Player Matchup

Izanami
Izanami
E_howdo_thatkid
Izanami
Level 63
God Stats
4W - 4L
1,452 SR
Queue Stats
133W - 150L
1,476 Elo+
Solo
Artemis
Artemis
Galaxy456uuuu
Artemis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 167L
1,375 Elo+
Solo
Hel
Hel
PlutonicBook989
Hel
Level 37
God Stats
2W - 4L
1,299 SR
Queue Stats
278W - 286L
1,433 Elo+
Solo
Lancelot
Lancelot
purptendo
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,386 Elo+
Party 1
Maui
Maui
whon_jick55
Maui
Level 18
God Stats
0W - 1L
1,790 SR
Queue Stats
5W - 11L
1,321 Elo+
Party 1
Team Averages
Level 54
1,508 SR
1,398 Elo+

VS

Team Averages
Level 51
1,445 SR
1,405 Elo+
Yemoja
Yemoja
HaveItYourWay96
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
OG_Bertrum31
Anubis
Level 41
God Stats
1W - 1L
1,245 SR
Queue Stats
27W - 42L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
RonaldJTrump
Kumbhakarna
Level 55
God Stats
3W - 7L
1,500 SR
Queue Stats
156W - 160L
1,463 Elo+
Solo
Apollo
Apollo
aFlaccidFrog
Apollo
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 49L
1,272 Elo+
Solo
Hera
Hera
watts1182
Hera
Level 105
God Stats
12W - 11L
1,479 SR
Queue Stats
516W - 536L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,380
876
984
2,570
781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
10
0 / 3 / 3
5,122
1,024
6,445
5,944
3,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
4,380
876
0
0
0
Lancelot
purptendo
Lancelot
11
2 / 2 / 1
5,143
1,029
2,691
7,734
4,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 3 / 1
5,374
1,075
1,755
7,466
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
6,012
1,202
1,264
4,045
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
4 / 0 / 5
6,810
1,362
6,318
3,367
1,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
RonaldJTrump
Kumbhakarna
10
0 / 1 / 6
6,175
1,235
2,451
6,157
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
11
3 / 1 / 5
6,639
1,328
4,629
3,706
1,459
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
11
3 / 0 / 6
6,502
1,300
6,168
2,637
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
10
10
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Artemis
0
3
3
0.5
W
0
1
7
3.5
W
Anubis
4
0
5
6.5
L
0
0
0
0
W
Kumbhakarna
RonaldJTrump
Kumbhakarna
0
1
6
3
W
Apollo
3
1
5
5.5
L
Lancelot
purptendo
Lancelot
2
2
1
1.25
W
Hera
3
0
6
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,875
Damage
20,830
23,714
Taken
19,912
16,565
Mitigated
11,610
3,233
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
984
633
0
90
2,570
781
0
1,514
1,056
0
2,033
L
Artemis
6,445
2,152
122
1,076
5,944
3,825
0
3,598
2,346
0
13,041
W
1,264
443
1,455
818
4,045
2,497
246
461
3,584
4,170
0
W
Anubis
6,318
652
187
1,303
3,367
1,779
1,151
304
3,063
13,162
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
RonaldJTrump
Kumbhakarna
2,451
348
1,543
1,849
6,157
4,664
673
456
5,701
6,450
0
W
Apollo
4,629
2,913
81
773
3,706
1,459
748
435
3,271
0
12,204
L
Lancelot
purptendo
Lancelot
2,691
376
307
283
7,734
4,756
0
6,267
1,467
0
6,644
W
Hera
6,168
1,237
520
903
2,637
1,211
1,174
99
2,538
10,635
0
L
1,755
336
716
639
7,466
7,203
0
4,822
2,644
3,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
32,138
18
Minions Killed
56
0
Camps Cleared
0
359,786
Distance Traveled
581,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,380
876
0
0
0
32,513
0
L
Artemis
5,122
1,024
8
2
0
94,557
0
W
Yemoja
6,012
1,202
6
1
0
119,258
0
W
Anubis
6,810
1,362
19
4
0
114,521
0
L
Hel
4,380
876
0
0
0
0
0
W
Kumbhakarna
6,175
1,235
0
0
0
120,491
0
W
Apollo
6,639
1,328
18
4
0
101,619
0
L
Lancelot
5,143
1,029
3
1
0
118,426
0
W
Hera
6,502
1,300
13
3
0
125,480
0
L
Maui
5,374
1,075
7
1
0
114,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role