Player Matchup

Bakasura
Bakasura
Cpt diabetes684
Bakasura
Level 72
God Stats
60W - 63L
1,486 SR
Queue Stats
290W - 302L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raven_Guide
Morgan Le Fay
Level 101
God Stats
5W - 7L
1,474 SR
Queue Stats
10W - 16L
1,464 Elo+
Solo
Hel
Hel
Thriceban
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 144L
1,600 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,515 Elo+

VS

Team Averages
Level 138
1,707 SR
1,559 Elo+
Ix Chel
Ix Chel
ImNotChrisRock
Ix Chel
Level 203
God Stats
70W - 68L
1,554 SR
Queue Stats
464W - 455L
1,545 Elo+
Solo
Cerberus
Cerberus
KelloggsSkinRack
Cerberus
Level 127
God Stats
18W - 4L
1,827 SR
Queue Stats
234W - 235L
1,543 Elo+
Solo
Artemis
Artemis
ReZ JubZz
Artemis
Level 83
God Stats
3W - 0L
1,741 SR
Queue Stats
19W - 13L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 2 / 3
6,760
676
2,672
7,622
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Raven_Guide
Morgan Le Fay
11
2 / 1 / 2
7,108
711
8,537
7,800
3,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
8,056
806
5,964
8,360
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,483
848
6,618
4,874
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 3
8,661
866
4,989
7,885
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ReZ JubZz
Artemis
11
0 / 4 / 0
6,565
657
5,553
7,623
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
5
5
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
2
3
0.75
W
3
0
2
4
W
2
0
3
3.5
L
Morgan Le Fay
Raven_Guide
Morgan Le Fay
2
1
2
3
W
Artemis
ReZ JubZz
Artemis
0
4
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
17,160
23,782
Taken
20,382
12,430
Mitigated
11,411
8,256
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,672
1,685
0
2,084
7,622
5,448
0
3,146
4,346
0
10,817
W
6,618
984
1,118
1,688
4,874
1,976
533
3,154
1,720
46,902
0
W
4,989
140
0
3,092
7,885
6,857
344
4,995
2,505
23,983
0
L
Morgan Le Fay
Raven_Guide
Morgan Le Fay
8,537
610
0
709
7,800
3,107
0
3,087
4,571
26,229
0
W
Artemis
ReZ JubZz
Artemis
5,553
2,003
0
1,153
7,623
2,578
0
6,385
1,163
0
23,356
L
5,964
279
1,701
3,762
8,360
3,875
0
4,947
3,237
23,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,924
Gold Earned
23,709
113
Minions Killed
188
0
Camps Cleared
0
578,195
Distance Traveled
584,683
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,760
676
39
4
0
218,544
0
W
Ix Chel
8,483
848
109
11
0
191,677
1
W
Cerberus
8,661
866
46
5
0
201,872
2
L
Morgan Le Fay
7,108
711
38
4
0
173,259
0
W
Artemis
6,565
657
33
3
0
191,134
0
L
Hel
8,056
806
36
4
0
186,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role