
Scylla
19
5 / 4 / 7
12,522
737
16,136
11,652
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
18
3 / 5 / 10
11,793
694
10,547
26,151
44,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
sweezzy94
Hou Yi
18
2 / 4 / 12
10,835
637
18,859
16,643
9,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
xTheor
Anhur
18
6 / 5 / 8
11,178
658
18,788
17,189
10,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
26
Kills
19
21
Deaths
26
55
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CLOÂCINA
Baba Yaga
5
4
12
2.75
W
Hachiman
Eisko
Hachiman
4
5
7
1.5
W
Surtr
FALLINII
Surtr
0
6
13
1.08
L
3
8
11
1.06
W
Jormungandr
Trasty
Jormungandr
10
4
12
4
W
Sun Wukong
VolkanKonak
Sun Wukong
7
2
11
6.25
L
Scylla
achqA
Scylla
5
4
7
2.13
L
Athena
3
5
10
1.6
L
Hou Yi
sweezzy94
Hou Yi
2
4
12
2
L
Anhur
xTheor
Anhur
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,055
Damage
77,560
119,066
Taken
91,486
149,401
Mitigated
84,850
41,366
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CLOÂCINA
Baba Yaga
19,061
1,746
2,152
4,910
22,599
25,911
3,204
5,852
16,747
40,799
0
W
Hachiman
Eisko
Hachiman
19,596
11,802
836
1,529
14,117
7,569
1,867
3,044
11,073
0
42,427
W
Surtr
FALLINII
Surtr
7,367
1,189
3,035
6,098
22,579
27,409
1,510
5,151
17,428
143
21,049
L
13,230
5,487
3,617
5,231
19,851
12,884
599
8,461
10,958
0
19,221
W
Jormungandr
Trasty
Jormungandr
19,224
2,094
3,192
3,844
26,066
42,887
677
3,267
22,799
41,888
1,779
W
Sun Wukong
VolkanKonak
Sun Wukong
15,807
1,395
1,830
13,940
33,705
45,625
1,178
9,369
24,336
0
26,325
L
Scylla
achqA
Scylla
16,136
703
0
500
11,652
6,843
1,501
5,537
5,877
49,832
0
L
Athena
10,547
2,220
1,034
3,007
26,151
44,217
28
8,641
17,017
22,583
0
L
Hou Yi
sweezzy94
Hou Yi
18,859
10,222
1,372
4,093
16,643
9,962
2,100
6,659
9,349
0
38,710
L
Anhur
xTheor
Anhur
18,788
10,082
1,572
3,180
17,189
10,944
2,740
6,700
9,793
0
31,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,686
Gold Earned
57,597
178
Minions Killed
192
0
Camps Cleared
0
1,471,306
Distance Traveled
1,535,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,257
721
53
3
0
281,079
0
W
Hachiman
12,085
711
49
3
0
295,198
0
W
Surtr
10,590
623
25
1
0
291,475
0
L
Kali
11,269
663
8
0
0
295,247
0
W
Jormungandr
13,929
819
27
2
0
300,738
0
W
Sun Wukong
12,825
754
24
1
0
302,816
0
L
Scylla
12,522
737
82
5
0
286,325
0
L
Athena
11,793
694
20
1
0
340,705
0
L
Hou Yi
10,835
637
46
3
0
302,774
0
L
Anhur
11,178
658
36
2
0
310,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role