Player Matchup

Apollo
Apollo
HunnyDoeDoe
Apollo
Level 7
God Stats
0W - 1L
1,610 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
R KING ANDERSON
Baron Samedi
Level 154
God Stats
7W - 3L
1,703 SR
Queue Stats
102W - 100L
1,571 Elo+
Party 3
Anubis
Anubis
Ragnarokhere
Anubis
Level 100
God Stats
2W - 3L
1,304 SR
Queue Stats
17W - 18L
1,599 Elo+
Party 2
Chaac
Chaac
Stiggy2309
Chaac
Level 113
God Stats
1W - 3L
1,414 SR
Queue Stats
279W - 261L
1,613 Elo+
Party 3
Fenrir
Fenrir
WizenedAmoeba52
Fenrir
Level 105
God Stats
1W - 1L
1,757 SR
Queue Stats
38W - 45L
1,488 Elo+
Party 2
Team Averages
Level 96
1,558 SR
1,554 Elo+

VS

Team Averages
Level 132
1,412 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
EdgeOfSanity88
Cernunnos
Level 103
God Stats
9W - 9L
1,215 SR
Queue Stats
157W - 147L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kasyrra
Morgan Le Fay
Level 129
God Stats
21W - 11L
1,273 SR
Queue Stats
339W - 331L
1,460 Elo+
Party 1
Bakasura
Bakasura
ThePsychoPizza
Bakasura
Level 128
God Stats
6W - 4L
1,596 SR
Queue Stats
90W - 82L
1,378 Elo+
Party 1
Anubis
Anubis
XPeruvianBloodX
Anubis
Level 156
God Stats
7W - 4L
1,475 SR
Queue Stats
325W - 315L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 1 / 0
6,774
616
5,745
7,588
2,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
R KING ANDERSON
Baron Samedi
10
0 / 3 / 3
5,935
540
3,792
7,572
5,861
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
2 / 6 / 2
6,789
617
4,241
8,812
4,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
10
1 / 5 / 0
5,961
542
5,281
13,252
8,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 7 / 2
6,164
560
3,582
11,841
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 4
6,644
604
3,199
8,151
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
EdgeOfSanity88
Cernunnos
10
1 / 4 / 2
6,002
546
4,238
8,244
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Kasyrra
Morgan Le Fay
12
7 / 1 / 9
7,695
700
11,593
4,955
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
8 / 2 / 7
8,128
739
6,708
9,330
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
6,988
635
5,121
5,629
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
21
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
4
4
W
Cernunnos
EdgeOfSanity88
Cernunnos
1
4
2
0.5
L
Apollo
5
1
0
5
W
Morgan Le Fay
Kasyrra
Morgan Le Fay
7
1
9
11.5
L
Baron Samedi
R KING ANDERSON
Baron Samedi
0
3
3
0.5
L
Anubis
2
6
2
0.5
L
Chaac
1
5
0
0.2
W
Bakasura
8
2
7
5.75
L
2
7
2
0.43
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
30,859
49,065
Taken
36,309
25,841
Mitigated
17,116
14,659
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,199
0
0
1,791
8,151
5,940
88
1,850
6,301
21,389
0
W
Cernunnos
EdgeOfSanity88
Cernunnos
4,238
2,353
0
1,920
8,244
3,390
0
1,921
6,323
0
34,626
L
Apollo
5,745
4,492
0
3,657
7,588
2,698
0
1,603
5,944
0
45,088
W
Morgan Le Fay
Kasyrra
Morgan Le Fay
11,593
1,042
0
2,039
4,955
1,580
453
2,726
2,229
51,103
0
L
Baron Samedi
R KING ANDERSON
Baron Samedi
3,792
447
286
2,150
7,572
5,861
0
3,489
4,009
25,861
0
L
Anubis
4,241
104
0
2,216
8,812
4,404
0
5,356
3,398
44,766
0
L
Chaac
5,281
1,036
0
3,749
13,252
8,328
0
6,799
6,023
0
42,733
W
Bakasura
6,708
4,883
0
2,642
9,330
3,651
63
1,536
7,794
0
42,494
L
3,582
1,026
0
2,601
11,841
4,550
0
2,666
8,846
0
35,967
W
5,121
146
0
2,069
5,629
2,555
0
0
5,629
42,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
35,457
335
Minions Killed
317
0
Camps Cleared
0
1,047,915
Distance Traveled
1,108,618
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,644
604
22
2
0
230,614
2
W
Cernunnos
6,002
546
65
6
0
198,744
0
L
Apollo
6,774
616
96
9
0
223,661
1
W
Morgan Le Fay
7,695
700
81
7
0
233,367
0
L
Baron Samedi
5,935
540
30
3
0
199,855
5
L
Anubis
6,789
617
70
6
0
188,254
0
L
Chaac
5,961
542
71
6
0
195,547
0
W
Bakasura
8,128
739
78
7
0
249,429
0
L
Fenrir
6,164
560
68
6
0
240,598
1
W
Anubis
6,988
635
71
6
0
196,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role