Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GENZISSOFT
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,565 Elo+
Party 1
Medusa
Medusa
Redqueen0914
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,451 Elo+

VS

Team Averages
Level 98
1,510 SR
1,461 Elo+
Camazotz
Camazotz
 
Camazotz
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gingerjente
Cthulhu
Level 39
God Stats
32W - 25L
1,561 SR
Queue Stats
46W - 49L
1,443 Elo+
Solo
Freya
Freya
krazburk
Freya
Level 82
God Stats
5W - 10L
1,469 SR
Queue Stats
8W - 12L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 3 / 2
9,404
723
7,206
14,440
15,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 0 / 3
9,661
743
15,580
9,940
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
15
0 / 0 / 4
8,144
626
4,543
5,966
2,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 2 / 1
7,515
578
4,423
10,397
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
gingerjente
Cthulhu
12
1 / 3 / 2
8,259
635
10,277
12,495
11,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
krazburk
Freya
14
2 / 1 / 0
8,361
643
6,039
9,400
4,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
3
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
2
1.33
L
Camazotz
 
Camazotz
0
2
1
0.25
W
3
0
3
4.5
W
Medusa
0
0
4
2
L
Cthulhu
gingerjente
Cthulhu
1
3
2
0.67
L
Freya
krazburk
Freya
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
20,739
30,346
Taken
32,292
21,808
Mitigated
20,521
10,657
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,206
1,643
1,684
3,558
14,440
15,729
927
8,564
5,876
0
21,738
L
Camazotz
 
Camazotz
4,423
1,182
0
1,556
10,397
3,847
0
5,458
4,939
0
23,583
W
15,580
7,120
0
3,866
9,940
3,676
276
4,450
5,490
71,219
0
W
Medusa
4,543
2,196
0
1,549
5,966
2,403
266
3,409
2,557
0
18,333
L
Cthulhu
gingerjente
Cthulhu
10,277
627
652
583
12,495
11,765
0
7,103
5,392
32,173
0
L
Freya
krazburk
Freya
6,039
1,820
0
2,945
9,400
4,909
51
3,097
6,303
27,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
24,135
161
Minions Killed
127
0
Camps Cleared
0
744,496
Distance Traveled
680,198
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,404
723
18
1
0
238,262
0
L
Camazotz
7,515
578
28
2
0
211,321
0
W
Sol
9,661
743
117
9
0
240,792
0
W
Medusa
8,144
626
26
2
0
265,442
0
L
Cthulhu
8,259
635
37
3
0
244,261
5
L
Freya
8,361
643
62
5
0
224,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role