Player Matchup

Cu Chulainn
Cu Chulainn
Bronze I
AtomicQUOMO
Cu Chulainn
Bronze I
Level 160
God Stats
18W - 19L
1,400 SR
Queue Stats
311W - 357L
486 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
CaramelFug
Kuzenbo
Silver IV
Level 87
God Stats
7W - 13L
1,415 SR
Queue Stats
55W - 83L
666 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Don Lupus Rex
Zhong Kui
Silver IV
Level 183
God Stats
20W - 30L
1,448 SR
Queue Stats
585W - 620L
697 MMR
Solo
Anubis
Anubis
Silver III
alejogonzalez_89
Anubis
Silver III
Level 123
God Stats
96W - 86L
1,563 SR
Queue Stats
1,232W - 1,263L
855 MMR
Solo
Artemis
Artemis
Silver V
impossiblefate
Artemis
Silver V
Level 88
God Stats
9W - 7L
1,522 SR
Queue Stats
286W - 330L
579 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,469 SR
657 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,462 SR
654 MMR
Cernunnos
Cernunnos
Silver IV
LilChubbyBear
Cernunnos
Silver IV
Level 125
God Stats
2W - 1L
1,708 SR
Queue Stats
120W - 158L
759 MMR
Party 2
Nike
Nike
Silver V
The231 Joker
Nike
Silver V
Level 122
God Stats
8W - 5L
1,281 SR
Queue Stats
199W - 236L
656 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver III
apossum41
Morgan Le Fay
Silver III
Level 81
God Stats
4W - 6L
1,295 SR
Queue Stats
294W - 340L
893 MMR
Solo
Guan Yu
Guan Yu
Silver V
deadshotta94
Guan Yu
Silver V
Level 126
God Stats
10W - 7L
1,671 SR
Queue Stats
424W - 454L
573 MMR
Solo
Nemesis
Nemesis
Bronze I
oVirgoh
Nemesis
Bronze I
Level 123
God Stats
17W - 18L
1,357 SR
Queue Stats
418W - 479L
389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AtomicQUOMO
Cu Chulainn
15
4 / 4 / 2
9,154
509
10,478
20,108
20,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
CaramelFug
Kuzenbo
13
1 / 3 / 5
8,362
465
6,188
18,745
22,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Don Lupus Rex
Zhong Kui
14
1 / 5 / 1
9,266
515
8,883
18,676
11,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 5 / 2
9,567
532
12,681
12,970
7,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 4
9,281
516
10,506
15,949
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeIshtarBakasuraHercules

VS

Bans
YmirCliodhnaAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LilChubbyBear
Cernunnos
17
7 / 2 / 2
10,342
575
14,493
15,446
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 11
9,943
552
10,158
15,443
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
apossum41
Morgan Le Fay
16
4 / 3 / 6
9,516
529
14,784
13,244
5,375
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
deadshotta94
Guan Yu
16
4 / 2 / 3
9,577
532
11,167
17,794
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
oVirgoh
Nemesis
18
6 / 2 / 2
11,160
620
11,641
15,883
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
24
24
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AtomicQUOMO
Cu Chulainn
4
4
2
1.25
L
Kuzenbo
CaramelFug
Kuzenbo
1
3
5
1.17
L
Zhong Kui
Don Lupus Rex
Zhong Kui
1
5
1
0.3
W
Cernunnos
LilChubbyBear
Cernunnos
7
2
2
4
W
3
2
11
4.25
L
2
5
2
0.6
W
Morgan Le Fay
apossum41
Morgan Le Fay
4
3
6
2.33
W
Guan Yu
deadshotta94
Guan Yu
4
2
3
2.75
L
3
7
4
0.71
W
Nemesis
oVirgoh
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
62,243
86,448
Taken
77,810
67,520
Mitigated
52,124
19,665
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AtomicQUOMO
Cu Chulainn
10,478
1,163
0
2,909
20,108
20,127
0
3,780
15,838
1,149
64,717
L
Kuzenbo
CaramelFug
Kuzenbo
6,188
1,860
166
3,073
18,745
22,729
0
1,603
16,688
32,016
0
L
Zhong Kui
Don Lupus Rex
Zhong Kui
8,883
991
0
6,904
18,676
11,017
518
0
17,796
71,647
0
W
Cernunnos
LilChubbyBear
Cernunnos
14,493
8,131
0
4,764
15,446
7,091
2,787
3,571
11,875
0
92,153
W
10,158
1,006
288
3,736
15,443
14,626
26
6,165
9,278
879
43,754
L
12,681
426
0
5,703
12,970
7,495
0
6,982
5,576
94,369
0
W
Morgan Le Fay
apossum41
Morgan Le Fay
14,784
2,055
0
4,137
13,244
5,375
137
6,117
7,127
70,916
0
W
Guan Yu
deadshotta94
Guan Yu
11,167
1,298
630
5,955
17,794
17,473
639
6,702
11,092
0
59,962
L
10,506
4,458
0
910
15,949
6,152
0
1,694
14,091
0
57,993
W
Nemesis
oVirgoh
Nemesis
11,641
7,077
0
1,657
15,883
7,559
1,575
5,790
10,093
0
105,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
50,538
481
Minions Killed
534
0
Camps Cleared
0
1,680,395
Distance Traveled
1,784,041
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,154
509
91
5
0
386,329
5
L
Kuzenbo
8,362
465
30
2
0
372,335
7
L
Zhong Kui
9,266
515
129
7
0
323,417
2
W
Cernunnos
10,342
575
141
8
0
304,593
2
W
Nike
9,943
552
45
3
0
360,512
8
L
Anubis
9,567
532
153
9
0
336,505
3
W
Morgan Le Fay
9,516
529
105
6
0
348,164
0
W
Guan Yu
9,577
532
76
4
0
360,871
2
L
Artemis
9,281
516
78
4
0
261,809
1
W
Nemesis
11,160
620
167
9
0
409,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role