Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BenShoo
Izanami
Level 22
God Stats
8W - 3L
1,595 SR
Queue Stats
32W - 25L
1,529 Elo+
Party 1
Hercules
Hercules
MrBombadill
Hercules
Level 128
God Stats
2W - 1L
1,526 SR
Queue Stats
7W - 11L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
fenneij
Baba Yaga
Level 88
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 1
Khepri
Khepri
yoyzf
Khepri
Level 155
God Stats
1W - 2L
1,206 SR
Queue Stats
200W - 206L
1,440 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,469 Elo+

VS

Team Averages
Level 100
1,582 SR
1,500 Elo+
Discordia
Discordia
CASTRX_00
Discordia
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 118L
1,434 Elo+
Party 2
Hercules
Hercules
CachopoMarchoso
Hercules
Level 80
God Stats
0W - 2L
1,333 SR
Queue Stats
123W - 124L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FroZzn_Trashcan
Kumbhakarna
Level 125
God Stats
2W - 3L
1,834 SR
Queue Stats
291W - 271L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
Martin_DE99
Danzaburou
Level 128
God Stats
17W - 16L
1,743 SR
Queue Stats
429W - 411L
1,510 Elo+
Party 3
Fenrir
Fenrir
WartWizard
Fenrir
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 164L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 0
7,548
472
6,536
12,270
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BenShoo
Izanami
16
5 / 0 / 1
9,338
584
11,973
9,301
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MrBombadill
Hercules
16
2 / 1 / 1
9,856
616
11,333
10,258
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
fenneij
Baba Yaga
12
0 / 3 / 2
7,271
454
7,699
11,414
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
yoyzf
Khepri
11
0 / 1 / 4
7,496
469
3,201
7,657
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CASTRX_00
Discordia
13
0 / 1 / 3
7,998
500
10,016
7,958
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
14
0 / 3 / 0
7,735
483
3,893
14,551
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
FroZzn_Trashcan
Kumbhakarna
11
0 / 1 / 3
7,082
443
3,114
12,469
8,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Martin_DE99
Danzaburou
12
0 / 3 / 0
7,272
455
4,521
10,330
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
WartWizard
Fenrir
14
7 / 2 / 0
8,567
535
9,737
13,951
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
7
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
0
1
W
Izanami
BenShoo
Izanami
5
0
1
5.5
L
Discordia
CASTRX_00
Discordia
0
1
3
1.5
L
Hercules
0
3
0
0
L
Kumbhakarna
FroZzn_Trashcan
Kumbhakarna
0
1
3
1.5
L
Danzaburou
Martin_DE99
Danzaburou
0
3
0
0
W
Hercules
MrBombadill
Hercules
2
1
1
2.5
L
Fenrir
WartWizard
Fenrir
7
2
0
3.5
W
Baba Yaga
fenneij
Baba Yaga
0
3
2
0.33
W
Khepri
yoyzf
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,742
Damage
31,281
50,900
Taken
59,259
31,803
Mitigated
34,250
14,932
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,536
1,426
0
459
12,270
5,048
0
3,963
8,307
0
39,167
W
Izanami
BenShoo
Izanami
11,973
8,959
0
4,043
9,301
4,053
1,377
1,550
7,751
0
105,498
L
Discordia
CASTRX_00
Discordia
10,016
378
0
500
7,958
3,113
493
3,767
4,191
72,039
0
L
Hercules
3,893
431
0
5,608
14,551
11,901
0
0
13,137
0
57,522
L
Kumbhakarna
FroZzn_Trashcan
Kumbhakarna
3,114
388
2,149
2,886
12,469
8,682
0
3,576
8,893
11,127
0
L
Danzaburou
Martin_DE99
Danzaburou
4,521
2,342
0
2,371
10,330
4,322
0
888
9,442
0
56,619
W
Hercules
MrBombadill
Hercules
11,333
2,527
0
4,776
10,258
10,935
0
0
9,435
0
88,297
L
Fenrir
WartWizard
Fenrir
9,737
2,881
0
3,157
13,951
6,232
0
2,669
11,282
0
62,588
W
Baba Yaga
fenneij
Baba Yaga
7,699
226
0
2,946
11,414
4,627
0
4,585
6,829
64,268
0
W
Khepri
yoyzf
Khepri
3,201
270
576
2,132
7,657
7,140
0
3,032
4,625
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
38,654
518
Minions Killed
401
0
Camps Cleared
0
1,621,037
Distance Traveled
1,646,334
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,548
472
65
4
0
323,447
0
W
Izanami
9,338
584
175
11
0
308,182
0
L
Discordia
7,998
500
120
8
0
330,997
0
L
Hercules
7,735
483
104
7
0
347,708
0
L
Kumbhakarna
7,082
443
15
1
0
307,466
6
L
Danzaburou
7,272
455
84
5
0
294,148
1
W
Hercules
9,856
616
152
10
0
341,242
0
L
Fenrir
8,567
535
78
5
0
366,015
0
W
Baba Yaga
7,271
454
113
7
0
330,211
1
W
Khepri
7,496
469
13
1
0
317,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role