Player Matchup

Chang'e
Chang'e
As_Almeida_
Chang'e
Level 74
God Stats
43W - 25L
1,577 SR
Queue Stats
210W - 208L
1,492 Elo+
Solo
Nox
Nox
EyeNeverQuit
Nox
Level 197
God Stats
262W - 255L
1,543 SR
Queue Stats
330W - 339L
1,491 Elo+
Solo
Janus
Janus
Knightgod78
Janus
Level 155
God Stats
4W - 8L
1,272 SR
Queue Stats
43W - 53L
1,443 Elo+
Solo
Yemoja
Yemoja
detourdude77
Yemoja
Level 109
God Stats
109W - 106L
1,429 SR
Queue Stats
136W - 133L
1,416 Elo+
Solo
Hachiman
Hachiman
wedgeninja55
Hachiman
Level 124
God Stats
3W - 3L
1,703 SR
Queue Stats
41W - 39L
1,472 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,463 Elo+

VS

Team Averages
Level 88
1,445 SR
1,327 Elo+
Chang'e
Chang'e
Maniac713
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 434L
1,523 Elo+
Solo
Tiamat
Tiamat
Solxrian
Tiamat
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 1
Bastet
Bastet
oxWickettxo
Bastet
Level 124
God Stats
766W - 783L
1,343 SR
Queue Stats
1,662W - 1,743L
1,402 Elo+
Solo
King Arthur
King Arthur
s2h_67
King Arthur
Level 97
God Stats
1W - 4L
1,381 SR
Queue Stats
3W - 11L
1,164 Elo+
Party 1
Cernunnos
Cernunnos
wafreyu
Cernunnos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
As_Almeida_
Chang'e
17
6 / 2 / 9
10,819
1,082
12,441
11,993
5,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 11
11,121
1,112
8,514
4,519
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 0 / 11
10,584
1,058
20,421
5,253
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
1 / 1 / 17
10,258
1,026
11,047
9,888
8,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
wedgeninja55
Hachiman
17
6 / 2 / 14
11,511
1,151
18,147
10,038
4,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

270

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maniac713
Chang'e
15
0 / 8 / 4
9,358
936
13,268
20,465
7,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Solxrian
Tiamat
15
1 / 6 / 4
9,710
971
8,389
13,767
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
0 / 4 / 4
9,389
939
7,145
14,960
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
s2h_67
King Arthur
15
4 / 2 / 0
10,029
1,003
7,895
18,016
18,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
wafreyu
Cernunnos
14
0 / 4 / 3
8,793
879
2,324
8,745
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
24
Kills
5
5
Deaths
24
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
As_Almeida_
Chang'e
6
2
9
5.25
W
7
0
11
12.5
W
4
0
11
9.5
L
Chang'e
Maniac713
Chang'e
0
8
4
0.25
L
Tiamat
Solxrian
Tiamat
1
6
4
0.5
W
Yemoja
1
1
17
9.5
L
Bastet
0
4
4
0.5
L
King Arthur
s2h_67
King Arthur
4
2
0
2
L
Cernunnos
wafreyu
Cernunnos
0
4
3
0.38
W
Hachiman
wedgeninja55
Hachiman
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,570
Damage
39,021
41,691
Taken
75,953
23,034
Mitigated
43,842
8,030
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
As_Almeida_
Chang'e
12,441
264
990
3,267
11,993
5,553
0
7,374
4,586
21,922
0
W
8,514
274
0
188
4,519
2,022
0
1,747
2,772
21,323
0
W
20,421
766
378
137
5,253
2,402
0
3,830
1,391
39,209
0
L
Chang'e
Maniac713
Chang'e
13,268
617
1,730
3,152
20,465
7,582
0
13,797
6,668
41,641
0
L
Tiamat
Solxrian
Tiamat
8,389
647
0
1,447
13,767
8,012
0
8,299
5,468
22,125
0
W
Yemoja
11,047
861
1,916
280
9,888
8,846
0
4,437
5,436
22,390
0
L
Bastet
7,145
1,992
0
1,091
14,960
6,172
0
9,108
5,852
0
23,085
L
King Arthur
s2h_67
King Arthur
7,895
861
0
840
18,016
18,557
0
14,736
3,280
598
19,934
L
Cernunnos
wafreyu
Cernunnos
2,324
1,158
0
441
8,745
3,519
0
6,483
2,262
0
13,540
W
Hachiman
wedgeninja55
Hachiman
18,147
9,675
0
874
10,038
4,211
0
4,736
5,291
0
51,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
47,279
232
Minions Killed
189
6
Camps Cleared
3
871,007
Distance Traveled
830,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,819
1,082
31
3
1
163,210
0
W
Nox
11,121
1,112
35
4
2
188,842
0
W
Janus
10,584
1,058
67
7
1
186,981
0
L
Chang'e
9,358
936
67
7
0
162,844
0
L
Tiamat
9,710
971
38
4
2
162,474
0
W
Yemoja
10,258
1,026
24
2
2
172,544
0
L
Bastet
9,389
939
26
3
0
222,037
0
L
King Arthur
10,029
1,003
31
3
1
175,271
0
L
Cernunnos
8,793
879
27
3
0
108,204
0
W
Hachiman
11,511
1,151
75
8
0
159,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role