Player Matchup

Merlin
Merlin
CrabDragoons
Merlin
Level 97
God Stats
2W - 1L
1,501 SR
Queue Stats
188W - 157L
1,476 Elo+
Solo
Zeus
Zeus
GreenMizzy
Zeus
Level 132
God Stats
6W - 7L
1,228 SR
Queue Stats
349W - 345L
1,461 Elo+
Solo
Ymir
Ymir
John Lennon9
Ymir
Level 155
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 5L
1,579 Elo+
Solo
Nox
Nox
Shimly
Nox
Level 166
God Stats
6W - 9L
1,575 SR
Queue Stats
385W - 381L
1,490 Elo+
Solo
Ishtar
Ishtar
gonzalesante
Ishtar
Level 82
God Stats
0W - 5L
1,049 SR
Queue Stats
126W - 138L
1,547 Elo+
Solo
Team Averages
Level 126
1,412 SR
1,511 Elo+

VS

Team Averages
Level 79
1,446 SR
1,422 Elo+
Ymir
Ymir
Gregory Alan486
Ymir
Level 164
God Stats
2W - 1L
1,449 SR
Queue Stats
172W - 166L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Leo Dede x17
Heimdallr
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 256L
1,469 Elo+
Party 1
Cerberus
Cerberus
RayDaRod
Cerberus
Level 61
God Stats
6W - 2L
1,485 SR
Queue Stats
393W - 359L
1,524 Elo+
Party 1
Bastet
Bastet
Split Aces 22
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Thoth
Thoth
lazyy67
Thoth
Level 21
God Stats
2W - 3L
1,297 SR
Queue Stats
75W - 66L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 5 / 5
8,909
636
8,783
10,069
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

19
4 / 1 / 1
10,321
737
16,683
8,070
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 6 / 4
9,223
659
5,320
17,304
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Shimly
Nox
17
2 / 3 / 3
9,066
648
5,907
7,772
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
10
0 / 3 / 1
7,018
501
2,670
5,921
2,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 5
11,554
825
6,328
16,083
18,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Leo Dede x17
Heimdallr
17
4 / 4 / 6
10,487
749
12,264
10,466
6,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
RayDaRod
Cerberus
18
2 / 2 / 10
11,040
789
6,420
17,799
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 0 / 0
4,100
293
0
0
0
Thoth
lazyy67
Thoth
20
9 / 2 / 5
11,998
857
13,072
9,830
6,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
18
18
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
5
0.5
L
4
1
1
4.5
W
3
0
5
5.5
L
1
6
4
0.5
W
Heimdallr
Leo Dede x17
Heimdallr
4
4
6
1.75
W
Cerberus
RayDaRod
Cerberus
2
2
10
3.5
L
Nox
Shimly
Nox
2
3
3
1.17
W
0
0
0
0
L
Ishtar
0
3
1
0.17
W
Thoth
lazyy67
Thoth
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
38,084
49,136
Taken
54,178
34,617
Mitigated
55,556
9,687
Healing
25,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,783
86
346
1,051
10,069
5,211
0
4,518
5,551
22,190
0
L
16,683
434
959
2,598
8,070
3,707
0
5,129
2,941
38,427
0
W
6,328
281
6,217
7,767
16,083
18,406
128
9,684
6,314
24,365
0
L
5,320
401
0
1,009
17,304
19,809
0
7,247
10,057
11,053
0
W
Heimdallr
Leo Dede x17
Heimdallr
12,264
4,866
1,513
1,381
10,466
6,709
2,846
7,975
2,472
0
28,384
W
Cerberus
RayDaRod
Cerberus
6,420
415
675
5,778
17,799
24,127
880
11,539
6,134
15,894
0
L
Nox
Shimly
Nox
5,907
41
846
1,579
7,772
3,489
0
6,041
1,731
17,652
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
2,670
1,468
212
1,087
5,921
2,401
0
2,885
3,036
0
4,555
W
Thoth
lazyy67
Thoth
13,072
392
128
2,201
9,830
6,314
138
7,032
2,565
37,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,537
Gold Earned
49,179
131
Minions Killed
164
0
Camps Cleared
0
1,084,125
Distance Traveled
1,114,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,909
636
29
2
0
239,457
0
L
Zeus
10,321
737
53
4
0
280,498
0
W
Ymir
11,554
825
32
2
0
298,852
0
L
Ymir
9,223
659
8
1
0
251,620
0
W
Heimdallr
10,487
749
42
3
0
263,654
0
W
Cerberus
11,040
789
34
2
0
264,383
0
L
Nox
9,066
648
35
3
0
215,501
0
W
Bastet
4,100
293
0
0
0
0
0
L
Ishtar
7,018
501
6
0
0
97,049
0
W
Thoth
11,998
857
56
4
0
287,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role