Player Matchup

Nox
Nox
Baracusa
Nox
Level 122
God Stats
14W - 21L
1,503 SR
Queue Stats
90W - 100L
1,551 Elo+
Solo
Arachne
Arachne
Farwael
Arachne
Level 25
God Stats
3W - 1L
1,433 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 2
Loki
Loki
Vijii
Loki
Level 31
God Stats
4W - 2L
1,511 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Team Averages
Level 59
1,482 SR
1,435 Elo+

VS

Team Averages
Level 38
1,399 SR
1,252 Elo+
Hou Yi
Hou Yi
AmericanSniper3
Hou Yi
Level 42
God Stats
2W - 2L
1,198 SR
Queue Stats
29W - 27L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
Karlikk
Kukulkan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,237 Elo+
Solo
Kali
Kali
Lionsky006
Kali
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
9,414
856
10,774
6,906
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Farwael
Arachne
12
2 / 2 / 6
7,724
702
5,576
8,934
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Vijii
Loki
14
3 / 4 / 9
8,724
793
7,835
11,252
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,397
672
7,471
9,480
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Karlikk
Kukulkan
11
1 / 5 / 2
7,117
647
7,815
9,606
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 4 / 0
7,936
721
4,860
9,998
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
6
6
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
8
0
4
10
W
Arachne
Farwael
Arachne
2
2
6
2.5
L
Kukulkan
Karlikk
Kukulkan
1
5
2
0.4
L
4
4
0
1
W
Loki
Vijii
Loki
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
20,146
27,092
Taken
29,084
12,971
Mitigated
12,116
4,215
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,471
4,117
0
2,022
9,480
3,820
0
3,820
5,660
0
30,048
W
10,774
763
0
109
6,906
3,381
0
1,399
5,430
34,538
0
W
Arachne
Farwael
Arachne
5,576
3,869
0
1,477
8,934
4,877
120
1,867
6,905
0
27,002
L
Kukulkan
Karlikk
Kukulkan
7,815
1,398
0
629
9,606
3,835
0
2,796
6,810
20,976
0
L
4,860
2,329
0
1,109
9,998
4,461
0
4,196
5,802
0
13,697
W
Loki
Vijii
Loki
7,835
1,044
0
2,629
11,252
4,713
0
4,047
6,904
0
34,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
22,450
134
Minions Killed
119
0
Camps Cleared
0
644,617
Distance Traveled
543,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,397
672
51
5
0
182,726
0
W
Nox
9,414
856
54
5
0
216,893
0
W
Arachne
7,724
702
32
3
0
219,749
0
L
Kukulkan
7,117
647
47
4
0
166,379
0
L
Kali
7,936
721
21
2
0
194,260
0
W
Loki
8,724
793
48
4
0
207,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role