Player Matchup

Fafnir
Fafnir
ESTChris
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Thanatos
Thanatos
Kxarma
Thanatos
Level 17
God Stats
2W - 1L
1,819 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 1
Horus
Horus
Yeosang
Horus
Level 89
God Stats
24W - 17L
1,631 SR
Queue Stats
43W - 43L
1,518 Elo+
Party 1
Team Averages
Level 45
1,650 SR
1,531 Elo+

VS

Team Averages
Level 90
1,672 SR
1,603 Elo+
Hou Yi
Hou Yi
GodOfLeave
Hou Yi
Level 66
God Stats
5W - 0L
1,731 SR
Queue Stats
17W - 13L
1,571 Elo+
Party 2
Bacchus
Bacchus
GodofTee
Bacchus
Level 89
God Stats
1W - 0L
1,711 SR
Queue Stats
17W - 13L
1,620 Elo+
Party 2
Agni
Agni
xStrict
Agni
Level 115
God Stats
2W - 0L
1,574 SR
Queue Stats
17W - 13L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ESTChris
Fafnir
12
0 / 3 / 1
8,710
670
5,205
13,351
20,446
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Kxarma
Thanatos
15
3 / 5 / 1
9,519
732
7,656
13,845
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Horus
Yeosang
Horus
13
1 / 5 / 0
9,100
700
3,963
14,061
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GodOfLeave
Hou Yi
17
5 / 1 / 7
10,410
801
11,479
5,748
2,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GodofTee
Bacchus
15
3 / 0 / 10
10,848
834
7,363
11,044
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
xStrict
Agni
16
5 / 3 / 8
10,627
817
14,496
8,695
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
13
13
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ESTChris
Fafnir
0
3
1
0.17
W
Hou Yi
GodOfLeave
Hou Yi
5
1
7
8.5
W
Bacchus
GodofTee
Bacchus
3
0
10
8
L
Thanatos
Kxarma
Thanatos
3
5
1
0.7
L
Horus
Yeosang
Horus
1
5
0
0.2
W
Agni
xStrict
Agni
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
33,338
41,257
Taken
25,487
40,385
Mitigated
21,256
10,765
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ESTChris
Fafnir
5,205
1,280
1,290
1,183
13,351
20,446
2
5,951
7,400
18,436
497
W
Hou Yi
GodOfLeave
Hou Yi
11,479
7,052
0
1,340
5,748
2,234
1,186
1,482
4,266
0
50,308
W
Bacchus
GodofTee
Bacchus
7,363
1,250
0
3,712
11,044
15,525
280
2,737
8,307
27,017
0
L
Thanatos
Kxarma
Thanatos
7,656
1,724
0
5,750
13,845
6,296
0
8,056
5,789
0
39,824
L
Horus
Yeosang
Horus
3,963
1,793
698
1,844
14,061
13,643
23
7,978
6,083
0
29,526
W
Agni
xStrict
Agni
14,496
1,426
190
2,585
8,695
3,497
1,127
544
8,151
53,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
31,885
127
Minions Killed
180
0
Camps Cleared
0
678,090
Distance Traveled
752,318
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,710
670
22
2
0
227,636
0
W
Hou Yi
10,410
801
73
6
0
257,334
0
W
Bacchus
10,848
834
26
2
0
245,574
0
L
Thanatos
9,519
732
71
5
0
252,538
1
L
Horus
9,100
700
34
3
0
197,916
0
W
Agni
10,627
817
81
6
0
249,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role