Player Matchup

Hou Yi
Hou Yi
Silver I
Enthelon
Hou Yi
Silver I
Level 168
God Stats
0W - 1L
1,758 SR
Queue Stats
13W - 12L
1,519 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Hissal
Bacchus
Bronze IV
Level 151
God Stats
0W - 3L
1,655 SR
Queue Stats
8W - 12L
1,325 MMR
Party 2
Vulcan
Vulcan
Bronze III
Podgela
Vulcan
Bronze III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 MMR
Solo
He Bo
He Bo
Gold III
Tbolt35__
He Bo
Gold III
Level 155
God Stats
14W - 10L
1,639 SR
Queue Stats
212W - 205L
1,457 MMR
Solo
Hades
Hades
Bronze III
Z e D 4 n
Hades
Bronze III
Level 180
God Stats
10W - 7L
1,232 SR
Queue Stats
96W - 96L
1,407 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 157
1,557 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,604 SR
1,432 MMR
Janus
Janus
Gold II
Bummbala
Janus
Gold II
Level 161
God Stats
57W - 41L
1,540 SR
Queue Stats
770W - 797L
1,502 MMR
Party 1
Thor
Thor
Gold IV
Junike48
Thor
Gold IV
Level 158
God Stats
23W - 24L
1,498 SR
Queue Stats
130W - 143L
1,425 MMR
Solo
Hercules
Hercules
Bronze III
UMadSister
Hercules
Bronze III
Level 123
God Stats
2W - 1L
1,592 SR
Queue Stats
113W - 105L
1,400 MMR
Solo
Sylvanus
Sylvanus
Gold III
ZorkYeShire
Sylvanus
Gold III
Level 127
God Stats
3W - 1L
1,618 SR
Queue Stats
163W - 170L
1,398 MMR
Solo
Hachiman
Hachiman
Gold IV
l-ScaR3CroW-x
Hachiman
Gold IV
Level 170
God Stats
6W - 1L
1,771 SR
Queue Stats
138W - 138L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Enthelon
Hou Yi
17
4 / 4 / 3
10,799
514
11,444
13,030
5,350
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hissal
Bacchus
15
2 / 2 / 8
10,122
482
7,741
16,078
25,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Podgela
Vulcan
16
2 / 2 / 4
10,106
481
11,214
10,031
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Tbolt35__
He Bo
18
5 / 4 / 5
11,536
549
19,498
13,600
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Z e D 4 n
Hades
18
3 / 5 / 1
11,573
551
14,556
19,386
12,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangGuan YuAphroditeAthena

VS

Bans
SerqetMercuryAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bummbala
Janus
17
0 / 2 / 4
10,659
508
9,900
12,177
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
18
3 / 5 / 5
11,043
526
9,610
21,088
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
UMadSister
Hercules
20
7 / 2 / 3
12,684
604
16,725
29,770
28,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sylvanus
ZorkYeShire
Sylvanus
15
1 / 4 / 7
9,240
440
5,616
20,836
21,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
l-ScaR3CroW-x
Hachiman
20
6 / 3 / 3
12,387
590
10,434
16,042
8,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
17
17
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Bummbala
Janus
0
2
4
1
L
Hou Yi
Enthelon
Hou Yi
4
4
3
1.38
L
Bacchus
Hissal
Bacchus
2
2
8
3
W
Thor
3
5
5
1.1
L
Vulcan
Podgela
Vulcan
2
2
4
2
L
He Bo
Tbolt35__
He Bo
5
4
5
1.88
W
Hercules
UMadSister
Hercules
7
2
3
4.25
L
Hades
Z e D 4 n
Hades
3
5
1
0.7
W
Sylvanus
ZorkYeShire
Sylvanus
1
4
7
1.13
W
Hachiman
l-ScaR3CroW-x
Hachiman
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,453
Damage
52,285
72,125
Taken
99,913
52,974
Mitigated
73,776
19,749
Healing
33,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bummbala
Janus
9,900
150
172
2,371
12,177
5,341
488
7,818
4,155
110,536
0
L
Hou Yi
Enthelon
Hou Yi
11,444
6,559
0
2,975
13,030
5,350
776
1,487
11,543
0
79,991
L
Bacchus
Hissal
Bacchus
7,741
515
0
2,722
16,078
25,773
0
3,707
12,371
21,062
0
W
Thor
9,610
1,178
0
627
21,088
10,472
590
10,867
10,101
0
102,512
L
Vulcan
Podgela
Vulcan
11,214
3,336
0
1,255
10,031
3,839
56
3,778
6,253
88,433
0
L
He Bo
Tbolt35__
He Bo
19,498
1,185
0
5,057
13,600
5,845
0
4,268
9,332
112,816
0
W
Hercules
UMadSister
Hercules
16,725
8,009
0
16,144
29,770
28,534
607
14,050
15,572
0
119,322
L
Hades
Z e D 4 n
Hades
14,556
1,098
220
7,520
19,386
12,167
0
2,120
17,266
113,535
0
W
Sylvanus
ZorkYeShire
Sylvanus
5,616
688
2,828
4,806
20,836
21,100
127
14,834
5,752
18,759
5,217
W
Hachiman
l-ScaR3CroW-x
Hachiman
10,434
5,824
0
6,423
16,042
8,329
1,176
5,243
10,799
0
118,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
56,013
600
Minions Killed
728
0
Camps Cleared
0
2,064,611
Distance Traveled
2,052,004
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,659
508
195
9
0
435,829
7
L
Hou Yi
10,799
514
110
5
0
382,843
9
L
Bacchus
10,122
482
27
1
0
431,075
10
W
Thor
11,043
526
139
7
0
405,226
0
L
Vulcan
10,106
481
142
7
0
437,781
4
L
He Bo
11,536
549
159
8
0
429,742
0
W
Hercules
12,684
604
167
8
0
417,615
1
L
Hades
11,573
551
162
8
0
383,170
2
W
Sylvanus
9,240
440
33
2
0
381,551
5
W
Hachiman
12,387
590
194
9
0
411,783
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role