Player Matchup

Mercury
Mercury
DivineTruths
Mercury
Level 116
God Stats
1W - 6L
1,387 SR
Queue Stats
24W - 19L
1,069 Elo+
Solo
Ymir
Ymir
LiamTheMiniBeast
Ymir
Level 19
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 5L
1,307 Elo+
Solo
Martichoras
Martichoras
Yarik-Kratos
Martichoras
Level 160
God Stats
11W - 9L
1,692 SR
Queue Stats
127W - 120L
1,508 Elo+
Solo
Cernunnos
Cernunnos
lachoflash
Cernunnos
Level 104
God Stats
64W - 70L
1,513 SR
Queue Stats
195W - 198L
1,463 Elo+
Solo
Merlin
Merlin
roddyXterrell
Merlin
Level 154
God Stats
1W - 2L
1,452 SR
Queue Stats
212W - 348L
1,345 Elo+
Solo
Team Averages
Level 111
1,455 SR
1,338 Elo+

VS

Team Averages
Level 127
1,552 SR
1,466 Elo+
Chernobog
Chernobog
CalamarMalo
Chernobog
Level 157
God Stats
25W - 22L
1,496 SR
Queue Stats
508W - 513L
1,458 Elo+
Solo
Tiamat
Tiamat
Freako
Tiamat
Level 113
God Stats
3W - 3L
1,346 SR
Queue Stats
63W - 56L
1,320 Elo+
Solo
Atlas
Atlas
MAYDAY42
Atlas
Level 143
God Stats
11W - 3L
1,892 SR
Queue Stats
188W - 76L
1,659 Elo+
Solo
Anubis
Anubis
Spirithooves
Anubis
Level 83
God Stats
24W - 15L
1,527 SR
Queue Stats
52W - 50L
1,432 Elo+
Party 1
Camazotz
Camazotz
SwiperDaFox
Camazotz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DivineTruths
Mercury
17
1 / 2 / 2
9,417
724
7,803
13,348
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 0
7,793
599
829
9,766
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Yarik-Kratos
Martichoras
15
2 / 9 / 3
8,775
675
7,080
17,162
7,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
lachoflash
Cernunnos
16
3 / 5 / 3
9,245
711
9,072
17,364
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 2
8,520
655
9,219
12,298
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CalamarMalo
Chernobog
20
5 / 0 / 7
12,291
945
13,760
8,448
4,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
Freako
Tiamat
17
6 / 2 / 9
10,570
813
10,793
8,371
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
MAYDAY42
Atlas
17
4 / 2 / 14
11,046
850
13,217
20,119
25,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
18
4 / 0 / 10
10,738
826
5,823
4,644
1,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
SwiperDaFox
Camazotz
18
7 / 2 / 10
10,926
840
14,729
14,692
15,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
6
Kills
26
26
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CalamarMalo
Chernobog
5
0
7
8.5
L
Mercury
DivineTruths
Mercury
1
2
2
1
W
Tiamat
Freako
Tiamat
6
2
9
5.25
L
0
5
0
0
W
Atlas
MAYDAY42
Atlas
4
2
14
5.5
W
Anubis
4
0
10
9
W
Camazotz
SwiperDaFox
Camazotz
7
2
10
6
L
Martichoras
Yarik-Kratos
Martichoras
2
9
3
0.39
L
Cernunnos
lachoflash
Cernunnos
3
5
3
0.9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
58,322
69,938
Taken
56,274
36,183
Mitigated
55,371
7,443
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CalamarMalo
Chernobog
13,760
9,953
0
3,057
8,448
4,740
7,123
2,457
5,991
0
83,541
L
Mercury
DivineTruths
Mercury
7,803
2,510
0
1,311
13,348
6,365
0
4,696
8,486
0
35,934
W
Tiamat
Freako
Tiamat
10,793
1,026
0
2,620
8,371
7,780
1,169
1,795
6,576
22,990
0
L
829
489
0
286
9,766
9,315
0
4,595
4,899
2,236
0
W
Atlas
MAYDAY42
Atlas
13,217
3,733
0
3,735
20,119
25,720
194
2,155
17,526
26,409
0
W
Anubis
5,823
439
0
2,325
4,644
1,882
1,712
1,059
2,385
35,577
0
W
Camazotz
SwiperDaFox
Camazotz
14,729
6,009
0
6,477
14,692
15,249
438
2,582
12,110
0
31,155
L
Martichoras
Yarik-Kratos
Martichoras
7,080
3,152
0
998
17,162
7,716
0
7,484
9,316
0
21,869
L
Cernunnos
lachoflash
Cernunnos
9,072
4,595
0
2,944
17,364
7,663
0
6,807
10,209
0
33,452
L
9,219
1,095
0
1,904
12,298
5,124
1,008
5,008
7,096
34,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
55,571
193
Minions Killed
319
0
Camps Cleared
0
982,344
Distance Traveled
1,387,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,291
945
130
10
0
272,067
0
L
Mercury
9,417
724
81
6
0
283,891
0
W
Tiamat
10,570
813
44
3
0
256,491
0
L
Ymir
7,793
599
2
0
0
88,920
0
W
Atlas
11,046
850
28
2
0
290,913
0
W
Anubis
10,738
826
70
5
0
283,113
0
W
Camazotz
10,926
840
47
4
0
285,142
0
L
Martichoras
8,775
675
22
2
0
210,667
0
L
Cernunnos
9,245
711
43
3
0
227,967
0
L
Merlin
8,520
655
45
3
0
170,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role