Player Matchup

Agni
Agni
Silver IV
Bloche88
Agni
Silver IV
Level 157
God Stats
83W - 65L
1,585 SR
Queue Stats
283W - 314L
897 MMR
Solo
Nemesis
Nemesis
Silver II
MrMR97
Nemesis
Silver II
Level 114
God Stats
3W - 3L
1,532 SR
Queue Stats
93W - 110L
984 MMR
Party 1
Baba Yaga
Baba Yaga
Silver III
Stinkybathtub84
Baba Yaga
Silver III
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 323L
877 MMR
Solo
Yemoja
Yemoja
Silver II
puppetmaster96
Yemoja
Silver II
Level 130
God Stats
29W - 23L
1,683 SR
Queue Stats
211W - 235L
993 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
veterano23
Hou Yi
Bronze III
Level 155
God Stats
3W - 4L
1,302 SR
Queue Stats
288W - 357L
79 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,520 SR
766 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,477 SR
846 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
AlphaxMihawk
Ullr
Silver III
Level 106
God Stats
5W - 6L
1,775 SR
Queue Stats
221W - 251L
998 MMR
Solo
Loki
Loki
Bronze I
M-M--0
Loki
Bronze I
Level 193
God Stats
19W - 22L
1,276 SR
Queue Stats
416W - 469L
509 MMR
Solo
Hercules
Hercules
Silver II
XxArturo31xX
Hercules
Silver II
Level 106
God Stats
12W - 14L
1,511 SR
Queue Stats
83W - 89L
1,040 MMR
Solo
Arachne
Arachne
Bronze II
keno2804
Arachne
Bronze II
Level 118
God Stats
4W - 5L
1,324 SR
Queue Stats
57W - 98L
184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
3 / 2 / 6
12,007
546
14,191
14,636
7,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MrMR97
Nemesis
18
5 / 0 / 6
12,181
554
8,672
13,311
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Stinkybathtub84
Baba Yaga
19
0 / 0 / 6
11,909
541
10,896
10,719
11,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 2 / 8
11,216
510
4,962
20,042
17,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
veterano23
Hou Yi
18
4 / 0 / 1
11,338
515
6,741
12,592
5,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SurtrThanatosMulanVamana

VS

Bans
AwilixMercuryAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 7 / 0
11,185
508
17,016
16,113
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 0
10,274
467
5,171
12,710
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
M-M--0
Loki
15
0 / 4 / 0
9,390
427
4,382
12,511
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
XxArturo31xX
Hercules
18
0 / 1 / 0
11,389
518
7,058
17,949
23,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
keno2804
Arachne
12
0 / 2 / 0
8,611
391
2,967
11,458
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
4
4
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
7
0
0.57
L
0
0
0
0
W
Agni
3
2
6
3
L
Loki
M-M--0
Loki
0
4
0
0
W
Nemesis
MrMR97
Nemesis
5
0
6
8
W
Baba Yaga
Stinkybathtub84
Baba Yaga
0
0
6
3
L
Hercules
XxArturo31xX
Hercules
0
1
0
0
L
Arachne
keno2804
Arachne
0
2
0
0
W
2
2
8
3
W
Hou Yi
veterano23
Hou Yi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,462
Damage
36,594
71,300
Taken
70,741
49,888
Mitigated
45,541
30,490
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,016
5,815
0
1,575
16,113
6,805
296
8,301
7,812
91,295
0
L
5,171
1,097
0
1,573
12,710
5,591
0
5,988
6,722
0
94,967
W
Agni
14,191
1,223
0
6,229
14,636
7,277
1,496
5,155
9,481
115,630
0
L
Loki
M-M--0
Loki
4,382
675
0
2,257
12,511
5,153
41
2,934
9,577
0
76,016
W
Nemesis
MrMR97
Nemesis
8,672
4,200
0
4,354
13,311
7,347
301
2,761
10,550
0
107,727
W
Baba Yaga
Stinkybathtub84
Baba Yaga
10,896
570
0
3,729
10,719
11,844
309
1,028
9,691
94,788
0
L
Hercules
XxArturo31xX
Hercules
7,058
1,982
0
5,750
17,949
23,395
583
8,255
9,694
0
101,597
L
Arachne
keno2804
Arachne
2,967
2,231
0
1,274
11,458
4,597
0
4,571
6,887
0
42,070
W
4,962
564
6,178
4,854
20,042
17,563
0
8,983
11,059
36,071
0
W
Hou Yi
veterano23
Hou Yi
6,741
4,108
0
5,146
12,592
5,857
385
2,846
9,746
0
85,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,651
Gold Earned
50,849
593
Minions Killed
654
0
Camps Cleared
0
2,205,829
Distance Traveled
2,107,600
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,185
508
146
7
0
402,665
2
L
Ullr
10,274
467
165
8
0
476,298
2
W
Agni
12,007
546
165
8
0
420,320
7
L
Loki
9,390
427
108
5
0
440,439
3
W
Nemesis
12,181
554
128
6
0
471,425
4
W
Baba Yaga
11,909
541
158
7
0
441,998
6
L
Hercules
11,389
518
172
8
0
411,878
5
L
Arachne
8,611
391
63
3
0
376,320
4
W
Yemoja
11,216
510
37
2
0
419,424
5
W
Hou Yi
11,338
515
105
5
0
452,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role