Player Matchup

Chernobog
Chernobog
Alien_tooru
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,129 Elo+
Party 1
Ishtar
Ishtar
LiloLestplay
Ishtar
Level 5
God Stats
0W - 4L
1,322 SR
Queue Stats
0W - 10L
1,085 Elo+
Party 1
Anubis
Anubis
Mallory_Murdock
Anubis
Level 32
God Stats
8W - 19L
1,280 SR
Queue Stats
94W - 106L
1,182 Elo+
Party 1
Sobek
Sobek
Shinigami-Fallen
Sobek
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 79L
1,419 Elo+
Solo
Anhur
Anhur
lara6213
Anhur
Level 2
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 16L
1,258 Elo+
Party 1
Team Averages
Level 20
1,385 SR
1,214 Elo+

VS

Team Averages
Level 62
1,475 SR
1,355 Elo+
Neith
Neith
EG Tiger
Neith
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,242 Elo+
Party 2
Chang'e
Chang'e
UTH3R P3NDR4GON
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,454 Elo+
Solo
Bacchus
Bacchus
WasChaos
Bacchus
Level 69
God Stats
8W - 4L
1,592 SR
Queue Stats
330W - 294L
1,416 Elo+
Solo
Anubis
Anubis
soy_remalo
Anubis
Level 81
God Stats
3W - 4L
1,573 SR
Queue Stats
59W - 55L
1,501 Elo+
Solo
Rama
Rama
x Lil Plug
Rama
Level 19
God Stats
8W - 11L
1,208 SR
Queue Stats
8W - 11L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alien_tooru
Chernobog
17
6 / 8 / 2
12,510
1,251
9,147
19,214
8,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
16
0 / 12 / 4
9,686
969
9,664
22,049
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 4
10,514
1,051
9,848
15,863
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 9 / 7
10,451
1,045
9,252
28,524
36,019
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
lara6213
Anhur
17
1 / 14 / 4
10,646
1,065
5,462
24,300
10,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EG Tiger
Neith
18
9 / 3 / 23
12,193
1,219
21,881
10,691
5,005
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 26
11,123
1,112
16,703
10,030
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
WasChaos
Bacchus
19
4 / 0 / 30
11,692
1,169
8,792
7,099
9,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
soy_remalo
Anubis
19
11 / 2 / 19
13,146
1,315
19,586
11,502
7,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
21 / 2 / 20
13,823
1,382
34,337
9,302
4,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
167
10
Kills
49
49
Deaths
10
21
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alien_tooru
Chernobog
6
8
2
0.88
W
Neith
EG Tiger
Neith
9
3
23
6.83
L
Ishtar
0
12
4
0.17
L
2
6
4
0.67
L
1
9
7
0.5
W
4
3
26
5.67
W
Bacchus
WasChaos
Bacchus
4
0
30
19
L
Anhur
lara6213
Anhur
1
14
4
0.21
W
Anubis
soy_remalo
Anubis
11
2
19
10.25
W
21
2
20
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
101,299
109,950
Taken
48,624
72,954
Mitigated
31,445
5,152
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alien_tooru
Chernobog
9,147
7,111
0
1,251
19,214
8,786
0
6,461
12,753
0
28,430
W
Neith
EG Tiger
Neith
21,881
15,953
348
2,057
10,691
5,005
0
4,172
6,519
0
32,036
L
Ishtar
9,664
6,602
0
646
22,049
9,437
0
7,372
14,677
0
21,160
L
9,848
738
0
532
15,863
8,066
0
5,446
10,417
28,659
0
L
9,252
791
0
1,699
28,524
36,019
0
14,490
14,034
23,470
0
W
16,703
4,483
1,603
1,107
10,030
4,847
0
4,569
5,461
27,179
0
W
Bacchus
WasChaos
Bacchus
8,792
1,660
0
593
7,099
9,847
0
2,497
4,602
15,872
915
L
Anhur
lara6213
Anhur
5,462
3,265
0
1,024
24,300
10,646
0
10,397
13,903
0
16,047
W
Anubis
soy_remalo
Anubis
19,586
1,335
0
5,716
11,502
7,318
0
4,092
7,410
49,729
0
W
34,337
32,406
0
0
9,302
4,428
0
3,770
5,532
0
41,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
61,977
145
Minions Killed
159
6
Camps Cleared
6
794,832
Distance Traveled
885,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,510
1,251
32
3
6
162,186
0
W
Neith
12,193
1,219
12
1
0
166,211
0
L
Ishtar
9,686
969
19
2
0
143,531
0
L
Anubis
10,514
1,051
41
4
0
165,728
0
L
Sobek
10,451
1,045
31
3
0
170,945
0
W
Chang'e
11,123
1,112
33
3
1
168,872
0
W
Bacchus
11,692
1,169
14
1
1
214,870
0
L
Anhur
10,646
1,065
22
2
0
152,442
0
W
Anubis
13,146
1,315
81
8
2
166,848
0
W
Rama
13,823
1,382
19
2
2
168,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role