Player Matchup

Achilles
Achilles
 
Achilles
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Hugo_PsYcHo-RJ
Ix Chel
Level 126
God Stats
6W - 4L
1,722 SR
Queue Stats
277W - 276L
1,430 Elo+
Solo
Bellona
Bellona
Smiley333_SZ
Bellona
Level 126
God Stats
4W - 2L
1,499 SR
Queue Stats
303W - 380L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
ySats
Aphrodite
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 73L
1,510 Elo+
Solo
Team Averages
Level 113
1,544 SR
1,473 Elo+

VS

Team Averages
Level 105
1,480 SR
1,447 Elo+
Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Gmvalban
Rama
Level 157
God Stats
3W - 5L
1,271 SR
Queue Stats
541W - 568L
1,521 Elo+
Solo
King Arthur
King Arthur
M4lucxD290
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,250 Elo+
Solo
Hades
Hades
iDavexBR
Hades
Level 127
God Stats
33W - 21L
1,626 SR
Queue Stats
198W - 194L
1,463 Elo+
Solo
Ix Chel
Ix Chel
windowsbrce
Ix Chel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 3 / 2
6,599
600
7,934
10,836
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
 
Sol
10
1 / 0 / 3
6,530
594
4,284
5,015
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 1
5,755
523
5,031
7,687
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Smiley333_SZ
Bellona
11
2 / 2 / 1
6,811
619
7,304
11,261
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
ySats
Aphrodite
9
2 / 1 / 2
6,357
578
1,648
5,989
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 3 / 3
6,365
579
7,086
12,241
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
9
0 / 0 / 0
5,054
459
673
5,066
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
M4lucxD290
King Arthur
10
2 / 2 / 1
6,158
560
6,870
12,603
10,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
iDavexBR
Hades
11
2 / 1 / 0
6,058
551
8,040
6,638
3,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
windowsbrce
Ix Chel
8
0 / 3 / 0
4,735
430
958
4,296
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
8
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
2
1
W
Sol
 
Sol
1
0
3
2.5
L
Bakasura
 
Bakasura
3
3
3
1.5
L
Rama
0
0
0
0
W
2
2
1
1.25
L
King Arthur
M4lucxD290
King Arthur
2
2
1
1.25
W
Bellona
Smiley333_SZ
Bellona
2
2
1
1.25
L
Hades
iDavexBR
Hades
2
1
0
2
L
Ix Chel
windowsbrce
Ix Chel
0
3
0
0
W
Aphrodite
ySats
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
23,627
40,788
Taken
40,844
21,996
Mitigated
21,981
14,873
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,934
3,819
0
1,995
10,836
4,437
0
104
9,969
0
54,993
W
Sol
 
Sol
4,284
1,937
0
1,215
5,015
2,110
756
1,919
2,974
47,082
7,866
L
Bakasura
 
Bakasura
7,086
4,686
0
2,286
12,241
5,035
0
1,430
10,811
0
34,175
L
Rama
673
519
0
2,484
5,066
1,746
0
1,700
3,366
0
33,433
W
5,031
652
237
1,556
7,687
3,011
51
5,553
2,024
31,141
0
L
King Arthur
M4lucxD290
King Arthur
6,870
1,165
0
2,955
12,603
10,002
0
0
12,603
0
40,979
W
Bellona
Smiley333_SZ
Bellona
7,304
2,694
0
4,773
11,261
8,556
0
0
10,876
0
53,086
L
Hades
iDavexBR
Hades
8,040
132
40
3,611
6,638
3,660
0
4,425
2,213
48,617
0
L
Ix Chel
windowsbrce
Ix Chel
958
240
578
224
4,296
1,538
0
3,155
1,141
17,772
0
W
Aphrodite
ySats
Aphrodite
1,648
862
1,775
3,322
5,989
3,882
259
2,363
3,626
20,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
28,370
341
Minions Killed
320
0
Camps Cleared
0
1,067,860
Distance Traveled
1,029,077
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,599
600
84
8
0
240,567
0
W
Sol
6,530
594
97
9
0
202,582
2
L
Bakasura
6,365
579
75
7
0
248,628
0
L
Rama
5,054
459
57
5
0
186,636
0
W
Ix Chel
5,755
523
40
4
0
214,298
2
L
King Arthur
6,158
560
79
7
0
226,744
1
W
Bellona
6,811
619
92
8
0
206,443
2
L
Hades
6,058
551
72
7
0
172,889
2
L
Ix Chel
4,735
430
37
3
0
194,180
0
W
Aphrodite
6,357
578
28
3
0
203,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role