Player Matchup

Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HaHaYoureDead
Rama
Level 127
God Stats
3W - 8L
1,148 SR
Queue Stats
69W - 71L
1,298 Elo+
Solo
Vulcan
Vulcan
Maynard
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
bertpp
Loki
Level 21
God Stats
9W - 10L
1,640 SR
Queue Stats
55W - 60L
1,554 Elo+
Solo
Athena
Athena
kluska93
Athena
Level 57
God Stats
0W - 3L
1,749 SR
Queue Stats
68W - 59L
1,313 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,433 Elo+

VS

Team Averages
Level 108
1,691 SR
1,574 Elo+
Serqet
Serqet
Dammal
Serqet
Level 101
God Stats
21W - 14L
1,614 SR
Queue Stats
135W - 141L
1,461 Elo+
Solo
Vamana
Vamana
ElGranKebap
Vamana
Level 18
God Stats
8W - 4L
1,701 SR
Queue Stats
29W - 19L
1,592 Elo+
Solo
Neith
Neith
Ghom76
Neith
Level 149
God Stats
31W - 51L
1,498 SR
Queue Stats
185W - 205L
1,465 Elo+
Solo
Maui
Maui
Rantaur
Maui
Level 118
God Stats
1W - 2L
1,821 SR
Queue Stats
63W - 14L
1,769 Elo+
Party 1
Ix Chel
Ix Chel
stipe12345
Ix Chel
Level 155
God Stats
3W - 0L
1,821 SR
Queue Stats
106W - 79L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 3 / 0
6,470
647
4,088
6,702
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 0
7,156
716
4,126
7,419
3,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Maynard
Vulcan
12
0 / 4 / 0
6,557
656
5,349
7,995
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
bertpp
Loki
13
0 / 3 / 2
7,098
710
4,698
10,772
4,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
kluska93
Athena
13
1 / 3 / 1
7,208
721
5,050
13,190
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dammal
Serqet
15
3 / 0 / 6
8,386
839
7,941
7,207
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
16
8 / 0 / 4
9,105
911
14,537
10,584
11,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Ghom76
Neith
15
2 / 0 / 2
8,506
851
3,729
6,399
2,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Rantaur
Maui
14
0 / 0 / 11
8,440
844
4,845
9,415
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
stipe12345
Ix Chel
14
1 / 2 / 6
7,788
779
10,070
6,605
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
14
14
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
W
Serqet
Dammal
Serqet
3
0
6
6
W
Vamana
8
0
4
10
W
Neith
Ghom76
Neith
2
0
2
3
L
1
1
0
1
L
Vulcan
Maynard
Vulcan
0
4
0
0
W
Maui
Rantaur
Maui
0
0
11
5.5
L
Loki
bertpp
Loki
0
3
2
0.33
L
Athena
kluska93
Athena
1
3
1
0.5
W
Ix Chel
stipe12345
Ix Chel
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
41,122
46,078
Taken
40,210
25,937
Mitigated
30,305
6,128
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,088
847
0
1,316
6,702
3,107
0
1,739
4,963
0
12,310
W
Serqet
Dammal
Serqet
7,941
1,763
0
738
7,207
4,030
0
1,392
5,815
0
40,045
W
Vamana
14,537
8,563
0
1,335
10,584
11,116
1,196
1,620
8,964
0
36,029
W
Neith
Ghom76
Neith
3,729
1,580
0
1,583
6,399
2,688
3,369
3,243
3,156
0
31,340
L
4,126
3,541
0
700
7,419
3,154
0
3,880
3,311
0
21,336
L
Vulcan
Maynard
Vulcan
5,349
3,271
0
750
7,995
3,433
124
2,105
5,890
18,787
0
W
Maui
Rantaur
Maui
4,845
715
1,610
1,374
9,415
9,737
134
2,209
7,206
16,247
0
L
Loki
bertpp
Loki
4,698
801
0
0
10,772
4,269
0
4,299
6,252
0
21,082
L
Athena
kluska93
Athena
5,050
902
997
2,365
13,190
11,974
35
2,892
9,576
11,585
0
W
Ix Chel
stipe12345
Ix Chel
10,070
945
697
619
6,605
2,734
263
1,935
4,670
31,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
42,225
156
Minions Killed
259
0
Camps Cleared
0
937,219
Distance Traveled
1,192,777
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,470
647
23
2
0
143,996
3
W
Serqet
8,386
839
62
6
0
253,706
0
W
Vamana
9,105
911
47
5
0
260,378
0
W
Neith
8,506
851
75
8
0
209,571
0
L
Rama
7,156
716
46
5
0
188,117
0
L
Vulcan
6,557
656
29
3
0
204,527
0
W
Maui
8,440
844
26
3
0
230,687
0
L
Loki
7,098
710
47
5
0
217,657
1
L
Athena
7,208
721
11
1
0
182,922
0
W
Ix Chel
7,788
779
49
5
0
238,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role