Player Matchup

Hercules
Hercules
AbiK1967
Hercules
Level 127
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 7L
1,526 Elo+
Party 1
Ra
Ra
Amko4674
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rinkushichi_03
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,513 SR
1,509 Elo+

VS

Team Averages
Level 105
1,588 SR
1,469 Elo+
Hercules
Hercules
Chito973
Hercules
Level 129
God Stats
5W - 5L
1,392 SR
Queue Stats
53W - 58L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Joza blind
Kukulkan
Level 121
God Stats
6W - 5L
1,721 SR
Queue Stats
837W - 870L
1,423 Elo+
Solo
Kali
Kali
thepro96AriasDia
Kali
Level 64
God Stats
17W - 17L
1,652 SR
Queue Stats
117W - 117L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbiK1967
Hercules
13
4 / 3 / 2
7,539
754
7,950
12,523
14,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 1
5,674
567
2,215
5,495
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
rinkushichi_03
Tsukuyomi
10
1 / 5 / 2
6,697
670
4,149
8,035
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chito973
Hercules
13
8 / 1 / 4
8,403
840
8,450
7,634
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Joza blind
Kukulkan
13
1 / 1 / 6
7,903
790
6,584
5,869
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 8
7,946
795
4,770
11,507
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
13
13
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbiK1967
Hercules
4
3
2
1.67
L
0
5
1
0.1
W
Hercules
Chito973
Hercules
8
1
4
10
W
Kukulkan
Joza blind
Kukulkan
1
1
6
4
L
Tsukuyomi
rinkushichi_03
Tsukuyomi
1
5
2
0.4
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
19,804
26,053
Taken
25,010
19,573
Mitigated
18,014
3,008
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbiK1967
Hercules
7,950
1,861
0
2,600
12,523
14,714
0
3,171
8,835
0
16,529
L
2,215
445
0
96
5,495
1,754
0
1,684
3,660
6,402
0
W
Hercules
Chito973
Hercules
8,450
1,306
0
2,597
7,634
9,781
240
1,172
6,462
823
12,822
W
Kukulkan
Joza blind
Kukulkan
6,584
526
75
471
5,869
2,620
140
122
5,747
44,148
0
L
Tsukuyomi
rinkushichi_03
Tsukuyomi
4,149
657
0
312
8,035
3,105
0
2,263
5,556
0
18,541
W
4,770
2,110
20
1,869
11,507
5,613
171
987
10,520
0
15,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
24,252
53
Minions Killed
120
0
Camps Cleared
0
463,894
Distance Traveled
588,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,539
754
17
2
0
201,715
0
L
Ra
5,674
567
13
1
0
102,931
0
W
Hercules
8,403
840
11
1
0
203,499
0
W
Kukulkan
7,903
790
87
9
0
192,472
1
L
Tsukuyomi
6,697
670
23
2
0
159,248
0
W
Kali
7,946
795
22
2
0
192,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role